[U-Boot] [PATCH] mtd: nand: new base driver for memory mapped nand devices
Scott Wood
scottwood at freescale.com
Mon Apr 13 23:42:00 CEST 2009
Mike Frysinger wrote:
> On Monday 13 April 2009 11:59:30 Scott Wood wrote:
>> On Sat, Apr 11, 2009 at 09:26:42PM -0400, Mike Frysinger wrote:
>>> +#ifdef NAND_PLAT_WRITE_CMD
>> Why would a user select this driver without providing the necessary
>> definitions -- and if they do, why do you want anything other than
>> a compilation error to result?
>
> *shrug* ... i'm not completely familiar with the nand layers and what people
> have done to know exactly what is optional.
You're defining the interface -- there are no existing users.
> easy enough to turn it into:
> #ifndef NAND_PLAT_WRITE_CMD
> # error "You must define NAND_PLAT_WRITE_CMD"
> #endif
Or just let the compiler give an undefined symbol error.
>> + /* Drain the writebuffer */
>> + sync();
>>
>> This doesn't look generic to me.
>
> yes it does. every arch should define "sync()" in asm/io.h. if it doesnt,
> your arch is broken.
I realize that there is a "sync" defined in every architecture
(otherwise, my comment would have been "this breaks on XXX arch").
However, the need to do a sync in this specific situation is specific to
how NAND_PLAT_WRITE_* are implemented (in many cases, they will have
already included a sync or something similar -- they're often included
in the basic I/O accessors). And the specific comment about a
"writebuffer" seems even more out of place in generic code.
>> I'm not too fond of such things being done through header files -- it
>> means that only one type of so-called "memory mapped" NAND device can be
>> supported in a given u-boot image. If it doesn't add too much image size
>> overhead, I'd prefer having platform code register a struct of callbacks
>> (or just live with the duplication of 10-15 almost-but-not-quite-generic
>> lines, and focus on factoring out instances where they're truly
>> identical).
>
> doing it in the header follows u-boot convention, and it's much easier than
> creating a dedicated file. doesnt matter to me.
That convention has been the subject of some (quite justified, IMHO)
complaints recently.
>> If we do do it in the header file, though, at least use static inline
>> functions rather than macros -- besides being less visually obnoxious,
>> they provide type checking of arguments and avoid problems with name
>> collisions.
>
> actually, it kind of does the opposite. it increases name space pollution.
> if someone does a #define with the same variable name or similar as is used in
> the function, then you can easily get a build failure.
The root cause of that is the namespace-polluting #define, not the
function. It would just as easily cause problems with code in .c files
(including when your macros get expanded) as with inline functions in
headers.
> see all the random times this has caused a problem with linux/glibc/uClibc and just function
> prototypes let alone function definitions.
This is an internal header file, not a public library header that is
standards-constrained to accept #define interference from the application.
> plus, not so critically, using
> static inlines would slow down the compiler as it would need to compile &
> optimize & consider it in every single file rather than letting the CPP cull
> it early on.
On the other hand, that means that errors get caught immediately rather
than when usage changes.
>> The latter will break if you put it in the body of a single-line if
>> statement.
>
> i'm fully aware of this, but didnt care since i knew how it was used
And maybe it gets used differently in the future? Or someone copies the
bad example to somewhere else where it matters?
-Scott
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