[U-Boot] [PATCH 07/14] arm: mx6: cm-fx6: display compulab logo

Stefano Babic sbabic at denx.de
Fri Jan 23 10:47:57 CET 2015


Hi Nikita,

On 22/01/2015 18:33, Nikita Kiryanov wrote:

>>
>> This is a general question, not strictly related to the patch. You add
>> with the series a way to get splash screen from multiple sources. I have
>> often (I know we are talking about different things..) used splash
>> screen as a way to add a logo, without the necessity to link the image
>> to the code. I think also that the way with logo does not scale well,
> 
> Why not?

Well, it happens if for each maintained board there is a corresponding
logo and all logos should be maintain in U-Boot repository - that is
quite a mess.

Logos has nothing to do with U-Boot development - they are blob data.
The fact that they are linked together with U-Boot looks easy, but I do
not think it is elegant.

Splash images are loaded on demand by u-boot code from a storage - this
is IMHO a better solution.

> 
>> and we cannot merge in mainline tons of images - they have nothing to do
>> with u-boot sources.
> 
> Storing graphics that are part of a program in the program's repository
> is a
> common practice, why should U-Boot be different?

Maybe due to the number of boards, and if each board wants to have its
own logo. If all boards share the same logo I would not see any problem
at all.

>> Why is not enough for you to use the splash screen functionality ? IMHO
>> it is much more flexible as using the logo, and there is no need to link
>> it against the code.
> 
> We are interested in the behavior that VIDEO_LOGO provides: that the logo
> remains visible on screen and coexists with the frame buffer console,
> and that
> no manual installation is required.

ok, you like really the logo feature, I see ;-).

Added Anatolji to CC - we could let the question in background for the
future.  Maybe could we have a logo_load_image() near splash_load_from_*() ?

Besst regards,
Stefano Babic

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