[U-Boot] [PATCH] Refresh LZMA-lib to 4.65

Luigi 'Comio' Mantellini luigi.mantellini.ml at gmail.com
Tue Jul 7 18:52:28 CEST 2009


From: Luigi 'Comio' Mantellini <luigi.mantellini at idf-hit.com>

---
 common/cmd_bootm.c                 |    5 +-
 include/lzma/LzmaDec.h             |   31 +
 include/lzma/LzmaDecode.h          |   31 -
 include/lzma/LzmaTools.h           |    2 +-
 include/lzma/LzmaTypes.h           |   15 +-
 lib_generic/lzma/LGPL.txt          |  502 --------------
 lib_generic/lzma/LzmaDec.c         | 1007 +++++++++++++++++++++++++++++
 lib_generic/lzma/LzmaDec.h         |  223 +++++++
 lib_generic/lzma/LzmaDecode.c      |  584 -----------------
 lib_generic/lzma/LzmaDecode.h      |  113 ----
 lib_generic/lzma/LzmaTools.c       |  164 +++---
 lib_generic/lzma/LzmaTools.h       |    4 +-
 lib_generic/lzma/LzmaTypes.h       |   45 --
 lib_generic/lzma/Makefile          |    4 +-
 lib_generic/lzma/README.txt        |    8 +-
 lib_generic/lzma/Types.h           |  208 ++++++
 lib_generic/lzma/history.txt       |  434 +++++++------
 lib_generic/lzma/import_lzmasdk.sh |    8 +-
 lib_generic/lzma/lzma.txt          | 1257 +++++++++++++++++-------------------
 19 files changed, 2398 insertions(+), 2247 deletions(-)
 create mode 100644 include/lzma/LzmaDec.h
 delete mode 100644 include/lzma/LzmaDecode.h
 delete mode 100644 lib_generic/lzma/LGPL.txt
 create mode 100644 lib_generic/lzma/LzmaDec.c
 create mode 100644 lib_generic/lzma/LzmaDec.h
 delete mode 100644 lib_generic/lzma/LzmaDecode.c
 delete mode 100644 lib_generic/lzma/LzmaDecode.h
 delete mode 100644 lib_generic/lzma/LzmaTypes.h
 create mode 100644 lib_generic/lzma/Types.h

diff --git a/common/cmd_bootm.c b/common/cmd_bootm.c
index 367d5a7..5d5dd33 100644
--- a/common/cmd_bootm.c
+++ b/common/cmd_bootm.c
@@ -52,9 +52,8 @@
 #endif
 
 #ifdef CONFIG_LZMA
-#define _7ZIP_BYTE_DEFINED /* Byte already defined by zlib */
 #include <lzma/LzmaTypes.h>
-#include <lzma/LzmaDecode.h>
+#include <lzma/LzmaDec.h>
 #include <lzma/LzmaTools.h>
 #endif /* CONFIG_LZMA */
 
@@ -390,7 +389,7 @@ static int bootm_load_os(image_info_t os, ulong *load_end, int boot_progress)
 		int ret = lzmaBuffToBuffDecompress(
 			(unsigned char *)load, &unc_len,
 			(unsigned char *)image_start, image_len);
-		if (ret != LZMA_RESULT_OK) {
+		if (ret != SZ_OK) {
 			printf ("LZMA: uncompress or overwrite error %d "
 				"- must RESET board to recover\n", ret);
 			show_boot_progress (-6);
diff --git a/include/lzma/LzmaDec.h b/include/lzma/LzmaDec.h
new file mode 100644
index 0000000..967cdd1
--- /dev/null
+++ b/include/lzma/LzmaDec.h
@@ -0,0 +1,31 @@
+/*
+ * Fake include for LzmaDec.h
+ *
+ * Copyright (C) 2007-2009 Industrie Dial Face S.p.A.
+ * Luigi 'Comio' Mantellini (luigi.mantellini at idf-hit.com)
+ *
+ * See file CREDITS for list of people who contributed to this
+ * project.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License as
+ * published by the Free Software Foundation; either version 2 of
+ * the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.	 See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ */
+
+#ifndef __LZMADEC_H__FAKE__
+#define __LZMADEC_H__FAKE__
+
+#include "../../lib_generic/lzma/LzmaDec.h"
+
+#endif
diff --git a/include/lzma/LzmaDecode.h b/include/lzma/LzmaDecode.h
deleted file mode 100644
index 8fdb2c0..0000000
--- a/include/lzma/LzmaDecode.h
+++ /dev/null
@@ -1,31 +0,0 @@
-/*
- * Fake include for LzmaDecode.h
- *
- * Copyright (C) 2007-2008 Industrie Dial Face S.p.A.
- * Luigi 'Comio' Mantellini (luigi.mantellini at idf-hit.com)
- *
- * See file CREDITS for list of people who contributed to this
- * project.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of
- * the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.	 See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
- * MA 02111-1307 USA
- */
-
-#ifndef __LZMADECODE_H__FAKE__
-#define __LZMADECODE_H__FAKE__
-
-#include "../../lib_generic/lzma/LzmaDecode.h"
-
-#endif
diff --git a/include/lzma/LzmaTools.h b/include/lzma/LzmaTools.h
index 7c5eea1..87943c0 100644
--- a/include/lzma/LzmaTools.h
+++ b/include/lzma/LzmaTools.h
@@ -1,7 +1,7 @@
 /*
  * Fake include for LzmaTools.h
  *
- * Copyright (C) 2007-2008 Industrie Dial Face S.p.A.
+ * Copyright (C) 2007-2009 Industrie Dial Face S.p.A.
  * Luigi 'Comio' Mantellini (luigi.mantellini at idf-hit.com)
  *
  * See file CREDITS for list of people who contributed to this
diff --git a/include/lzma/LzmaTypes.h b/include/lzma/LzmaTypes.h
index 02daa59..86160a4 100644
--- a/include/lzma/LzmaTypes.h
+++ b/include/lzma/LzmaTypes.h
@@ -1,7 +1,7 @@
 /*
- * Fake include for LzmaTypes.h
+ * Fake include for Types.h
  *
- * Copyright (C) 2007-2008 Industrie Dial Face S.p.A.
+ * Copyright (C) 2007-2009 Industrie Dial Face S.p.A.
  * Luigi 'Comio' Mantellini (luigi.mantellini at idf-hit.com)
  *
  * See file CREDITS for list of people who contributed to this
@@ -23,9 +23,14 @@
  * MA 02111-1307 USA
  */
 
-#ifndef __LZMATYPES_H__FAKE__
-#define __LZMATYPES_H__FAKE__
+#ifndef __TYPES_H__FAKE__
+#define __TYPES_H__FAKE__
 
-#include "../../lib_generic/lzma/LzmaTypes.h"
+/*
+ *This avoids the collition with zlib.h Byte definition
+ */
+#define Byte LZByte
+
+#include "../../lib_generic/lzma/Types.h"
 
 #endif
diff --git a/lib_generic/lzma/LGPL.txt b/lib_generic/lzma/LGPL.txt
deleted file mode 100644
index 9e76f5b..0000000
--- a/lib_generic/lzma/LGPL.txt
+++ /dev/null
@@ -1,502 +0,0 @@
-      GNU LESSER GENERAL PUBLIC LICENSE
-	   Version 2.1, February 1999
-
- Copyright (C) 1991, 1999 Free Software Foundation, Inc.
-     59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
-[This is the first released version of the Lesser GPL.	It also counts
- as the successor of the GNU Library Public License, version 2, hence
- the version number 2.1.]
-
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-
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diff --git a/lib_generic/lzma/LzmaDec.c b/lib_generic/lzma/LzmaDec.c
new file mode 100644
index 0000000..eb52501
--- /dev/null
+++ b/lib_generic/lzma/LzmaDec.c
@@ -0,0 +1,1007 @@
+/* LzmaDec.c -- LZMA Decoder
+2008-11-06 : Igor Pavlov : Public domain */
+
+#include "LzmaDec.h"
+
+#include <string.h>
+
+#define kNumTopBits 24
+#define kTopValue ((UInt32)1 << kNumTopBits)
+
+#define kNumBitModelTotalBits 11
+#define kBitModelTotal (1 << kNumBitModelTotalBits)
+#define kNumMoveBits 5
+
+#define RC_INIT_SIZE 5
+
+#define NORMALIZE if (range < kTopValue) { range <<= 8; code = (code << 8) | (*buf++); }
+
+#define IF_BIT_0(p) ttt = *(p); NORMALIZE; bound = (range >> kNumBitModelTotalBits) * ttt; if (code < bound)
+#define UPDATE_0(p) range = bound; *(p) = (CLzmaProb)(ttt + ((kBitModelTotal - ttt) >> kNumMoveBits));
+#define UPDATE_1(p) range -= bound; code -= bound; *(p) = (CLzmaProb)(ttt - (ttt >> kNumMoveBits));
+#define GET_BIT2(p, i, A0, A1) IF_BIT_0(p) \
+  { UPDATE_0(p); i = (i + i); A0; } else \
+  { UPDATE_1(p); i = (i + i) + 1; A1; }
+#define GET_BIT(p, i) GET_BIT2(p, i, ; , ;)
+
+#define TREE_GET_BIT(probs, i) { GET_BIT((probs + i), i); }
+#define TREE_DECODE(probs, limit, i) \
+  { i = 1; do { TREE_GET_BIT(probs, i); } while (i < limit); i -= limit; }
+
+/* #define _LZMA_SIZE_OPT */
+
+#ifdef _LZMA_SIZE_OPT
+#define TREE_6_DECODE(probs, i) TREE_DECODE(probs, (1 << 6), i)
+#else
+#define TREE_6_DECODE(probs, i) \
+  { i = 1; \
+  TREE_GET_BIT(probs, i); \
+  TREE_GET_BIT(probs, i); \
+  TREE_GET_BIT(probs, i); \
+  TREE_GET_BIT(probs, i); \
+  TREE_GET_BIT(probs, i); \
+  TREE_GET_BIT(probs, i); \
+  i -= 0x40; }
+#endif
+
+#define NORMALIZE_CHECK if (range < kTopValue) { if (buf >= bufLimit) return DUMMY_ERROR; range <<= 8; code = (code << 8) | (*buf++); }
+
+#define IF_BIT_0_CHECK(p) ttt = *(p); NORMALIZE_CHECK; bound = (range >> kNumBitModelTotalBits) * ttt; if (code < bound)
+#define UPDATE_0_CHECK range = bound;
+#define UPDATE_1_CHECK range -= bound; code -= bound;
+#define GET_BIT2_CHECK(p, i, A0, A1) IF_BIT_0_CHECK(p) \
+  { UPDATE_0_CHECK; i = (i + i); A0; } else \
+  { UPDATE_1_CHECK; i = (i + i) + 1; A1; }
+#define GET_BIT_CHECK(p, i) GET_BIT2_CHECK(p, i, ; , ;)
+#define TREE_DECODE_CHECK(probs, limit, i) \
+  { i = 1; do { GET_BIT_CHECK(probs + i, i) } while (i < limit); i -= limit; }
+
+
+#define kNumPosBitsMax 4
+#define kNumPosStatesMax (1 << kNumPosBitsMax)
+
+#define kLenNumLowBits 3
+#define kLenNumLowSymbols (1 << kLenNumLowBits)
+#define kLenNumMidBits 3
+#define kLenNumMidSymbols (1 << kLenNumMidBits)
+#define kLenNumHighBits 8
+#define kLenNumHighSymbols (1 << kLenNumHighBits)
+
+#define LenChoice 0
+#define LenChoice2 (LenChoice + 1)
+#define LenLow (LenChoice2 + 1)
+#define LenMid (LenLow + (kNumPosStatesMax << kLenNumLowBits))
+#define LenHigh (LenMid + (kNumPosStatesMax << kLenNumMidBits))
+#define kNumLenProbs (LenHigh + kLenNumHighSymbols)
+
+
+#define kNumStates 12
+#define kNumLitStates 7
+
+#define kStartPosModelIndex 4
+#define kEndPosModelIndex 14
+#define kNumFullDistances (1 << (kEndPosModelIndex >> 1))
+
+#define kNumPosSlotBits 6
+#define kNumLenToPosStates 4
+
+#define kNumAlignBits 4
+#define kAlignTableSize (1 << kNumAlignBits)
+
+#define kMatchMinLen 2
+#define kMatchSpecLenStart (kMatchMinLen + kLenNumLowSymbols + kLenNumMidSymbols + kLenNumHighSymbols)
+
+#define IsMatch 0
+#define IsRep (IsMatch + (kNumStates << kNumPosBitsMax))
+#define IsRepG0 (IsRep + kNumStates)
+#define IsRepG1 (IsRepG0 + kNumStates)
+#define IsRepG2 (IsRepG1 + kNumStates)
+#define IsRep0Long (IsRepG2 + kNumStates)
+#define PosSlot (IsRep0Long + (kNumStates << kNumPosBitsMax))
+#define SpecPos (PosSlot + (kNumLenToPosStates << kNumPosSlotBits))
+#define Align (SpecPos + kNumFullDistances - kEndPosModelIndex)
+#define LenCoder (Align + kAlignTableSize)
+#define RepLenCoder (LenCoder + kNumLenProbs)
+#define Literal (RepLenCoder + kNumLenProbs)
+
+#define LZMA_BASE_SIZE 1846
+#define LZMA_LIT_SIZE 768
+
+#define LzmaProps_GetNumProbs(p) ((UInt32)LZMA_BASE_SIZE + (LZMA_LIT_SIZE << ((p)->lc + (p)->lp)))
+
+#if Literal != LZMA_BASE_SIZE
+StopCompilingDueBUG
+#endif
+
+static const Byte kLiteralNextStates[kNumStates * 2] =
+{
+  0, 0, 0, 0, 1, 2, 3,  4,  5,  6,  4,  5,
+  7, 7, 7, 7, 7, 7, 7, 10, 10, 10, 10, 10
+};
+
+#define LZMA_DIC_MIN (1 << 12)
+
+/* First LZMA-symbol is always decoded.
+And it decodes new LZMA-symbols while (buf < bufLimit), but "buf" is without last normalization
+Out:
+  Result:
+    SZ_OK - OK
+    SZ_ERROR_DATA - Error
+  p->remainLen:
+    < kMatchSpecLenStart : normal remain
+    = kMatchSpecLenStart : finished
+    = kMatchSpecLenStart + 1 : Flush marker
+    = kMatchSpecLenStart + 2 : State Init Marker
+*/
+
+static int MY_FAST_CALL LzmaDec_DecodeReal(CLzmaDec *p, SizeT limit, const Byte *bufLimit)
+{
+  CLzmaProb *probs = p->probs;
+
+  unsigned state = p->state;
+  UInt32 rep0 = p->reps[0], rep1 = p->reps[1], rep2 = p->reps[2], rep3 = p->reps[3];
+  unsigned pbMask = ((unsigned)1 << (p->prop.pb)) - 1;
+  unsigned lpMask = ((unsigned)1 << (p->prop.lp)) - 1;
+  unsigned lc = p->prop.lc;
+
+  Byte *dic = p->dic;
+  SizeT dicBufSize = p->dicBufSize;
+  SizeT dicPos = p->dicPos;
+  
+  UInt32 processedPos = p->processedPos;
+  UInt32 checkDicSize = p->checkDicSize;
+  unsigned len = 0;
+
+  const Byte *buf = p->buf;
+  UInt32 range = p->range;
+  UInt32 code = p->code;
+
+  do
+  {
+    CLzmaProb *prob;
+    UInt32 bound;
+    unsigned ttt;
+    unsigned posState = processedPos & pbMask;
+
+    prob = probs + IsMatch + (state << kNumPosBitsMax) + posState;
+    IF_BIT_0(prob)
+    {
+      unsigned symbol;
+      UPDATE_0(prob);
+      prob = probs + Literal;
+      if (checkDicSize != 0 || processedPos != 0)
+        prob += (LZMA_LIT_SIZE * (((processedPos & lpMask) << lc) +
+        (dic[(dicPos == 0 ? dicBufSize : dicPos) - 1] >> (8 - lc))));
+
+      if (state < kNumLitStates)
+      {
+        symbol = 1;
+        do { GET_BIT(prob + symbol, symbol) } while (symbol < 0x100);
+      }
+      else
+      {
+        unsigned matchByte = p->dic[(dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0)];
+        unsigned offs = 0x100;
+        symbol = 1;
+        do
+        {
+          unsigned bit;
+          CLzmaProb *probLit;
+          matchByte <<= 1;
+          bit = (matchByte & offs);
+          probLit = prob + offs + bit + symbol;
+          GET_BIT2(probLit, symbol, offs &= ~bit, offs &= bit)
+        }
+        while (symbol < 0x100);
+      }
+      dic[dicPos++] = (Byte)symbol;
+      processedPos++;
+
+      state = kLiteralNextStates[state];
+      /* if (state < 4) state = 0; else if (state < 10) state -= 3; else state -= 6; */
+      continue;
+    }
+    else
+    {
+      UPDATE_1(prob);
+      prob = probs + IsRep + state;
+      IF_BIT_0(prob)
+      {
+        UPDATE_0(prob);
+        state += kNumStates;
+        prob = probs + LenCoder;
+      }
+      else
+      {
+        UPDATE_1(prob);
+        if (checkDicSize == 0 && processedPos == 0)
+          return SZ_ERROR_DATA;
+        prob = probs + IsRepG0 + state;
+        IF_BIT_0(prob)
+        {
+          UPDATE_0(prob);
+          prob = probs + IsRep0Long + (state << kNumPosBitsMax) + posState;
+          IF_BIT_0(prob)
+          {
+            UPDATE_0(prob);
+            dic[dicPos] = dic[(dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0)];
+            dicPos++;
+            processedPos++;
+            state = state < kNumLitStates ? 9 : 11;
+            continue;
+          }
+          UPDATE_1(prob);
+        }
+        else
+        {
+          UInt32 distance;
+          UPDATE_1(prob);
+          prob = probs + IsRepG1 + state;
+          IF_BIT_0(prob)
+          {
+            UPDATE_0(prob);
+            distance = rep1;
+          }
+          else
+          {
+            UPDATE_1(prob);
+            prob = probs + IsRepG2 + state;
+            IF_BIT_0(prob)
+            {
+              UPDATE_0(prob);
+              distance = rep2;
+            }
+            else
+            {
+              UPDATE_1(prob);
+              distance = rep3;
+              rep3 = rep2;
+            }
+            rep2 = rep1;
+          }
+          rep1 = rep0;
+          rep0 = distance;
+        }
+        state = state < kNumLitStates ? 8 : 11;
+        prob = probs + RepLenCoder;
+      }
+      {
+        unsigned limit, offset;
+        CLzmaProb *probLen = prob + LenChoice;
+        IF_BIT_0(probLen)
+        {
+          UPDATE_0(probLen);
+          probLen = prob + LenLow + (posState << kLenNumLowBits);
+          offset = 0;
+          limit = (1 << kLenNumLowBits);
+        }
+        else
+        {
+          UPDATE_1(probLen);
+          probLen = prob + LenChoice2;
+          IF_BIT_0(probLen)
+          {
+            UPDATE_0(probLen);
+            probLen = prob + LenMid + (posState << kLenNumMidBits);
+            offset = kLenNumLowSymbols;
+            limit = (1 << kLenNumMidBits);
+          }
+          else
+          {
+            UPDATE_1(probLen);
+            probLen = prob + LenHigh;
+            offset = kLenNumLowSymbols + kLenNumMidSymbols;
+            limit = (1 << kLenNumHighBits);
+          }
+        }
+        TREE_DECODE(probLen, limit, len);
+        len += offset;
+      }
+
+      if (state >= kNumStates)
+      {
+        UInt32 distance;
+        prob = probs + PosSlot +
+            ((len < kNumLenToPosStates ? len : kNumLenToPosStates - 1) << kNumPosSlotBits);
+        TREE_6_DECODE(prob, distance);
+        if (distance >= kStartPosModelIndex)
+        {
+          unsigned posSlot = (unsigned)distance;
+          int numDirectBits = (int)(((distance >> 1) - 1));
+          distance = (2 | (distance & 1));
+          if (posSlot < kEndPosModelIndex)
+          {
+            distance <<= numDirectBits;
+            prob = probs + SpecPos + distance - posSlot - 1;
+            {
+              UInt32 mask = 1;
+              unsigned i = 1;
+              do
+              {
+                GET_BIT2(prob + i, i, ; , distance |= mask);
+                mask <<= 1;
+              }
+              while (--numDirectBits != 0);
+            }
+          }
+          else
+          {
+            numDirectBits -= kNumAlignBits;
+            do
+            {
+              NORMALIZE
+              range >>= 1;
+              
+              {
+                UInt32 t;
+                code -= range;
+                t = (0 - ((UInt32)code >> 31)); /* (UInt32)((Int32)code >> 31) */
+                distance = (distance << 1) + (t + 1);
+                code += range & t;
+              }
+              /*
+              distance <<= 1;
+              if (code >= range)
+              {
+                code -= range;
+                distance |= 1;
+              }
+              */
+            }
+            while (--numDirectBits != 0);
+            prob = probs + Align;
+            distance <<= kNumAlignBits;
+            {
+              unsigned i = 1;
+              GET_BIT2(prob + i, i, ; , distance |= 1);
+              GET_BIT2(prob + i, i, ; , distance |= 2);
+              GET_BIT2(prob + i, i, ; , distance |= 4);
+              GET_BIT2(prob + i, i, ; , distance |= 8);
+            }
+            if (distance == (UInt32)0xFFFFFFFF)
+            {
+              len += kMatchSpecLenStart;
+              state -= kNumStates;
+              break;
+            }
+          }
+        }
+        rep3 = rep2;
+        rep2 = rep1;
+        rep1 = rep0;
+        rep0 = distance + 1;
+        if (checkDicSize == 0)
+        {
+          if (distance >= processedPos)
+            return SZ_ERROR_DATA;
+        }
+        else if (distance >= checkDicSize)
+          return SZ_ERROR_DATA;
+        state = (state < kNumStates + kNumLitStates) ? kNumLitStates : kNumLitStates + 3;
+        /* state = kLiteralNextStates[state]; */
+      }
+
+      len += kMatchMinLen;
+
+      if (limit == dicPos)
+        return SZ_ERROR_DATA;
+      {
+        SizeT rem = limit - dicPos;
+        unsigned curLen = ((rem < len) ? (unsigned)rem : len);
+        SizeT pos = (dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0);
+
+        processedPos += curLen;
+
+        len -= curLen;
+        if (pos + curLen <= dicBufSize)
+        {
+          Byte *dest = dic + dicPos;
+          ptrdiff_t src = (ptrdiff_t)pos - (ptrdiff_t)dicPos;
+          const Byte *lim = dest + curLen;
+          dicPos += curLen;
+          do
+            *(dest) = (Byte)*(dest + src);
+          while (++dest != lim);
+        }
+        else
+        {
+          do
+          {
+            dic[dicPos++] = dic[pos];
+            if (++pos == dicBufSize)
+              pos = 0;
+          }
+          while (--curLen != 0);
+        }
+      }
+    }
+  }
+  while (dicPos < limit && buf < bufLimit);
+  NORMALIZE;
+  p->buf = buf;
+  p->range = range;
+  p->code = code;
+  p->remainLen = len;
+  p->dicPos = dicPos;
+  p->processedPos = processedPos;
+  p->reps[0] = rep0;
+  p->reps[1] = rep1;
+  p->reps[2] = rep2;
+  p->reps[3] = rep3;
+  p->state = state;
+
+  return SZ_OK;
+}
+
+static void MY_FAST_CALL LzmaDec_WriteRem(CLzmaDec *p, SizeT limit)
+{
+  if (p->remainLen != 0 && p->remainLen < kMatchSpecLenStart)
+  {
+    Byte *dic = p->dic;
+    SizeT dicPos = p->dicPos;
+    SizeT dicBufSize = p->dicBufSize;
+    unsigned len = p->remainLen;
+    UInt32 rep0 = p->reps[0];
+    if (limit - dicPos < len)
+      len = (unsigned)(limit - dicPos);
+
+    if (p->checkDicSize == 0 && p->prop.dicSize - p->processedPos <= len)
+      p->checkDicSize = p->prop.dicSize;
+
+    p->processedPos += len;
+    p->remainLen -= len;
+    while (len-- != 0)
+    {
+      dic[dicPos] = dic[(dicPos - rep0) + ((dicPos < rep0) ? dicBufSize : 0)];
+      dicPos++;
+    }
+    p->dicPos = dicPos;
+  }
+}
+
+static int MY_FAST_CALL LzmaDec_DecodeReal2(CLzmaDec *p, SizeT limit, const Byte *bufLimit)
+{
+  do
+  {
+    SizeT limit2 = limit;
+    if (p->checkDicSize == 0)
+    {
+      UInt32 rem = p->prop.dicSize - p->processedPos;
+      if (limit - p->dicPos > rem)
+        limit2 = p->dicPos + rem;
+    }
+    RINOK(LzmaDec_DecodeReal(p, limit2, bufLimit));
+    if (p->processedPos >= p->prop.dicSize)
+      p->checkDicSize = p->prop.dicSize;
+    LzmaDec_WriteRem(p, limit);
+  }
+  while (p->dicPos < limit && p->buf < bufLimit && p->remainLen < kMatchSpecLenStart);
+
+  if (p->remainLen > kMatchSpecLenStart)
+  {
+    p->remainLen = kMatchSpecLenStart;
+  }
+  return 0;
+}
+
+typedef enum
+{
+  DUMMY_ERROR, /* unexpected end of input stream */
+  DUMMY_LIT,
+  DUMMY_MATCH,
+  DUMMY_REP
+} ELzmaDummy;
+
+static ELzmaDummy LzmaDec_TryDummy(const CLzmaDec *p, const Byte *buf, SizeT inSize)
+{
+  UInt32 range = p->range;
+  UInt32 code = p->code;
+  const Byte *bufLimit = buf + inSize;
+  CLzmaProb *probs = p->probs;
+  unsigned state = p->state;
+  ELzmaDummy res;
+
+  {
+    CLzmaProb *prob;
+    UInt32 bound;
+    unsigned ttt;
+    unsigned posState = (p->processedPos) & ((1 << p->prop.pb) - 1);
+
+    prob = probs + IsMatch + (state << kNumPosBitsMax) + posState;
+    IF_BIT_0_CHECK(prob)
+    {
+      UPDATE_0_CHECK
+
+      /* if (bufLimit - buf >= 7) return DUMMY_LIT; */
+
+      prob = probs + Literal;
+      if (p->checkDicSize != 0 || p->processedPos != 0)
+        prob += (LZMA_LIT_SIZE *
+          ((((p->processedPos) & ((1 << (p->prop.lp)) - 1)) << p->prop.lc) +
+          (p->dic[(p->dicPos == 0 ? p->dicBufSize : p->dicPos) - 1] >> (8 - p->prop.lc))));
+
+      if (state < kNumLitStates)
+      {
+        unsigned symbol = 1;
+        do { GET_BIT_CHECK(prob + symbol, symbol) } while (symbol < 0x100);
+      }
+      else
+      {
+        unsigned matchByte = p->dic[p->dicPos - p->reps[0] +
+            ((p->dicPos < p->reps[0]) ? p->dicBufSize : 0)];
+        unsigned offs = 0x100;
+        unsigned symbol = 1;
+        do
+        {
+          unsigned bit;
+          CLzmaProb *probLit;
+          matchByte <<= 1;
+          bit = (matchByte & offs);
+          probLit = prob + offs + bit + symbol;
+          GET_BIT2_CHECK(probLit, symbol, offs &= ~bit, offs &= bit)
+        }
+        while (symbol < 0x100);
+      }
+      res = DUMMY_LIT;
+    }
+    else
+    {
+      unsigned len;
+      UPDATE_1_CHECK;
+
+      prob = probs + IsRep + state;
+      IF_BIT_0_CHECK(prob)
+      {
+        UPDATE_0_CHECK;
+        state = 0;
+        prob = probs + LenCoder;
+        res = DUMMY_MATCH;
+      }
+      else
+      {
+        UPDATE_1_CHECK;
+        res = DUMMY_REP;
+        prob = probs + IsRepG0 + state;
+        IF_BIT_0_CHECK(prob)
+        {
+          UPDATE_0_CHECK;
+          prob = probs + IsRep0Long + (state << kNumPosBitsMax) + posState;
+          IF_BIT_0_CHECK(prob)
+          {
+            UPDATE_0_CHECK;
+            NORMALIZE_CHECK;
+            return DUMMY_REP;
+          }
+          else
+          {
+            UPDATE_1_CHECK;
+          }
+        }
+        else
+        {
+          UPDATE_1_CHECK;
+          prob = probs + IsRepG1 + state;
+          IF_BIT_0_CHECK(prob)
+          {
+            UPDATE_0_CHECK;
+          }
+          else
+          {
+            UPDATE_1_CHECK;
+            prob = probs + IsRepG2 + state;
+            IF_BIT_0_CHECK(prob)
+            {
+              UPDATE_0_CHECK;
+            }
+            else
+            {
+              UPDATE_1_CHECK;
+            }
+          }
+        }
+        state = kNumStates;
+        prob = probs + RepLenCoder;
+      }
+      {
+        unsigned limit, offset;
+        CLzmaProb *probLen = prob + LenChoice;
+        IF_BIT_0_CHECK(probLen)
+        {
+          UPDATE_0_CHECK;
+          probLen = prob + LenLow + (posState << kLenNumLowBits);
+          offset = 0;
+          limit = 1 << kLenNumLowBits;
+        }
+        else
+        {
+          UPDATE_1_CHECK;
+          probLen = prob + LenChoice2;
+          IF_BIT_0_CHECK(probLen)
+          {
+            UPDATE_0_CHECK;
+            probLen = prob + LenMid + (posState << kLenNumMidBits);
+            offset = kLenNumLowSymbols;
+            limit = 1 << kLenNumMidBits;
+          }
+          else
+          {
+            UPDATE_1_CHECK;
+            probLen = prob + LenHigh;
+            offset = kLenNumLowSymbols + kLenNumMidSymbols;
+            limit = 1 << kLenNumHighBits;
+          }
+        }
+        TREE_DECODE_CHECK(probLen, limit, len);
+        len += offset;
+      }
+
+      if (state < 4)
+      {
+        unsigned posSlot;
+        prob = probs + PosSlot +
+            ((len < kNumLenToPosStates ? len : kNumLenToPosStates - 1) <<
+            kNumPosSlotBits);
+        TREE_DECODE_CHECK(prob, 1 << kNumPosSlotBits, posSlot);
+        if (posSlot >= kStartPosModelIndex)
+        {
+          int numDirectBits = ((posSlot >> 1) - 1);
+
+          /* if (bufLimit - buf >= 8) return DUMMY_MATCH; */
+
+          if (posSlot < kEndPosModelIndex)
+          {
+            prob = probs + SpecPos + ((2 | (posSlot & 1)) << numDirectBits) - posSlot - 1;
+          }
+          else
+          {
+            numDirectBits -= kNumAlignBits;
+            do
+            {
+              NORMALIZE_CHECK
+              range >>= 1;
+              code -= range & (((code - range) >> 31) - 1);
+              /* if (code >= range) code -= range; */
+            }
+            while (--numDirectBits != 0);
+            prob = probs + Align;
+            numDirectBits = kNumAlignBits;
+          }
+          {
+            unsigned i = 1;
+            do
+            {
+              GET_BIT_CHECK(prob + i, i);
+            }
+            while (--numDirectBits != 0);
+          }
+        }
+      }
+    }
+  }
+  NORMALIZE_CHECK;
+  return res;
+}
+
+
+static void LzmaDec_InitRc(CLzmaDec *p, const Byte *data)
+{
+  p->code = ((UInt32)data[1] << 24) | ((UInt32)data[2] << 16) | ((UInt32)data[3] << 8) | ((UInt32)data[4]);
+  p->range = 0xFFFFFFFF;
+  p->needFlush = 0;
+}
+
+void LzmaDec_InitDicAndState(CLzmaDec *p, Bool initDic, Bool initState)
+{
+  p->needFlush = 1;
+  p->remainLen = 0;
+  p->tempBufSize = 0;
+
+  if (initDic)
+  {
+    p->processedPos = 0;
+    p->checkDicSize = 0;
+    p->needInitState = 1;
+  }
+  if (initState)
+    p->needInitState = 1;
+}
+
+void LzmaDec_Init(CLzmaDec *p)
+{
+  p->dicPos = 0;
+  LzmaDec_InitDicAndState(p, True, True);
+}
+
+static void LzmaDec_InitStateReal(CLzmaDec *p)
+{
+  UInt32 numProbs = Literal + ((UInt32)LZMA_LIT_SIZE << (p->prop.lc + p->prop.lp));
+  UInt32 i;
+  CLzmaProb *probs = p->probs;
+  for (i = 0; i < numProbs; i++)
+    probs[i] = kBitModelTotal >> 1;
+  p->reps[0] = p->reps[1] = p->reps[2] = p->reps[3] = 1;
+  p->state = 0;
+  p->needInitState = 0;
+}
+
+SRes LzmaDec_DecodeToDic(CLzmaDec *p, SizeT dicLimit, const Byte *src, SizeT *srcLen,
+    ELzmaFinishMode finishMode, ELzmaStatus *status)
+{
+  SizeT inSize = *srcLen;
+  (*srcLen) = 0;
+  LzmaDec_WriteRem(p, dicLimit);
+  
+  *status = LZMA_STATUS_NOT_SPECIFIED;
+
+  while (p->remainLen != kMatchSpecLenStart)
+  {
+      int checkEndMarkNow;
+
+      if (p->needFlush != 0)
+      {
+        for (; inSize > 0 && p->tempBufSize < RC_INIT_SIZE; (*srcLen)++, inSize--)
+          p->tempBuf[p->tempBufSize++] = *src++;
+        if (p->tempBufSize < RC_INIT_SIZE)
+        {
+          *status = LZMA_STATUS_NEEDS_MORE_INPUT;
+          return SZ_OK;
+        }
+        if (p->tempBuf[0] != 0)
+          return SZ_ERROR_DATA;
+
+        LzmaDec_InitRc(p, p->tempBuf);
+        p->tempBufSize = 0;
+      }
+
+      checkEndMarkNow = 0;
+      if (p->dicPos >= dicLimit)
+      {
+        if (p->remainLen == 0 && p->code == 0)
+        {
+          *status = LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK;
+          return SZ_OK;
+        }
+        if (finishMode == LZMA_FINISH_ANY)
+        {
+          *status = LZMA_STATUS_NOT_FINISHED;
+          return SZ_OK;
+        }
+        if (p->remainLen != 0)
+        {
+          *status = LZMA_STATUS_NOT_FINISHED;
+          return SZ_ERROR_DATA;
+        }
+        checkEndMarkNow = 1;
+      }
+
+      if (p->needInitState)
+        LzmaDec_InitStateReal(p);
+  
+      if (p->tempBufSize == 0)
+      {
+        SizeT processed;
+        const Byte *bufLimit;
+        if (inSize < LZMA_REQUIRED_INPUT_MAX || checkEndMarkNow)
+        {
+          int dummyRes = LzmaDec_TryDummy(p, src, inSize);
+          if (dummyRes == DUMMY_ERROR)
+          {
+            memcpy(p->tempBuf, src, inSize);
+            p->tempBufSize = (unsigned)inSize;
+            (*srcLen) += inSize;
+            *status = LZMA_STATUS_NEEDS_MORE_INPUT;
+            return SZ_OK;
+          }
+          if (checkEndMarkNow && dummyRes != DUMMY_MATCH)
+          {
+            *status = LZMA_STATUS_NOT_FINISHED;
+            return SZ_ERROR_DATA;
+          }
+          bufLimit = src;
+        }
+        else
+          bufLimit = src + inSize - LZMA_REQUIRED_INPUT_MAX;
+        p->buf = src;
+        if (LzmaDec_DecodeReal2(p, dicLimit, bufLimit) != 0)
+          return SZ_ERROR_DATA;
+        processed = (SizeT)(p->buf - src);
+        (*srcLen) += processed;
+        src += processed;
+        inSize -= processed;
+      }
+      else
+      {
+        unsigned rem = p->tempBufSize, lookAhead = 0;
+        while (rem < LZMA_REQUIRED_INPUT_MAX && lookAhead < inSize)
+          p->tempBuf[rem++] = src[lookAhead++];
+        p->tempBufSize = rem;
+        if (rem < LZMA_REQUIRED_INPUT_MAX || checkEndMarkNow)
+        {
+          int dummyRes = LzmaDec_TryDummy(p, p->tempBuf, rem);
+          if (dummyRes == DUMMY_ERROR)
+          {
+            (*srcLen) += lookAhead;
+            *status = LZMA_STATUS_NEEDS_MORE_INPUT;
+            return SZ_OK;
+          }
+          if (checkEndMarkNow && dummyRes != DUMMY_MATCH)
+          {
+            *status = LZMA_STATUS_NOT_FINISHED;
+            return SZ_ERROR_DATA;
+          }
+        }
+        p->buf = p->tempBuf;
+        if (LzmaDec_DecodeReal2(p, dicLimit, p->buf) != 0)
+          return SZ_ERROR_DATA;
+        lookAhead -= (rem - (unsigned)(p->buf - p->tempBuf));
+        (*srcLen) += lookAhead;
+        src += lookAhead;
+        inSize -= lookAhead;
+        p->tempBufSize = 0;
+      }
+  }
+  if (p->code == 0)
+    *status = LZMA_STATUS_FINISHED_WITH_MARK;
+  return (p->code == 0) ? SZ_OK : SZ_ERROR_DATA;
+}
+
+SRes LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status)
+{
+  SizeT outSize = *destLen;
+  SizeT inSize = *srcLen;
+  *srcLen = *destLen = 0;
+  for (;;)
+  {
+    SizeT inSizeCur = inSize, outSizeCur, dicPos;
+    ELzmaFinishMode curFinishMode;
+    SRes res;
+    if (p->dicPos == p->dicBufSize)
+      p->dicPos = 0;
+    dicPos = p->dicPos;
+    if (outSize > p->dicBufSize - dicPos)
+    {
+      outSizeCur = p->dicBufSize;
+      curFinishMode = LZMA_FINISH_ANY;
+    }
+    else
+    {
+      outSizeCur = dicPos + outSize;
+      curFinishMode = finishMode;
+    }
+
+    res = LzmaDec_DecodeToDic(p, outSizeCur, src, &inSizeCur, curFinishMode, status);
+    src += inSizeCur;
+    inSize -= inSizeCur;
+    *srcLen += inSizeCur;
+    outSizeCur = p->dicPos - dicPos;
+    memcpy(dest, p->dic + dicPos, outSizeCur);
+    dest += outSizeCur;
+    outSize -= outSizeCur;
+    *destLen += outSizeCur;
+    if (res != 0)
+      return res;
+    if (outSizeCur == 0 || outSize == 0)
+      return SZ_OK;
+  }
+}
+
+void LzmaDec_FreeProbs(CLzmaDec *p, ISzAlloc *alloc)
+{
+  alloc->Free(alloc, p->probs);
+  p->probs = 0;
+}
+
+static void LzmaDec_FreeDict(CLzmaDec *p, ISzAlloc *alloc)
+{
+  alloc->Free(alloc, p->dic);
+  p->dic = 0;
+}
+
+void LzmaDec_Free(CLzmaDec *p, ISzAlloc *alloc)
+{
+  LzmaDec_FreeProbs(p, alloc);
+  LzmaDec_FreeDict(p, alloc);
+}
+
+SRes LzmaProps_Decode(CLzmaProps *p, const Byte *data, unsigned size)
+{
+  UInt32 dicSize;
+  Byte d;
+  
+  if (size < LZMA_PROPS_SIZE)
+    return SZ_ERROR_UNSUPPORTED;
+  else
+    dicSize = data[1] | ((UInt32)data[2] << 8) | ((UInt32)data[3] << 16) | ((UInt32)data[4] << 24);
+ 
+  if (dicSize < LZMA_DIC_MIN)
+    dicSize = LZMA_DIC_MIN;
+  p->dicSize = dicSize;
+
+  d = data[0];
+  if (d >= (9 * 5 * 5))
+    return SZ_ERROR_UNSUPPORTED;
+
+  p->lc = d % 9;
+  d /= 9;
+  p->pb = d / 5;
+  p->lp = d % 5;
+
+  return SZ_OK;
+}
+
+static SRes LzmaDec_AllocateProbs2(CLzmaDec *p, const CLzmaProps *propNew, ISzAlloc *alloc)
+{
+  UInt32 numProbs = LzmaProps_GetNumProbs(propNew);
+  if (p->probs == 0 || numProbs != p->numProbs)
+  {
+    LzmaDec_FreeProbs(p, alloc);
+    p->probs = (CLzmaProb *)alloc->Alloc(alloc, numProbs * sizeof(CLzmaProb));
+    p->numProbs = numProbs;
+    if (p->probs == 0)
+      return SZ_ERROR_MEM;
+  }
+  return SZ_OK;
+}
+
+SRes LzmaDec_AllocateProbs(CLzmaDec *p, const Byte *props, unsigned propsSize, ISzAlloc *alloc)
+{
+  CLzmaProps propNew;
+  RINOK(LzmaProps_Decode(&propNew, props, propsSize));
+  RINOK(LzmaDec_AllocateProbs2(p, &propNew, alloc));
+  p->prop = propNew;
+  return SZ_OK;
+}
+
+SRes LzmaDec_Allocate(CLzmaDec *p, const Byte *props, unsigned propsSize, ISzAlloc *alloc)
+{
+  CLzmaProps propNew;
+  SizeT dicBufSize;
+  RINOK(LzmaProps_Decode(&propNew, props, propsSize));
+  RINOK(LzmaDec_AllocateProbs2(p, &propNew, alloc));
+  dicBufSize = propNew.dicSize;
+  if (p->dic == 0 || dicBufSize != p->dicBufSize)
+  {
+    LzmaDec_FreeDict(p, alloc);
+    p->dic = (Byte *)alloc->Alloc(alloc, dicBufSize);
+    if (p->dic == 0)
+    {
+      LzmaDec_FreeProbs(p, alloc);
+      return SZ_ERROR_MEM;
+    }
+  }
+  p->dicBufSize = dicBufSize;
+  p->prop = propNew;
+  return SZ_OK;
+}
+
+SRes LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen,
+    const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode,
+    ELzmaStatus *status, ISzAlloc *alloc)
+{
+  CLzmaDec p;
+  SRes res;
+  SizeT inSize = *srcLen;
+  SizeT outSize = *destLen;
+  *srcLen = *destLen = 0;
+  if (inSize < RC_INIT_SIZE)
+    return SZ_ERROR_INPUT_EOF;
+
+  LzmaDec_Construct(&p);
+  res = LzmaDec_AllocateProbs(&p, propData, propSize, alloc);
+  if (res != 0)
+    return res;
+  p.dic = dest;
+  p.dicBufSize = outSize;
+
+  LzmaDec_Init(&p);
+  
+  *srcLen = inSize;
+  res = LzmaDec_DecodeToDic(&p, outSize, src, srcLen, finishMode, status);
+
+  if (res == SZ_OK && *status == LZMA_STATUS_NEEDS_MORE_INPUT)
+    res = SZ_ERROR_INPUT_EOF;
+
+  (*destLen) = p.dicPos;
+  LzmaDec_FreeProbs(&p, alloc);
+  return res;
+}
diff --git a/lib_generic/lzma/LzmaDec.h b/lib_generic/lzma/LzmaDec.h
new file mode 100644
index 0000000..ad7d705
--- /dev/null
+++ b/lib_generic/lzma/LzmaDec.h
@@ -0,0 +1,223 @@
+/* LzmaDec.h -- LZMA Decoder
+2008-10-04 : Igor Pavlov : Public domain */
+
+#ifndef __LZMADEC_H
+#define __LZMADEC_H
+
+#include "Types.h"
+
+/* #define _LZMA_PROB32 */
+/* _LZMA_PROB32 can increase the speed on some CPUs,
+   but memory usage for CLzmaDec::probs will be doubled in that case */
+
+#ifdef _LZMA_PROB32
+#define CLzmaProb UInt32
+#else
+#define CLzmaProb UInt16
+#endif
+
+
+/* ---------- LZMA Properties ---------- */
+
+#define LZMA_PROPS_SIZE 5
+
+typedef struct _CLzmaProps
+{
+  unsigned lc, lp, pb;
+  UInt32 dicSize;
+} CLzmaProps;
+
+/* LzmaProps_Decode - decodes properties
+Returns:
+  SZ_OK
+  SZ_ERROR_UNSUPPORTED - Unsupported properties
+*/
+
+SRes LzmaProps_Decode(CLzmaProps *p, const Byte *data, unsigned size);
+
+
+/* ---------- LZMA Decoder state ---------- */
+
+/* LZMA_REQUIRED_INPUT_MAX = number of required input bytes for worst case.
+   Num bits = log2((2^11 / 31) ^ 22) + 26 < 134 + 26 = 160; */
+
+#define LZMA_REQUIRED_INPUT_MAX 20
+
+typedef struct
+{
+  CLzmaProps prop;
+  CLzmaProb *probs;
+  Byte *dic;
+  const Byte *buf;
+  UInt32 range, code;
+  SizeT dicPos;
+  SizeT dicBufSize;
+  UInt32 processedPos;
+  UInt32 checkDicSize;
+  unsigned state;
+  UInt32 reps[4];
+  unsigned remainLen;
+  int needFlush;
+  int needInitState;
+  UInt32 numProbs;
+  unsigned tempBufSize;
+  Byte tempBuf[LZMA_REQUIRED_INPUT_MAX];
+} CLzmaDec;
+
+#define LzmaDec_Construct(p) { (p)->dic = 0; (p)->probs = 0; }
+
+void LzmaDec_Init(CLzmaDec *p);
+
+/* There are two types of LZMA streams:
+     0) Stream with end mark. That end mark adds about 6 bytes to compressed size.
+     1) Stream without end mark. You must know exact uncompressed size to decompress such stream. */
+
+typedef enum
+{
+  LZMA_FINISH_ANY,   /* finish at any point */
+  LZMA_FINISH_END    /* block must be finished at the end */
+} ELzmaFinishMode;
+
+/* ELzmaFinishMode has meaning only if the decoding reaches output limit !!!
+
+   You must use LZMA_FINISH_END, when you know that current output buffer
+   covers last bytes of block. In other cases you must use LZMA_FINISH_ANY.
+
+   If LZMA decoder sees end marker before reaching output limit, it returns SZ_OK,
+   and output value of destLen will be less than output buffer size limit.
+   You can check status result also.
+
+   You can use multiple checks to test data integrity after full decompression:
+     1) Check Result and "status" variable.
+     2) Check that output(destLen) = uncompressedSize, if you know real uncompressedSize.
+     3) Check that output(srcLen) = compressedSize, if you know real compressedSize.
+        You must use correct finish mode in that case. */
+
+typedef enum
+{
+  LZMA_STATUS_NOT_SPECIFIED,               /* use main error code instead */
+  LZMA_STATUS_FINISHED_WITH_MARK,          /* stream was finished with end mark. */
+  LZMA_STATUS_NOT_FINISHED,                /* stream was not finished */
+  LZMA_STATUS_NEEDS_MORE_INPUT,            /* you must provide more input bytes */
+  LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK  /* there is probability that stream was finished without end mark */
+} ELzmaStatus;
+
+/* ELzmaStatus is used only as output value for function call */
+
+
+/* ---------- Interfaces ---------- */
+
+/* There are 3 levels of interfaces:
+     1) Dictionary Interface
+     2) Buffer Interface
+     3) One Call Interface
+   You can select any of these interfaces, but don't mix functions from different
+   groups for same object. */
+
+
+/* There are two variants to allocate state for Dictionary Interface:
+     1) LzmaDec_Allocate / LzmaDec_Free
+     2) LzmaDec_AllocateProbs / LzmaDec_FreeProbs
+   You can use variant 2, if you set dictionary buffer manually.
+   For Buffer Interface you must always use variant 1.
+
+LzmaDec_Allocate* can return:
+  SZ_OK
+  SZ_ERROR_MEM         - Memory allocation error
+  SZ_ERROR_UNSUPPORTED - Unsupported properties
+*/
+   
+SRes LzmaDec_AllocateProbs(CLzmaDec *p, const Byte *props, unsigned propsSize, ISzAlloc *alloc);
+void LzmaDec_FreeProbs(CLzmaDec *p, ISzAlloc *alloc);
+
+SRes LzmaDec_Allocate(CLzmaDec *state, const Byte *prop, unsigned propsSize, ISzAlloc *alloc);
+void LzmaDec_Free(CLzmaDec *state, ISzAlloc *alloc);
+
+/* ---------- Dictionary Interface ---------- */
+
+/* You can use it, if you want to eliminate the overhead for data copying from
+   dictionary to some other external buffer.
+   You must work with CLzmaDec variables directly in this interface.
+
+   STEPS:
+     LzmaDec_Constr()
+     LzmaDec_Allocate()
+     for (each new stream)
+     {
+       LzmaDec_Init()
+       while (it needs more decompression)
+       {
+         LzmaDec_DecodeToDic()
+         use data from CLzmaDec::dic and update CLzmaDec::dicPos
+       }
+     }
+     LzmaDec_Free()
+*/
+
+/* LzmaDec_DecodeToDic
+   
+   The decoding to internal dictionary buffer (CLzmaDec::dic).
+   You must manually update CLzmaDec::dicPos, if it reaches CLzmaDec::dicBufSize !!!
+
+finishMode:
+  It has meaning only if the decoding reaches output limit (dicLimit).
+  LZMA_FINISH_ANY - Decode just dicLimit bytes.
+  LZMA_FINISH_END - Stream must be finished after dicLimit.
+
+Returns:
+  SZ_OK
+    status:
+      LZMA_STATUS_FINISHED_WITH_MARK
+      LZMA_STATUS_NOT_FINISHED
+      LZMA_STATUS_NEEDS_MORE_INPUT
+      LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK
+  SZ_ERROR_DATA - Data error
+*/
+
+SRes LzmaDec_DecodeToDic(CLzmaDec *p, SizeT dicLimit,
+    const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status);
+
+
+/* ---------- Buffer Interface ---------- */
+
+/* It's zlib-like interface.
+   See LzmaDec_DecodeToDic description for information about STEPS and return results,
+   but you must use LzmaDec_DecodeToBuf instead of LzmaDec_DecodeToDic and you don't need
+   to work with CLzmaDec variables manually.
+
+finishMode:
+  It has meaning only if the decoding reaches output limit (*destLen).
+  LZMA_FINISH_ANY - Decode just destLen bytes.
+  LZMA_FINISH_END - Stream must be finished after (*destLen).
+*/
+
+SRes LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen,
+    const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode, ELzmaStatus *status);
+
+
+/* ---------- One Call Interface ---------- */
+
+/* LzmaDecode
+
+finishMode:
+  It has meaning only if the decoding reaches output limit (*destLen).
+  LZMA_FINISH_ANY - Decode just destLen bytes.
+  LZMA_FINISH_END - Stream must be finished after (*destLen).
+
+Returns:
+  SZ_OK
+    status:
+      LZMA_STATUS_FINISHED_WITH_MARK
+      LZMA_STATUS_NOT_FINISHED
+      LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK
+  SZ_ERROR_DATA - Data error
+  SZ_ERROR_MEM  - Memory allocation error
+  SZ_ERROR_UNSUPPORTED - Unsupported properties
+  SZ_ERROR_INPUT_EOF - It needs more bytes in input buffer (src).
+*/
+
+SRes LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen,
+    const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode,
+    ELzmaStatus *status, ISzAlloc *alloc);
+
+#endif
diff --git a/lib_generic/lzma/LzmaDecode.c b/lib_generic/lzma/LzmaDecode.c
deleted file mode 100644
index 3470e55..0000000
--- a/lib_generic/lzma/LzmaDecode.c
+++ /dev/null
@@ -1,584 +0,0 @@
-/*
-  LzmaDecode.c
-  LZMA Decoder (optimized for Speed version)
-
-  LZMA SDK 4.40 Copyright (c) 1999-2006 Igor Pavlov (2006-05-01)
-  http://www.7-zip.org/
-
-  LZMA SDK is licensed under two licenses:
-  1) GNU Lesser General Public License (GNU LGPL)
-  2) Common Public License (CPL)
-  It means that you can select one of these two licenses and
-  follow rules of that license.
-
-  SPECIAL EXCEPTION:
-  Igor Pavlov, as the author of this Code, expressly permits you to
-  statically or dynamically link your Code (or bind by name) to the
-  interfaces of this file without subjecting your linked Code to the
-  terms of the CPL or GNU LGPL. Any modifications or additions
-  to this file, however, are subject to the LGPL or CPL terms.
-*/
-
-#include "LzmaDecode.h"
-
-#define kNumTopBits 24
-#define kTopValue ((UInt32)1 << kNumTopBits)
-
-#define kNumBitModelTotalBits 11
-#define kBitModelTotal (1 << kNumBitModelTotalBits)
-#define kNumMoveBits 5
-
-#define RC_READ_BYTE (*Buffer++)
-
-#define RC_INIT2 Code = 0; Range = 0xFFFFFFFF; \
-  { int i; for(i = 0; i < 5; i++) { RC_TEST; Code = (Code << 8) | RC_READ_BYTE; }}
-
-#ifdef _LZMA_IN_CB
-
-#define RC_TEST { if (Buffer == BufferLim) \
-  { SizeT size; int result = InCallback->Read(InCallback, &Buffer, &size); if (result != LZMA_RESULT_OK) return result; \
-  BufferLim = Buffer + size; if (size == 0) return LZMA_RESULT_DATA_ERROR; }}
-
-#define RC_INIT Buffer = BufferLim = 0; RC_INIT2
-
-#else
-
-#define RC_TEST { if (Buffer == BufferLim) return LZMA_RESULT_DATA_ERROR; }
-
-#define RC_INIT(buffer, bufferSize) Buffer = buffer; BufferLim = buffer + bufferSize; RC_INIT2
-
-#endif
-
-#define RC_NORMALIZE if (Range < kTopValue) { RC_TEST; Range <<= 8; Code = (Code << 8) | RC_READ_BYTE; }
-
-#define IfBit0(p) RC_NORMALIZE; bound = (Range >> kNumBitModelTotalBits) * *(p); if (Code < bound)
-#define UpdateBit0(p) Range = bound; *(p) += (kBitModelTotal - *(p)) >> kNumMoveBits;
-#define UpdateBit1(p) Range -= bound; Code -= bound; *(p) -= (*(p)) >> kNumMoveBits;
-
-#define RC_GET_BIT2(p, mi, A0, A1) IfBit0(p) \
-  { UpdateBit0(p); mi <<= 1; A0; } else \
-  { UpdateBit1(p); mi = (mi + mi) + 1; A1; }
-
-#define RC_GET_BIT(p, mi) RC_GET_BIT2(p, mi, ; , ;)
-
-#define RangeDecoderBitTreeDecode(probs, numLevels, res) \
-  { int i = numLevels; res = 1; \
-  do { CProb *p = probs + res; RC_GET_BIT(p, res) } while(--i != 0); \
-  res -= (1 << numLevels); }
-
-
-#define kNumPosBitsMax 4
-#define kNumPosStatesMax (1 << kNumPosBitsMax)
-
-#define kLenNumLowBits 3
-#define kLenNumLowSymbols (1 << kLenNumLowBits)
-#define kLenNumMidBits 3
-#define kLenNumMidSymbols (1 << kLenNumMidBits)
-#define kLenNumHighBits 8
-#define kLenNumHighSymbols (1 << kLenNumHighBits)
-
-#define LenChoice 0
-#define LenChoice2 (LenChoice + 1)
-#define LenLow (LenChoice2 + 1)
-#define LenMid (LenLow + (kNumPosStatesMax << kLenNumLowBits))
-#define LenHigh (LenMid + (kNumPosStatesMax << kLenNumMidBits))
-#define kNumLenProbs (LenHigh + kLenNumHighSymbols)
-
-
-#define kNumStates 12
-#define kNumLitStates 7
-
-#define kStartPosModelIndex 4
-#define kEndPosModelIndex 14
-#define kNumFullDistances (1 << (kEndPosModelIndex >> 1))
-
-#define kNumPosSlotBits 6
-#define kNumLenToPosStates 4
-
-#define kNumAlignBits 4
-#define kAlignTableSize (1 << kNumAlignBits)
-
-#define kMatchMinLen 2
-
-#define IsMatch 0
-#define IsRep (IsMatch + (kNumStates << kNumPosBitsMax))
-#define IsRepG0 (IsRep + kNumStates)
-#define IsRepG1 (IsRepG0 + kNumStates)
-#define IsRepG2 (IsRepG1 + kNumStates)
-#define IsRep0Long (IsRepG2 + kNumStates)
-#define PosSlot (IsRep0Long + (kNumStates << kNumPosBitsMax))
-#define SpecPos (PosSlot + (kNumLenToPosStates << kNumPosSlotBits))
-#define Align (SpecPos + kNumFullDistances - kEndPosModelIndex)
-#define LenCoder (Align + kAlignTableSize)
-#define RepLenCoder (LenCoder + kNumLenProbs)
-#define Literal (RepLenCoder + kNumLenProbs)
-
-#if Literal != LZMA_BASE_SIZE
-StopCompilingDueBUG
-#endif
-
-int LzmaDecodeProperties(CLzmaProperties *propsRes, const unsigned char *propsData, int size)
-{
-  unsigned char prop0;
-  if (size < LZMA_PROPERTIES_SIZE)
-    return LZMA_RESULT_DATA_ERROR;
-  prop0 = propsData[0];
-  if (prop0 >= (9 * 5 * 5))
-    return LZMA_RESULT_DATA_ERROR;
-  {
-    for (propsRes->pb = 0; prop0 >= (9 * 5); propsRes->pb++, prop0 -= (9 * 5));
-    for (propsRes->lp = 0; prop0 >= 9; propsRes->lp++, prop0 -= 9);
-    propsRes->lc = prop0;
-    /*
-    unsigned char remainder = (unsigned char)(prop0 / 9);
-    propsRes->lc = prop0 % 9;
-    propsRes->pb = remainder / 5;
-    propsRes->lp = remainder % 5;
-    */
-  }
-
-  #ifdef _LZMA_OUT_READ
-  {
-    int i;
-    propsRes->DictionarySize = 0;
-    for (i = 0; i < 4; i++)
-      propsRes->DictionarySize += (UInt32)(propsData[1 + i]) << (i * 8);
-    if (propsRes->DictionarySize == 0)
-      propsRes->DictionarySize = 1;
-  }
-  #endif
-  return LZMA_RESULT_OK;
-}
-
-#define kLzmaStreamWasFinishedId (-1)
-
-int LzmaDecode(CLzmaDecoderState *vs,
-    #ifdef _LZMA_IN_CB
-    ILzmaInCallback *InCallback,
-    #else
-    const unsigned char *inStream, SizeT inSize, SizeT *inSizeProcessed,
-    #endif
-    unsigned char *outStream, SizeT outSize, SizeT *outSizeProcessed)
-{
-  CProb *p = vs->Probs;
-  SizeT nowPos = 0;
-  Byte previousByte = 0;
-  UInt32 posStateMask = (1 << (vs->Properties.pb)) - 1;
-  UInt32 literalPosMask = (1 << (vs->Properties.lp)) - 1;
-  int lc = vs->Properties.lc;
-
-  #ifdef _LZMA_OUT_READ
-
-  UInt32 Range = vs->Range;
-  UInt32 Code = vs->Code;
-  #ifdef _LZMA_IN_CB
-  const Byte *Buffer = vs->Buffer;
-  const Byte *BufferLim = vs->BufferLim;
-  #else
-  const Byte *Buffer = inStream;
-  const Byte *BufferLim = inStream + inSize;
-  #endif
-  int state = vs->State;
-  UInt32 rep0 = vs->Reps[0], rep1 = vs->Reps[1], rep2 = vs->Reps[2], rep3 = vs->Reps[3];
-  int len = vs->RemainLen;
-  UInt32 globalPos = vs->GlobalPos;
-  UInt32 distanceLimit = vs->DistanceLimit;
-
-  Byte *dictionary = vs->Dictionary;
-  UInt32 dictionarySize = vs->Properties.DictionarySize;
-  UInt32 dictionaryPos = vs->DictionaryPos;
-
-  Byte tempDictionary[4];
-
-  #ifndef _LZMA_IN_CB
-  *inSizeProcessed = 0;
-  #endif
-  *outSizeProcessed = 0;
-  if (len == kLzmaStreamWasFinishedId)
-    return LZMA_RESULT_OK;
-
-  if (dictionarySize == 0)
-  {
-    dictionary = tempDictionary;
-    dictionarySize = 1;
-    tempDictionary[0] = vs->TempDictionary[0];
-  }
-
-  if (len == kLzmaNeedInitId)
-  {
-    {
-      UInt32 numProbs = Literal + ((UInt32)LZMA_LIT_SIZE << (lc + vs->Properties.lp));
-      UInt32 i;
-      for (i = 0; i < numProbs; i++)
-        p[i] = kBitModelTotal >> 1;
-      rep0 = rep1 = rep2 = rep3 = 1;
-      state = 0;
-      globalPos = 0;
-      distanceLimit = 0;
-      dictionaryPos = 0;
-      dictionary[dictionarySize - 1] = 0;
-      #ifdef _LZMA_IN_CB
-      RC_INIT;
-      #else
-      RC_INIT(inStream, inSize);
-      #endif
-    }
-    len = 0;
-  }
-  while(len != 0 && nowPos < outSize)
-  {
-    UInt32 pos = dictionaryPos - rep0;
-    if (pos >= dictionarySize)
-      pos += dictionarySize;
-    outStream[nowPos++] = dictionary[dictionaryPos] = dictionary[pos];
-    if (++dictionaryPos == dictionarySize)
-      dictionaryPos = 0;
-    len--;
-  }
-  if (dictionaryPos == 0)
-    previousByte = dictionary[dictionarySize - 1];
-  else
-    previousByte = dictionary[dictionaryPos - 1];
-
-  #else /* if !_LZMA_OUT_READ */
-
-  int state = 0;
-  UInt32 rep0 = 1, rep1 = 1, rep2 = 1, rep3 = 1;
-  int len = 0;
-  const Byte *Buffer;
-  const Byte *BufferLim;
-  UInt32 Range;
-  UInt32 Code;
-
-  #ifndef _LZMA_IN_CB
-  *inSizeProcessed = 0;
-  #endif
-  *outSizeProcessed = 0;
-
-  {
-    UInt32 i;
-    UInt32 numProbs = Literal + ((UInt32)LZMA_LIT_SIZE << (lc + vs->Properties.lp));
-    for (i = 0; i < numProbs; i++)
-      p[i] = kBitModelTotal >> 1;
-  }
-
-  #ifdef _LZMA_IN_CB
-  RC_INIT;
-  #else
-  RC_INIT(inStream, inSize);
-  #endif
-
-  #endif /* _LZMA_OUT_READ */
-
-  while(nowPos < outSize)
-  {
-    CProb *prob;
-    UInt32 bound;
-    int posState = (int)(
-        (nowPos
-        #ifdef _LZMA_OUT_READ
-        + globalPos
-        #endif
-        )
-        & posStateMask);
-
-    prob = p + IsMatch + (state << kNumPosBitsMax) + posState;
-    IfBit0(prob)
-    {
-      int symbol = 1;
-      UpdateBit0(prob)
-      prob = p + Literal + (LZMA_LIT_SIZE *
-        (((
-        (nowPos
-        #ifdef _LZMA_OUT_READ
-        + globalPos
-        #endif
-        )
-        & literalPosMask) << lc) + (previousByte >> (8 - lc))));
-
-      if (state >= kNumLitStates)
-      {
-        int matchByte;
-        #ifdef _LZMA_OUT_READ
-        UInt32 pos = dictionaryPos - rep0;
-        if (pos >= dictionarySize)
-          pos += dictionarySize;
-        matchByte = dictionary[pos];
-        #else
-        matchByte = outStream[nowPos - rep0];
-        #endif
-        do
-        {
-          int bit;
-          CProb *probLit;
-          matchByte <<= 1;
-          bit = (matchByte & 0x100);
-          probLit = prob + 0x100 + bit + symbol;
-          RC_GET_BIT2(probLit, symbol, if (bit != 0) break, if (bit == 0) break)
-        }
-        while (symbol < 0x100);
-      }
-      while (symbol < 0x100)
-      {
-        CProb *probLit = prob + symbol;
-        RC_GET_BIT(probLit, symbol)
-      }
-      previousByte = (Byte)symbol;
-
-      outStream[nowPos++] = previousByte;
-      #ifdef _LZMA_OUT_READ
-      if (distanceLimit < dictionarySize)
-        distanceLimit++;
-
-      dictionary[dictionaryPos] = previousByte;
-      if (++dictionaryPos == dictionarySize)
-        dictionaryPos = 0;
-      #endif
-      if (state < 4) state = 0;
-      else if (state < 10) state -= 3;
-      else state -= 6;
-    }
-    else
-    {
-      UpdateBit1(prob);
-      prob = p + IsRep + state;
-      IfBit0(prob)
-      {
-        UpdateBit0(prob);
-        rep3 = rep2;
-        rep2 = rep1;
-        rep1 = rep0;
-        state = state < kNumLitStates ? 0 : 3;
-        prob = p + LenCoder;
-      }
-      else
-      {
-        UpdateBit1(prob);
-        prob = p + IsRepG0 + state;
-        IfBit0(prob)
-        {
-          UpdateBit0(prob);
-          prob = p + IsRep0Long + (state << kNumPosBitsMax) + posState;
-          IfBit0(prob)
-          {
-            #ifdef _LZMA_OUT_READ
-            UInt32 pos;
-            #endif
-            UpdateBit0(prob);
-
-            #ifdef _LZMA_OUT_READ
-            if (distanceLimit == 0)
-            #else
-            if (nowPos == 0)
-            #endif
-              return LZMA_RESULT_DATA_ERROR;
-
-            state = state < kNumLitStates ? 9 : 11;
-            #ifdef _LZMA_OUT_READ
-            pos = dictionaryPos - rep0;
-            if (pos >= dictionarySize)
-              pos += dictionarySize;
-            previousByte = dictionary[pos];
-            dictionary[dictionaryPos] = previousByte;
-            if (++dictionaryPos == dictionarySize)
-              dictionaryPos = 0;
-            #else
-            previousByte = outStream[nowPos - rep0];
-            #endif
-            outStream[nowPos++] = previousByte;
-            #ifdef _LZMA_OUT_READ
-            if (distanceLimit < dictionarySize)
-              distanceLimit++;
-            #endif
-
-            continue;
-          }
-          else
-          {
-            UpdateBit1(prob);
-          }
-        }
-        else
-        {
-          UInt32 distance;
-          UpdateBit1(prob);
-          prob = p + IsRepG1 + state;
-          IfBit0(prob)
-          {
-            UpdateBit0(prob);
-            distance = rep1;
-          }
-          else
-          {
-            UpdateBit1(prob);
-            prob = p + IsRepG2 + state;
-            IfBit0(prob)
-            {
-              UpdateBit0(prob);
-              distance = rep2;
-            }
-            else
-            {
-              UpdateBit1(prob);
-              distance = rep3;
-              rep3 = rep2;
-            }
-            rep2 = rep1;
-          }
-          rep1 = rep0;
-          rep0 = distance;
-        }
-        state = state < kNumLitStates ? 8 : 11;
-        prob = p + RepLenCoder;
-      }
-      {
-        int numBits, offset;
-        CProb *probLen = prob + LenChoice;
-        IfBit0(probLen)
-        {
-          UpdateBit0(probLen);
-          probLen = prob + LenLow + (posState << kLenNumLowBits);
-          offset = 0;
-          numBits = kLenNumLowBits;
-        }
-        else
-        {
-          UpdateBit1(probLen);
-          probLen = prob + LenChoice2;
-          IfBit0(probLen)
-          {
-            UpdateBit0(probLen);
-            probLen = prob + LenMid + (posState << kLenNumMidBits);
-            offset = kLenNumLowSymbols;
-            numBits = kLenNumMidBits;
-          }
-          else
-          {
-            UpdateBit1(probLen);
-            probLen = prob + LenHigh;
-            offset = kLenNumLowSymbols + kLenNumMidSymbols;
-            numBits = kLenNumHighBits;
-          }
-        }
-        RangeDecoderBitTreeDecode(probLen, numBits, len);
-        len += offset;
-      }
-
-      if (state < 4)
-      {
-        int posSlot;
-        state += kNumLitStates;
-        prob = p + PosSlot +
-            ((len < kNumLenToPosStates ? len : kNumLenToPosStates - 1) <<
-            kNumPosSlotBits);
-        RangeDecoderBitTreeDecode(prob, kNumPosSlotBits, posSlot);
-        if (posSlot >= kStartPosModelIndex)
-        {
-          int numDirectBits = ((posSlot >> 1) - 1);
-          rep0 = (2 | ((UInt32)posSlot & 1));
-          if (posSlot < kEndPosModelIndex)
-          {
-            rep0 <<= numDirectBits;
-            prob = p + SpecPos + rep0 - posSlot - 1;
-          }
-          else
-          {
-            numDirectBits -= kNumAlignBits;
-            do
-            {
-              RC_NORMALIZE
-              Range >>= 1;
-              rep0 <<= 1;
-              if (Code >= Range)
-              {
-                Code -= Range;
-                rep0 |= 1;
-              }
-            }
-            while (--numDirectBits != 0);
-            prob = p + Align;
-            rep0 <<= kNumAlignBits;
-            numDirectBits = kNumAlignBits;
-          }
-          {
-            int i = 1;
-            int mi = 1;
-            do
-            {
-              CProb *prob3 = prob + mi;
-              RC_GET_BIT2(prob3, mi, ; , rep0 |= i);
-              i <<= 1;
-            }
-            while(--numDirectBits != 0);
-          }
-        }
-        else
-          rep0 = posSlot;
-        if (++rep0 == (UInt32)(0))
-        {
-          /* it's for stream version */
-          len = kLzmaStreamWasFinishedId;
-          break;
-        }
-      }
-
-      len += kMatchMinLen;
-      #ifdef _LZMA_OUT_READ
-      if (rep0 > distanceLimit)
-      #else
-      if (rep0 > nowPos)
-      #endif
-        return LZMA_RESULT_DATA_ERROR;
-
-      #ifdef _LZMA_OUT_READ
-      if (dictionarySize - distanceLimit > (UInt32)len)
-        distanceLimit += len;
-      else
-        distanceLimit = dictionarySize;
-      #endif
-
-      do
-      {
-        #ifdef _LZMA_OUT_READ
-        UInt32 pos = dictionaryPos - rep0;
-        if (pos >= dictionarySize)
-          pos += dictionarySize;
-        previousByte = dictionary[pos];
-        dictionary[dictionaryPos] = previousByte;
-        if (++dictionaryPos == dictionarySize)
-          dictionaryPos = 0;
-        #else
-        previousByte = outStream[nowPos - rep0];
-        #endif
-        len--;
-        outStream[nowPos++] = previousByte;
-      }
-      while(len != 0 && nowPos < outSize);
-    }
-  }
-  RC_NORMALIZE;
-
-  #ifdef _LZMA_OUT_READ
-  vs->Range = Range;
-  vs->Code = Code;
-  vs->DictionaryPos = dictionaryPos;
-  vs->GlobalPos = globalPos + (UInt32)nowPos;
-  vs->DistanceLimit = distanceLimit;
-  vs->Reps[0] = rep0;
-  vs->Reps[1] = rep1;
-  vs->Reps[2] = rep2;
-  vs->Reps[3] = rep3;
-  vs->State = state;
-  vs->RemainLen = len;
-  vs->TempDictionary[0] = tempDictionary[0];
-  #endif
-
-  #ifdef _LZMA_IN_CB
-  vs->Buffer = Buffer;
-  vs->BufferLim = BufferLim;
-  #else
-  *inSizeProcessed = (SizeT)(Buffer - inStream);
-  #endif
-  *outSizeProcessed = nowPos;
-  return LZMA_RESULT_OK;
-}
diff --git a/lib_generic/lzma/LzmaDecode.h b/lib_generic/lzma/LzmaDecode.h
deleted file mode 100644
index bd75525..0000000
--- a/lib_generic/lzma/LzmaDecode.h
+++ /dev/null
@@ -1,113 +0,0 @@
-/*
-  LzmaDecode.h
-  LZMA Decoder interface
-
-  LZMA SDK 4.40 Copyright (c) 1999-2006 Igor Pavlov (2006-05-01)
-  http://www.7-zip.org/
-
-  LZMA SDK is licensed under two licenses:
-  1) GNU Lesser General Public License (GNU LGPL)
-  2) Common Public License (CPL)
-  It means that you can select one of these two licenses and
-  follow rules of that license.
-
-  SPECIAL EXCEPTION:
-  Igor Pavlov, as the author of this code, expressly permits you to
-  statically or dynamically link your code (or bind by name) to the
-  interfaces of this file without subjecting your linked code to the
-  terms of the CPL or GNU LGPL. Any modifications or additions
-  to this file, however, are subject to the LGPL or CPL terms.
-*/
-
-#ifndef __LZMADECODE_H
-#define __LZMADECODE_H
-
-#include "LzmaTypes.h"
-
-/* #define _LZMA_IN_CB */
-/* Use callback for input data */
-
-/* #define _LZMA_OUT_READ */
-/* Use read function for output data */
-
-/* #define _LZMA_PROB32 */
-/* It can increase speed on some 32-bit CPUs,
-   but memory usage will be doubled in that case */
-
-/* #define _LZMA_LOC_OPT */
-/* Enable local speed optimizations inside code */
-
-#ifdef _LZMA_PROB32
-#define CProb UInt32
-#else
-#define CProb UInt16
-#endif
-
-#define LZMA_RESULT_OK 0
-#define LZMA_RESULT_DATA_ERROR 1
-
-#ifdef _LZMA_IN_CB
-typedef struct _ILzmaInCallback
-{
-  int (*Read)(void *object, const unsigned char **buffer, SizeT *bufferSize);
-} ILzmaInCallback;
-#endif
-
-#define LZMA_BASE_SIZE 1846
-#define LZMA_LIT_SIZE 768
-
-#define LZMA_PROPERTIES_SIZE 5
-
-typedef struct _CLzmaProperties
-{
-  int lc;
-  int lp;
-  int pb;
-  #ifdef _LZMA_OUT_READ
-  UInt32 DictionarySize;
-  #endif
-}CLzmaProperties;
-
-int LzmaDecodeProperties(CLzmaProperties *propsRes, const unsigned char *propsData, int size);
-
-#define LzmaGetNumProbs(Properties) (LZMA_BASE_SIZE + (LZMA_LIT_SIZE << ((Properties)->lc + (Properties)->lp)))
-
-#define kLzmaNeedInitId (-2)
-
-typedef struct _CLzmaDecoderState
-{
-  CLzmaProperties Properties;
-  CProb *Probs;
-
-  #ifdef _LZMA_IN_CB
-  const unsigned char *Buffer;
-  const unsigned char *BufferLim;
-  #endif
-
-  #ifdef _LZMA_OUT_READ
-  unsigned char *Dictionary;
-  UInt32 Range;
-  UInt32 Code;
-  UInt32 DictionaryPos;
-  UInt32 GlobalPos;
-  UInt32 DistanceLimit;
-  UInt32 Reps[4];
-  int State;
-  int RemainLen;
-  unsigned char TempDictionary[4];
-  #endif
-} CLzmaDecoderState;
-
-#ifdef _LZMA_OUT_READ
-#define LzmaDecoderInit(vs) { (vs)->RemainLen = kLzmaNeedInitId; }
-#endif
-
-int LzmaDecode(CLzmaDecoderState *vs,
-    #ifdef _LZMA_IN_CB
-    ILzmaInCallback *inCallback,
-    #else
-    const unsigned char *inStream, SizeT inSize, SizeT *inSizeProcessed,
-    #endif
-    unsigned char *outStream, SizeT outSize, SizeT *outSizeProcessed);
-
-#endif
diff --git a/lib_generic/lzma/LzmaTools.c b/lib_generic/lzma/LzmaTools.c
index 5ac42e5..30bc26c 100644
--- a/lib_generic/lzma/LzmaTools.c
+++ b/lib_generic/lzma/LzmaTools.c
@@ -1,7 +1,7 @@
 /*
- * Usefuls routines based on the LzmaTest.c file from LZMA SDK 4.57
+ * Usefuls routines based on the LzmaTest.c file from LZMA SDK 4.65
  *
- * Copyright (C) 2007-2008 Industrie Dial Face S.p.A.
+ * Copyright (C) 2007-2009 Industrie Dial Face S.p.A.
  * Luigi 'Comio' Mantellini (luigi.mantellini at idf-hit.com)
  *
  * Copyright (C) 1999-2005 Igor Pavlov
@@ -40,103 +40,87 @@
 #ifdef CONFIG_LZMA
 
 #define LZMA_PROPERTIES_OFFSET 0
-#define LZMA_SIZE_OFFSET       LZMA_PROPERTIES_SIZE
+#define LZMA_SIZE_OFFSET       LZMA_PROPS_SIZE
 #define LZMA_DATA_OFFSET       LZMA_SIZE_OFFSET+sizeof(uint64_t)
 
 #include "LzmaTools.h"
-#include "LzmaDecode.h"
+#include "LzmaDec.h"
 
 #include <linux/string.h>
 #include <malloc.h>
 
+static void *SzAlloc(void *p, size_t size) { p = p; return malloc(size); }
+static void SzFree(void *p, void *address) { p = p; free(address); }
+
 int lzmaBuffToBuffDecompress (unsigned char *outStream, SizeT *uncompressedSize,
-			      unsigned char *inStream,  SizeT  length)
+                  unsigned char *inStream,  SizeT  length)
 {
-	int res = LZMA_RESULT_DATA_ERROR;
-	int i;
-
-	SizeT outSizeFull = 0xFFFFFFFF; /* 4GBytes limit */
-	SizeT inProcessed;
-	SizeT outProcessed;
-	SizeT outSize;
-	SizeT outSizeHigh;
-	CLzmaDecoderState state;  /* it's about 24-80 bytes structure, if int is 32-bit */
-	unsigned char properties[LZMA_PROPERTIES_SIZE];
-	SizeT compressedSize = (SizeT)(length - LZMA_DATA_OFFSET);
-
-	debug ("LZMA: Image address............... 0x%lx\n", inStream);
-	debug ("LZMA: Properties address.......... 0x%lx\n", inStream + LZMA_PROPERTIES_OFFSET);
-	debug ("LZMA: Uncompressed size address... 0x%lx\n", inStream + LZMA_SIZE_OFFSET);
-	debug ("LZMA: Compressed data address..... 0x%lx\n", inStream + LZMA_DATA_OFFSET);
-	debug ("LZMA: Destination address......... 0x%lx\n", outStream);
-
-	memcpy(properties, inStream + LZMA_PROPERTIES_OFFSET, LZMA_PROPERTIES_SIZE);
-
-	memset(&state, 0, sizeof(state));
-	res = LzmaDecodeProperties(&state.Properties,
-				 properties,
-				 LZMA_PROPERTIES_SIZE);
-	if (res != LZMA_RESULT_OK) {
-		return res;
-	}
-
-	outSize = 0;
-	outSizeHigh = 0;
-	/* Read the uncompressed size */
-	for (i = 0; i < 8; i++) {
-		unsigned char b = inStream[LZMA_SIZE_OFFSET + i];
-	        if (i < 4) {
-		        outSize     += (UInt32)(b) << (i * 8);
-		} else {
-	                outSizeHigh += (UInt32)(b) << ((i - 4) * 8);
-		}
-	}
-
-	outSizeFull = (SizeT)outSize;
-	if (sizeof(SizeT) >= 8) {
-		/*
-	         * SizeT is a 64 bit uint => We can manage files larger than 4GB!
-		 *
-		 */
-	        outSizeFull |= (((SizeT)outSizeHigh << 16) << 16);
-	} else if (outSizeHigh != 0 || (UInt32)(SizeT)outSize != outSize) {
-	        /*
-		 * SizeT is a 32 bit uint => We cannot manage files larger than
-		 * 4GB!
-		 *
-		 */
-		debug ("LZMA: 64bit support not enabled.\n");
-	        return LZMA_RESULT_DATA_ERROR;
-	}
-
-	debug ("LZMA: Uncompresed size............ 0x%lx\n", outSizeFull);
-	debug ("LZMA: Compresed size.............. 0x%lx\n", compressedSize);
-	debug ("LZMA: Dynamic memory needed....... 0x%lx", LzmaGetNumProbs(&state.Properties) * sizeof(CProb));
-
-	state.Probs = (CProb *)malloc(LzmaGetNumProbs(&state.Properties) * sizeof(CProb));
-
-	if (state.Probs == 0
-	    || (outStream == 0 && outSizeFull != 0)
-	    || (inStream == 0 && compressedSize != 0)) {
-		free(state.Probs);
-		debug ("\n");
-		return LZMA_RESULT_DATA_ERROR;
-	}
-
-	debug (" allocated.\n");
-
-	/* Decompress */
-
-	res = LzmaDecode(&state,
-		inStream + LZMA_DATA_OFFSET, compressedSize, &inProcessed,
-		outStream, outSizeFull,  &outProcessed);
-	if (res != LZMA_RESULT_OK)  {
-		return res;
-	}
-
-	*uncompressedSize = outProcessed;
-	free(state.Probs);
-	return res;
+    int res = SZ_ERROR_DATA;
+    int i;
+    ISzAlloc g_Alloc;
+
+    SizeT outSizeFull = 0xFFFFFFFF; /* 4GBytes limit */
+    SizeT inProcessed;
+    SizeT outProcessed;
+    SizeT outSize;
+    SizeT outSizeHigh;
+    ELzmaStatus state;
+    SizeT compressedSize = (SizeT)(length - LZMA_PROPS_SIZE);
+
+    debug ("LZMA: Image address............... 0x%lx\n", inStream);
+    debug ("LZMA: Properties address.......... 0x%lx\n", inStream + LZMA_PROPERTIES_OFFSET);
+    debug ("LZMA: Uncompressed size address... 0x%lx\n", inStream + LZMA_SIZE_OFFSET);
+    debug ("LZMA: Compressed data address..... 0x%lx\n", inStream + LZMA_DATA_OFFSET);
+    debug ("LZMA: Destination address......... 0x%lx\n", outStream);
+
+    memset(&state, 0, sizeof(state));
+
+    outSize = 0;
+    outSizeHigh = 0;
+    /* Read the uncompressed size */
+    for (i = 0; i < 8; i++) {
+        unsigned char b = inStream[LZMA_SIZE_OFFSET + i];
+            if (i < 4) {
+                outSize     += (UInt32)(b) << (i * 8);
+        } else {
+                outSizeHigh += (UInt32)(b) << ((i - 4) * 8);
+        }
+    }
+
+    outSizeFull = (SizeT)outSize;
+    if (sizeof(SizeT) >= 8) {
+        /*
+         * SizeT is a 64 bit uint => We can manage files larger than 4GB!
+         *
+         */
+            outSizeFull |= (((SizeT)outSizeHigh << 16) << 16);
+    } else if (outSizeHigh != 0 || (UInt32)(SizeT)outSize != outSize) {
+        /*
+         * SizeT is a 32 bit uint => We cannot manage files larger than
+         * 4GB!
+         *
+         */
+        debug ("LZMA: 64bit support not enabled.\n");
+        return SZ_ERROR_DATA;
+    }
+
+    debug ("LZMA: Uncompresed size............ 0x%lx\n", outSizeFull);
+    debug ("LZMA: Compresed size.............. 0x%lx\n", compressedSize);
+
+    g_Alloc.Alloc = SzAlloc;
+    g_Alloc.Free = SzFree;
+
+    /* Decompress */
+    outProcessed = outSizeFull;
+    res = LzmaDecode(
+        outStream, &outProcessed,
+        inStream + LZMA_DATA_OFFSET, &compressedSize,
+        inStream, LZMA_PROPS_SIZE, LZMA_FINISH_ANY, &state, &g_Alloc);
+    if (res != SZ_OK)  {
+        return res;
+    }
+
+    return res;
 }
 
 #endif
diff --git a/lib_generic/lzma/LzmaTools.h b/lib_generic/lzma/LzmaTools.h
index c91fb89..2db80fc 100644
--- a/lib_generic/lzma/LzmaTools.h
+++ b/lib_generic/lzma/LzmaTools.h
@@ -1,5 +1,5 @@
 /*
- * Usefuls routines based on the LzmaTest.c file from LZMA SDK 4.57
+ * Usefuls routines based on the LzmaTest.c file from LZMA SDK 4.65
  *
  * Copyright (C) 2007-2008 Industrie Dial Face S.p.A.
  * Luigi 'Comio' Mantellini (luigi.mantellini at idf-hit.com)
@@ -28,7 +28,7 @@
 #ifndef __LZMA_TOOL_H__
 #define __LZMA_TOOL_H__
 
-#include "LzmaTypes.h"
+#include <lzma/LzmaTypes.h>
 
 extern int lzmaBuffToBuffDecompress (unsigned char *outStream, SizeT *uncompressedSize,
 			      unsigned char *inStream,  SizeT  length);
diff --git a/lib_generic/lzma/LzmaTypes.h b/lib_generic/lzma/LzmaTypes.h
deleted file mode 100644
index 83f96f4..0000000
--- a/lib_generic/lzma/LzmaTypes.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/*
-LzmaTypes.h
-
-Types for LZMA Decoder
-
-This file written and distributed to public domain by Igor Pavlov.
-This file is part of LZMA SDK 4.40 (2006-05-01)
-*/
-
-#ifndef __LZMATYPES_H
-#define __LZMATYPES_H
-
-#ifndef _7ZIP_BYTE_DEFINED
-#define _7ZIP_BYTE_DEFINED
-typedef unsigned char Byte;
-#endif
-
-#ifndef _7ZIP_UINT16_DEFINED
-#define _7ZIP_UINT16_DEFINED
-typedef unsigned short UInt16;
-#endif
-
-#ifndef _7ZIP_UINT32_DEFINED
-#define _7ZIP_UINT32_DEFINED
-#ifdef _LZMA_UINT32_IS_ULONG
-typedef unsigned long UInt32;
-#else
-typedef unsigned int UInt32;
-#endif
-#endif
-
-/* #define _LZMA_NO_SYSTEM_SIZE_T */
-/* You can use it, if you don't want <stddef.h> */
-
-#ifndef _7ZIP_SIZET_DEFINED
-#define _7ZIP_SIZET_DEFINED
-#ifdef _LZMA_NO_SYSTEM_SIZE_T
-typedef UInt32 SizeT;
-#else
-#include <stddef.h>
-typedef size_t SizeT;
-#endif
-#endif
-
-#endif
diff --git a/lib_generic/lzma/Makefile b/lib_generic/lzma/Makefile
index 3400cd9..2916f21 100644
--- a/lib_generic/lzma/Makefile
+++ b/lib_generic/lzma/Makefile
@@ -30,7 +30,9 @@ LIB	= $(obj)liblzma.a
 
 SOBJS	=
 
-COBJS-$(CONFIG_LZMA) += LzmaDecode.o LzmaTools.o
+CFLAGS += -D_LZMA_PROB32 -I$(TOPDIR)/include/linux
+
+COBJS-$(CONFIG_LZMA) += LzmaDec.o LzmaTools.o
 
 COBJS	= $(COBJS-y)
 SRCS 	:= $(SOBJS:.o=.S) $(COBJS:.o=.c)
diff --git a/lib_generic/lzma/README.txt b/lib_generic/lzma/README.txt
index fdb3086..23a9be2 100644
--- a/lib_generic/lzma/README.txt
+++ b/lib_generic/lzma/README.txt
@@ -7,14 +7,14 @@ Author:         Igor Pavlov
 The import is made using the import_lzmasdk.sh script that:
 
 * untars the lzmaXYY.tar.bz2 file (from the download web page)
-* copies the files LzmaDecode.h, LzmaTypes.h, LzmaDecode.c, history.txt,
-  LGPL.txt, and lzma.txt from source archive into the lib_lzma directory (pwd).
+* copies the files LzmaDec.h, Types.h, LzmaDec.c, history.txt,
+  and lzma.txt from source archive into the lib_lzma directory (pwd).
 
 Example:
 
- ./import_lzmasdk.sh ~/lzma457.tar.bz2
+ . import_lzmasdk.sh ~/lzma465.tar.bz2
 
-Notice: The files from lzma sdk are not _modified_ by this script!
+Notice: The files from lzma sdk are _not modified_ by this script!
 
 The files LzmaTools.{c,h} are provided to export the lzmaBuffToBuffDecompress()
 function that wraps the complex LzmaDecode() function from the LZMA SDK. The
diff --git a/lib_generic/lzma/Types.h b/lib_generic/lzma/Types.h
new file mode 100644
index 0000000..2638196
--- /dev/null
+++ b/lib_generic/lzma/Types.h
@@ -0,0 +1,208 @@
+/* Types.h -- Basic types
+2008-11-23 : Igor Pavlov : Public domain */
+
+#ifndef __7Z_TYPES_H
+#define __7Z_TYPES_H
+
+#include <stddef.h>
+
+#ifdef _WIN32
+#include <windows.h>
+#endif
+
+#define SZ_OK 0
+
+#define SZ_ERROR_DATA 1
+#define SZ_ERROR_MEM 2
+#define SZ_ERROR_CRC 3
+#define SZ_ERROR_UNSUPPORTED 4
+#define SZ_ERROR_PARAM 5
+#define SZ_ERROR_INPUT_EOF 6
+#define SZ_ERROR_OUTPUT_EOF 7
+#define SZ_ERROR_READ 8
+#define SZ_ERROR_WRITE 9
+#define SZ_ERROR_PROGRESS 10
+#define SZ_ERROR_FAIL 11
+#define SZ_ERROR_THREAD 12
+
+#define SZ_ERROR_ARCHIVE 16
+#define SZ_ERROR_NO_ARCHIVE 17
+
+typedef int SRes;
+
+#ifdef _WIN32
+typedef DWORD WRes;
+#else
+typedef int WRes;
+#endif
+
+#ifndef RINOK
+#define RINOK(x) { int __result__ = (x); if (__result__ != 0) return __result__; }
+#endif
+
+typedef unsigned char Byte;
+typedef short Int16;
+typedef unsigned short UInt16;
+
+#ifdef _LZMA_UINT32_IS_ULONG
+typedef long Int32;
+typedef unsigned long UInt32;
+#else
+typedef int Int32;
+typedef unsigned int UInt32;
+#endif
+
+#ifdef _SZ_NO_INT_64
+
+/* define _SZ_NO_INT_64, if your compiler doesn't support 64-bit integers.
+   NOTES: Some code will work incorrectly in that case! */
+
+typedef long Int64;
+typedef unsigned long UInt64;
+
+#else
+
+#if defined(_MSC_VER) || defined(__BORLANDC__)
+typedef __int64 Int64;
+typedef unsigned __int64 UInt64;
+#else
+typedef long long int Int64;
+typedef unsigned long long int UInt64;
+#endif
+
+#endif
+
+#ifdef _LZMA_NO_SYSTEM_SIZE_T
+typedef UInt32 SizeT;
+#else
+typedef size_t SizeT;
+#endif
+
+typedef int Bool;
+#define True 1
+#define False 0
+
+
+#ifdef _MSC_VER
+
+#if _MSC_VER >= 1300
+#define MY_NO_INLINE __declspec(noinline)
+#else
+#define MY_NO_INLINE
+#endif
+
+#define MY_CDECL __cdecl
+#define MY_STD_CALL __stdcall
+#define MY_FAST_CALL MY_NO_INLINE __fastcall
+
+#else
+
+#define MY_CDECL
+#define MY_STD_CALL
+#define MY_FAST_CALL
+
+#endif
+
+
+/* The following interfaces use first parameter as pointer to structure */
+
+typedef struct
+{
+  SRes (*Read)(void *p, void *buf, size_t *size);
+    /* if (input(*size) != 0 && output(*size) == 0) means end_of_stream.
+       (output(*size) < input(*size)) is allowed */
+} ISeqInStream;
+
+/* it can return SZ_ERROR_INPUT_EOF */
+SRes SeqInStream_Read(ISeqInStream *stream, void *buf, size_t size);
+SRes SeqInStream_Read2(ISeqInStream *stream, void *buf, size_t size, SRes errorType);
+SRes SeqInStream_ReadByte(ISeqInStream *stream, Byte *buf);
+
+typedef struct
+{
+  size_t (*Write)(void *p, const void *buf, size_t size);
+    /* Returns: result - the number of actually written bytes.
+       (result < size) means error */
+} ISeqOutStream;
+
+typedef enum
+{
+  SZ_SEEK_SET = 0,
+  SZ_SEEK_CUR = 1,
+  SZ_SEEK_END = 2
+} ESzSeek;
+
+typedef struct
+{
+  SRes (*Read)(void *p, void *buf, size_t *size);  /* same as ISeqInStream::Read */
+  SRes (*Seek)(void *p, Int64 *pos, ESzSeek origin);
+} ISeekInStream;
+
+typedef struct
+{
+  SRes (*Look)(void *p, void **buf, size_t *size);
+    /* if (input(*size) != 0 && output(*size) == 0) means end_of_stream.
+       (output(*size) > input(*size)) is not allowed
+       (output(*size) < input(*size)) is allowed */
+  SRes (*Skip)(void *p, size_t offset);
+    /* offset must be <= output(*size) of Look */
+
+  SRes (*Read)(void *p, void *buf, size_t *size);
+    /* reads directly (without buffer). It's same as ISeqInStream::Read */
+  SRes (*Seek)(void *p, Int64 *pos, ESzSeek origin);
+} ILookInStream;
+
+SRes LookInStream_LookRead(ILookInStream *stream, void *buf, size_t *size);
+SRes LookInStream_SeekTo(ILookInStream *stream, UInt64 offset);
+
+/* reads via ILookInStream::Read */
+SRes LookInStream_Read2(ILookInStream *stream, void *buf, size_t size, SRes errorType);
+SRes LookInStream_Read(ILookInStream *stream, void *buf, size_t size);
+
+#define LookToRead_BUF_SIZE (1 << 14)
+
+typedef struct
+{
+  ILookInStream s;
+  ISeekInStream *realStream;
+  size_t pos;
+  size_t size;
+  Byte buf[LookToRead_BUF_SIZE];
+} CLookToRead;
+
+void LookToRead_CreateVTable(CLookToRead *p, int lookahead);
+void LookToRead_Init(CLookToRead *p);
+
+typedef struct
+{
+  ISeqInStream s;
+  ILookInStream *realStream;
+} CSecToLook;
+
+void SecToLook_CreateVTable(CSecToLook *p);
+
+typedef struct
+{
+  ISeqInStream s;
+  ILookInStream *realStream;
+} CSecToRead;
+
+void SecToRead_CreateVTable(CSecToRead *p);
+
+typedef struct
+{
+  SRes (*Progress)(void *p, UInt64 inSize, UInt64 outSize);
+    /* Returns: result. (result != SZ_OK) means break.
+       Value (UInt64)(Int64)-1 for size means unknown value. */
+} ICompressProgress;
+
+typedef struct
+{
+  void *(*Alloc)(void *p, size_t size);
+  void (*Free)(void *p, void *address); /* address can be 0 */
+} ISzAlloc;
+
+#define IAlloc_Alloc(p, size) (p)->Alloc((p), size)
+#define IAlloc_Free(p, a) (p)->Free((p), a)
+
+#endif
diff --git a/lib_generic/lzma/history.txt b/lib_generic/lzma/history.txt
index dad1858..9bed5eb 100644
--- a/lib_generic/lzma/history.txt
+++ b/lib_generic/lzma/history.txt
@@ -1,198 +1,236 @@
-HISTORY of the LZMA SDK
------------------------
-
-  4.57		 2007-12-12
-  -------------------------
-    - Speed optimizations in Ñ++ LZMA Decoder.
-    - Small changes for more compatibility with some C/C++ compilers.
-
-
-  4.49 beta	 2007-07-05
-  -------------------------
-    - .7z ANSI-C Decoder:
-	 - now it supports BCJ and BCJ2 filters
-	 - now it supports files larger than 4 GB.
-	 - now it supports "Last Write Time" field for files.
-    - C++ code for .7z archives compressing/decompressing from 7-zip
-      was included to LZMA SDK.
-
-
-  4.43		 2006-06-04
-  -------------------------
-    - Small changes for more compatibility with some C/C++ compilers.
-
-
-  4.42		 2006-05-15
-  -------------------------
-    - Small changes in .h files in ANSI-C version.
-
-
-  4.39 beta	 2006-04-14
-  -------------------------
-    - Bug in versions 4.33b:4.38b was fixed:
-      C++ version of LZMA encoder could not correctly compress
-      files larger than 2 GB with HC4 match finder (-mfhc4).
-
-
-  4.37 beta	 2005-04-06
-  -------------------------
-    - Fixes in C++ code: code could no be compiled if _NO_EXCEPTIONS was defined.
-
-
-  4.35 beta	 2005-03-02
-  -------------------------
-    - Bug was fixed in C++ version of LZMA Decoder:
-       If encoded stream was corrupted, decoder could access memory
-       outside of allocated range.
-
-
-  4.34 beta	 2006-02-27
-  -------------------------
-    - Compressing speed and memory requirements for compressing were increased
-    - LZMA now can use only these match finders: HC4, BT2, BT3, BT4
-
-
-  4.32		 2005-12-09
-  -------------------------
-    - Java version of LZMA SDK was included
-
-
-  4.30		 2005-11-20
-  -------------------------
-    - Compression ratio was improved in -a2 mode
-    - Speed optimizations for compressing in -a2 mode
-    - -fb switch now supports values up to 273
-    - Bug in 7z_C (7zIn.c) was fixed:
-      It used Alloc/Free functions from different memory pools.
-      So if program used two memory pools, it worked incorrectly.
-    - 7z_C: .7z format supporting was improved
-    - LZMA# SDK (C#.NET version) was included
-
-
-  4.27 (Updated) 2005-09-21
-  -------------------------
-   - Some GUIDs/interfaces in C++ were changed.
-     IStream.h:
-       ISequentialInStream::Read now works as old ReadPart
-       ISequentialOutStream::Write now works as old WritePart
-
-
-  4.27		 2005-08-07
-  -------------------------
-    - Bug in LzmaDecodeSize.c was fixed:
-       if _LZMA_IN_CB and _LZMA_OUT_READ were defined,
-       decompressing worked incorrectly.
-
-
-  4.26		 2005-08-05
-  -------------------------
-    - Fixes in 7z_C code and LzmaTest.c:
-      previous versions could work incorrectly,
-      if malloc(0) returns 0
-
-
-  4.23		 2005-06-29
-  -------------------------
-    - Small fixes in C++ code
-
-
-  4.22		 2005-06-10
-  -------------------------
-    - Small fixes
-
-
-  4.21		 2005-06-08
-  -------------------------
-    - Interfaces for ANSI-C LZMA Decoder (LzmaDecode.c) were changed
-    - New additional version of ANSI-C LZMA Decoder with zlib-like interface:
-	- LzmaStateDecode.h
-	- LzmaStateDecode.c
-	- LzmaStateTest.c
-    - ANSI-C LZMA Decoder now can decompress files larger than 4 GB
-
-
-  4.17		 2005-04-18
-  -------------------------
-    - New example for RAM->RAM compressing/decompressing:
-      LZMA + BCJ (filter for x86 code):
-	- LzmaRam.h
-	- LzmaRam.cpp
-	- LzmaRamDecode.h
-	- LzmaRamDecode.c
-	- -f86 switch for lzma.exe
-
-
-  4.16		 2005-03-29
-  -------------------------
-    - Bug was fixed in LzmaDecode.c (ANSI-C LZMA Decoder):
-       If _LZMA_OUT_READ was defined, and if encoded stream was corrupted,
-       decoder could access memory outside of allocated range.
-    - Speed optimization of ANSI-C LZMA Decoder (now it's about 20% faster).
-      Old version of LZMA Decoder now is in file LzmaDecodeSize.c.
-      LzmaDecodeSize.c can provide slightly smaller code than LzmaDecode.c
-    - Small speed optimization in LZMA C++ code
-    - filter for SPARC's code was added
-    - Simplified version of .7z ANSI-C Decoder was included
-
-
-  4.06		 2004-09-05
-  -------------------------
-    - Bug in v4.05 was fixed:
-	LZMA-Encoder didn't release output stream in some cases.
-
-
-  4.05		 2004-08-25
-  -------------------------
-    - Source code of filters for x86, IA-64, ARM, ARM-Thumb
-      and PowerPC code was included to SDK
-    - Some internal minor changes
-
-
-  4.04		 2004-07-28
-  -------------------------
-    - More compatibility with some C++ compilers
-
-
-  4.03		 2004-06-18
-  -------------------------
-    - "Benchmark" command was added. It measures compressing
-      and decompressing speed and shows rating values.
-      Also it checks hardware errors.
-
-
-  4.02		 2004-06-10
-  -------------------------
-    - C++ LZMA Encoder/Decoder code now is more portable
-      and it can be compiled by GCC on Linux.
-
-
-  4.01		 2004-02-15
-  -------------------------
-    - Some detection of data corruption was enabled.
-	LzmaDecode.c / RangeDecoderReadByte
-	.....
-	{
-	  rd->ExtraBytes = 1;
-	  return 0xFF;
-	}
-
-
-  4.00		 2004-02-13
-  -------------------------
-    - Original version of LZMA SDK
-
-
-
-HISTORY of the LZMA
--------------------
-  2001-2007:  Improvements to LZMA compressing/decompressing code,
-	      keeping compatibility with original LZMA format
-  1996-2001:  Development of LZMA compression format
-
-  Some milestones:
-
-  2001-08-30: LZMA compression was added to 7-Zip
-  1999-01-02: First version of 7-Zip was released
-
-
-End of document
+HISTORY of the LZMA SDK
+-----------------------
+
+4.65           2009-02-03
+-------------------------
+- Some minor fixes
+
+
+4.63           2008-12-31
+-------------------------
+- Some minor fixes
+
+
+4.61 beta      2008-11-23
+-------------------------
+- The bug in ANSI-C LZMA Decoder was fixed:
+    If encoded stream was corrupted, decoder could access memory 
+    outside of allocated range.
+- Some changes in ANSI-C 7z Decoder interfaces.
+- LZMA SDK is placed in the public domain.
+
+
+4.60 beta      2008-08-19
+-------------------------
+- Some minor fixes.
+
+
+4.59 beta      2008-08-13
+-------------------------
+- The bug was fixed:
+    LZMA Encoder in fast compression mode could access memory outside of 
+    allocated range in some rare cases.
+
+
+4.58 beta      2008-05-05
+-------------------------
+- ANSI-C LZMA Decoder was rewritten for speed optimizations.
+- ANSI-C LZMA Encoder was included to LZMA SDK.
+- C++ LZMA code now is just wrapper over ANSI-C code.
+
+
+4.57           2007-12-12
+-------------------------
+- Speed optimizations in Ñ++ LZMA Decoder. 
+- Small changes for more compatibility with some C/C++ compilers.
+
+
+4.49 beta      2007-07-05
+-------------------------
+- .7z ANSI-C Decoder:
+     - now it supports BCJ and BCJ2 filters
+     - now it supports files larger than 4 GB.
+     - now it supports "Last Write Time" field for files.
+- C++ code for .7z archives compressing/decompressing from 7-zip 
+  was included to LZMA SDK.
+  
+
+4.43           2006-06-04
+-------------------------
+- Small changes for more compatibility with some C/C++ compilers.
+  
+
+4.42           2006-05-15
+-------------------------
+- Small changes in .h files in ANSI-C version.
+  
+
+4.39 beta      2006-04-14
+-------------------------
+- The bug in versions 4.33b:4.38b was fixed:
+  C++ version of LZMA encoder could not correctly compress 
+  files larger than 2 GB with HC4 match finder (-mfhc4).
+  
+
+4.37 beta      2005-04-06
+-------------------------
+- Fixes in C++ code: code could no be compiled if _NO_EXCEPTIONS was defined. 
+
+
+4.35 beta      2005-03-02
+-------------------------
+- The bug was fixed in C++ version of LZMA Decoder:
+    If encoded stream was corrupted, decoder could access memory 
+    outside of allocated range.
+
+
+4.34 beta      2006-02-27
+-------------------------
+- Compressing speed and memory requirements for compressing were increased
+- LZMA now can use only these match finders: HC4, BT2, BT3, BT4
+
+
+4.32           2005-12-09
+-------------------------
+- Java version of LZMA SDK was included
+
+
+4.30           2005-11-20
+-------------------------
+- Compression ratio was improved in -a2 mode
+- Speed optimizations for compressing in -a2 mode
+- -fb switch now supports values up to 273
+- The bug in 7z_C (7zIn.c) was fixed:
+  It used Alloc/Free functions from different memory pools.
+  So if program used two memory pools, it worked incorrectly.
+- 7z_C: .7z format supporting was improved
+- LZMA# SDK (C#.NET version) was included
+
+
+4.27 (Updated) 2005-09-21
+-------------------------
+- Some GUIDs/interfaces in C++ were changed.
+ IStream.h:
+   ISequentialInStream::Read now works as old ReadPart
+   ISequentialOutStream::Write now works as old WritePart
+
+
+4.27           2005-08-07
+-------------------------
+- The bug in LzmaDecodeSize.c was fixed:
+   if _LZMA_IN_CB and _LZMA_OUT_READ were defined,
+   decompressing worked incorrectly.
+
+
+4.26           2005-08-05
+-------------------------
+- Fixes in 7z_C code and LzmaTest.c:
+  previous versions could work incorrectly,
+  if malloc(0) returns 0
+
+
+4.23           2005-06-29
+-------------------------
+- Small fixes in C++ code
+
+
+4.22           2005-06-10
+-------------------------
+- Small fixes
+
+
+4.21           2005-06-08
+-------------------------
+- Interfaces for ANSI-C LZMA Decoder (LzmaDecode.c) were changed
+- New additional version of ANSI-C LZMA Decoder with zlib-like interface:
+    - LzmaStateDecode.h
+    - LzmaStateDecode.c
+    - LzmaStateTest.c
+- ANSI-C LZMA Decoder now can decompress files larger than 4 GB
+
+
+4.17           2005-04-18
+-------------------------
+- New example for RAM->RAM compressing/decompressing: 
+  LZMA + BCJ (filter for x86 code):
+    - LzmaRam.h
+    - LzmaRam.cpp
+    - LzmaRamDecode.h
+    - LzmaRamDecode.c
+    - -f86 switch for lzma.exe
+
+
+4.16           2005-03-29
+-------------------------
+- The bug was fixed in LzmaDecode.c (ANSI-C LZMA Decoder): 
+   If _LZMA_OUT_READ was defined, and if encoded stream was corrupted,
+   decoder could access memory outside of allocated range.
+- Speed optimization of ANSI-C LZMA Decoder (now it's about 20% faster).
+  Old version of LZMA Decoder now is in file LzmaDecodeSize.c. 
+  LzmaDecodeSize.c can provide slightly smaller code than LzmaDecode.c
+- Small speed optimization in LZMA C++ code
+- filter for SPARC's code was added
+- Simplified version of .7z ANSI-C Decoder was included
+
+
+4.06           2004-09-05
+-------------------------
+- The bug in v4.05 was fixed:
+    LZMA-Encoder didn't release output stream in some cases.
+
+
+4.05           2004-08-25
+-------------------------
+- Source code of filters for x86, IA-64, ARM, ARM-Thumb 
+  and PowerPC code was included to SDK
+- Some internal minor changes
+
+
+4.04           2004-07-28
+-------------------------
+- More compatibility with some C++ compilers
+
+
+4.03           2004-06-18
+-------------------------
+- "Benchmark" command was added. It measures compressing 
+  and decompressing speed and shows rating values. 
+  Also it checks hardware errors.
+
+
+4.02           2004-06-10
+-------------------------
+- C++ LZMA Encoder/Decoder code now is more portable
+  and it can be compiled by GCC on Linux.
+
+
+4.01           2004-02-15
+-------------------------
+- Some detection of data corruption was enabled.
+    LzmaDecode.c / RangeDecoderReadByte
+    .....
+    {
+      rd->ExtraBytes = 1;
+      return 0xFF;
+    }
+
+
+4.00           2004-02-13
+-------------------------
+- Original version of LZMA SDK
+
+
+
+HISTORY of the LZMA
+-------------------
+  2001-2008:  Improvements to LZMA compressing/decompressing code, 
+              keeping compatibility with original LZMA format
+  1996-2001:  Development of LZMA compression format
+
+  Some milestones:
+
+  2001-08-30: LZMA compression was added to 7-Zip
+  1999-01-02: First version of 7-Zip was released
+  
+
+End of document
diff --git a/lib_generic/lzma/import_lzmasdk.sh b/lib_generic/lzma/import_lzmasdk.sh
index 5212e48..1e0f686 100644
--- a/lib_generic/lzma/import_lzmasdk.sh
+++ b/lib_generic/lzma/import_lzmasdk.sh
@@ -17,14 +17,12 @@ fi
 
 BASENAME=`basename $1 .tar.bz2`
 TMPDIR=/tmp/tmp_lib_$BASENAME
-FILES="C/Compress/Lzma/LzmaDecode.h
-      C/Compress/Lzma/LzmaTypes.h
-      C/Compress/Lzma/LzmaDecode.c
+FILES="C/LzmaDec.h
+      C/Types.h
+      C/LzmaDec.c
       history.txt
-      LGPL.txt
       lzma.txt"
 
-
 mkdir -p $TMPDIR
 echo "Untar $1 -> $TMPDIR"
 tar -jxf $1 -C $TMPDIR
diff --git a/lib_generic/lzma/lzma.txt b/lib_generic/lzma/lzma.txt
index 5f1a0c9..d4f4af9 100644
--- a/lib_generic/lzma/lzma.txt
+++ b/lib_generic/lzma/lzma.txt
@@ -1,663 +1,594 @@
-LZMA SDK 4.57
--------------
-
-LZMA SDK   Copyright (C) 1999-2007 Igor Pavlov
-
-LZMA SDK provides the documentation, samples, header files, libraries,
-and tools you need to develop applications that use LZMA compression.
-
-LZMA is default and general compression method of 7z format
-in 7-Zip compression program (www.7-zip.org). LZMA provides high
-compression ratio and very fast decompression.
-
-LZMA is an improved version of famous LZ77 compression algorithm.
-It was improved in way of maximum increasing of compression ratio,
-keeping high decompression speed and low memory requirements for
-decompressing.
-
-
-
-LICENSE
--------
-
-LZMA SDK is available under any of the following licenses:
-
-1) GNU Lesser General Public License (GNU LGPL)
-2) Common Public License (CPL)
-3) Simplified license for unmodified code (read SPECIAL EXCEPTION)
-4) Proprietary license
-
-It means that you can select one of these four options and follow rules of that license.
-
-
-1,2) GNU LGPL and CPL licenses are pretty similar and both these
-licenses are classified as
- - "Free software licenses" at http://www.gnu.org/
- - "OSI-approved" at http://www.opensource.org/
-
-
-3) SPECIAL EXCEPTION
-
-Igor Pavlov, as the author of this code, expressly permits you
-to statically or dynamically link your code (or bind by name)
-to the files from LZMA SDK without subjecting your linked
-code to the terms of the CPL or GNU LGPL.
-Any modifications or additions to files from LZMA SDK, however,
-are subject to the GNU LGPL or CPL terms.
-
-SPECIAL EXCEPTION allows you to use LZMA SDK in applications with closed code,
-while you keep LZMA SDK code unmodified.
-
-
-SPECIAL EXCEPTION #2: Igor Pavlov, as the author of this code, expressly permits
-you to use this code under the same terms and conditions contained in the License
-Agreement you have for any previous version of LZMA SDK developed by Igor Pavlov.
-
-SPECIAL EXCEPTION #2 allows owners of proprietary licenses to use latest version
-of LZMA SDK as update for previous versions.
-
-
-SPECIAL EXCEPTION #3: Igor Pavlov, as the author of this code, expressly permits
-you to use code of the following files:
-BranchTypes.h, LzmaTypes.h, LzmaTest.c, LzmaStateTest.c, LzmaAlone.cpp,
-LzmaAlone.cs, LzmaAlone.java
-as public domain code.
-
-
-4) Proprietary license
-
-LZMA SDK also can be available under a proprietary license which
-can include:
-
-1) Right to modify code without subjecting modified code to the
-terms of the CPL or GNU LGPL
-2) Technical support for code
-
-To request such proprietary license or any additional consultations,
-send email message from that page:
-http://www.7-zip.org/support.html
-
-
-You should have received a copy of the GNU Lesser General Public
-License along with this library; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
-
-You should have received a copy of the Common Public License
-along with this library.
-
-
-LZMA SDK Contents
------------------
-
-LZMA SDK includes:
-
-  - C++ source code of LZMA compressing and decompressing
-  - ANSI-C compatible source code for LZMA decompressing
-  - C# source code for LZMA compressing and decompressing
-  - Java source code for LZMA compressing and decompressing
-  - Compiled file->file LZMA compressing/decompressing program for Windows system
-
-ANSI-C LZMA decompression code was ported from original C++ sources to C.
-Also it was simplified and optimized for code size.
-But it is fully compatible with LZMA from 7-Zip.
-
-
-UNIX/Linux version
-------------------
-To compile C++ version of file->file LZMA, go to directory
-C/7zip/Compress/LZMA_Alone
-and type "make" or "make clean all" to recompile all.
-
-In some UNIX/Linux versions you must compile LZMA with static libraries.
-To compile with static libraries, change string in makefile
-LIB = -lm
-to string
-LIB = -lm -static
-
-
-Files
----------------------
-C	 - C source code
-CPP	 - CPP source code
-CS	 - C# source code
-Java	 - Java source code
-lzma.txt - LZMA SDK description (this file)
-7zFormat.txt - 7z Format description
-7zC.txt  - 7z ANSI-C Decoder description (this file)
-methods.txt  - Compression method IDs for .7z
-LGPL.txt - GNU Lesser General Public License
-CPL.html - Common Public License
-lzma.exe - Compiled file->file LZMA encoder/decoder for Windows
-history.txt - history of the LZMA SDK
-
-
-Source code structure
----------------------
-
-C  - C files
-    Compress - files related to compression/decompression
-      Lz     - files related to LZ (Lempel-Ziv) compression algorithm
-      Lzma   - ANSI-C compatible LZMA decompressor
-
-	LzmaDecode.h  - interface for LZMA decoding on ANSI-C
-	LzmaDecode.c	  - LZMA decoding on ANSI-C (new fastest version)
-	LzmaDecodeSize.c  - LZMA decoding on ANSI-C (old size-optimized version)
-	LzmaTest.c	  - test application that decodes LZMA encoded file
-	LzmaTypes.h	  - basic types for LZMA Decoder
-	LzmaStateDecode.h - interface for LZMA decoding (State version)
-	LzmaStateDecode.c - LZMA decoding on ANSI-C (State version)
-	LzmaStateTest.c   - test application (State version)
-
-      Branch	   - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC code
-
-    Archive - files related to archiving
-      7z_C     - 7z ANSI-C Decoder
-
-
-CPP -- CPP files
-
-  Common  - common files for C++ projects
-  Windows - common files for Windows related code
-  7zip	  - files related to 7-Zip Project
-
-    Common   - common files for 7-Zip
-
-    Compress - files related to compression/decompression
-
-      LZ     - files related to LZ (Lempel-Ziv) compression algorithm
-
-      Copy	   - Copy coder
-      RangeCoder   - Range Coder (special code of compression/decompression)
-      LZMA	   - LZMA compression/decompression on C++
-      LZMA_Alone   - file->file LZMA compression/decompression
-
-      Branch	   - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC code
-
-    Archive - files related to archiving
-
-      Common   - common files for archive handling
-      7z       - 7z C++ Encoder/Decoder
-
-    Bundles    - Modules that are bundles of other modules
-
-      Alone7z		- 7zr.exe: Standalone version of 7z.exe that supports only 7z/LZMA/BCJ/BCJ2
-      Format7zR		- 7zr.dll: Reduced version of 7za.dll: extracting/compressing to 7z/LZMA/BCJ/BCJ2
-      Format7zExtractR	- 7zxr.dll: Reduced version of 7zxa.dll: extracting from 7z/LZMA/BCJ/BCJ2.
-
-    UI	      - User Interface files
-
-      Client7z - Test application for 7za.dll,	7zr.dll, 7zxr.dll
-      Common   - Common UI files
-      Console  - Code for console archiver
-
-
-
-CS - C# files
-  7zip
-    Common   - some common files for 7-Zip
-    Compress - files related to compression/decompression
-      LZ     - files related to LZ (Lempel-Ziv) compression algorithm
-      LZMA	   - LZMA compression/decompression
-      LzmaAlone    - file->file LZMA compression/decompression
-      RangeCoder   - Range Coder (special code of compression/decompression)
-
-Java  - Java files
-  SevenZip
-    Compression    - files related to compression/decompression
-      LZ	   - files related to LZ (Lempel-Ziv) compression algorithm
-      LZMA	   - LZMA compression/decompression
-      RangeCoder   - Range Coder (special code of compression/decompression)
-
-C/C++ source code of LZMA SDK is part of 7-Zip project.
-
-You can find ANSI-C LZMA decompressing code at folder
-  C/7zip/Compress/Lzma
-7-Zip doesn't use that ANSI-C LZMA code and that code was developed
-specially for this SDK. And files from C/7zip/Compress/Lzma do not need
-files from other directories of SDK for compiling.
-
-7-Zip source code can be downloaded from 7-Zip's SourceForge page:
-
-  http://sourceforge.net/projects/sevenzip/
-
-
-LZMA features
--------------
-  - Variable dictionary size (up to 1 GB)
-  - Estimated compressing speed: about 1 MB/s on 1 GHz CPU
-  - Estimated decompressing speed:
-      - 8-12 MB/s on 1 GHz Intel Pentium 3 or AMD Athlon
-      - 500-1000 KB/s on 100 MHz ARM, MIPS, PowerPC or other simple RISC
-  - Small memory requirements for decompressing (8-32 KB + DictionarySize)
-  - Small code size for decompressing: 2-8 KB (depending from
-    speed optimizations)
-
-LZMA decoder uses only integer operations and can be
-implemented in any modern 32-bit CPU (or on 16-bit CPU with some conditions).
-
-Some critical operations that affect to speed of LZMA decompression:
-  1) 32*16 bit integer multiply
-  2) Misspredicted branches (penalty mostly depends from pipeline length)
-  3) 32-bit shift and arithmetic operations
-
-Speed of LZMA decompressing mostly depends from CPU speed.
-Memory speed has no big meaning. But if your CPU has small data cache,
-overall weight of memory speed will slightly increase.
-
-
-How To Use
-----------
-
-Using LZMA encoder/decoder executable
---------------------------------------
-
-Usage:	LZMA <e|d> inputFile outputFile [<switches>...]
-
-  e: encode file
-
-  d: decode file
-
-  b: Benchmark. There are two tests: compressing and decompressing
-     with LZMA method. Benchmark shows rating in MIPS (million
-     instructions per second). Rating value is calculated from
-     measured speed and it is normalized with AMD Athlon 64 X2 CPU
-     results. Also Benchmark checks possible hardware errors (RAM
-     errors in most cases). Benchmark uses these settings:
-     (-a1, -d21, -fb32, -mfbt4). You can change only -d. Also you
-     can change number of iterations. Example for 30 iterations:
-       LZMA b 30
-     Default number of iterations is 10.
-
-<Switches>
-
-
-  -a{N}:  set compression mode 0 = fast, 1 = normal
-	  default: 1 (normal)
-
-  d{N}:   Sets Dictionary size - [0, 30], default: 23 (8MB)
-	  The maximum value for dictionary size is 1 GB = 2^30 bytes.
-	  Dictionary size is calculated as DictionarySize = 2^N bytes.
-	  For decompressing file compressed by LZMA method with dictionary
-	  size D = 2^N you need about D bytes of memory (RAM).
-
-  -fb{N}: set number of fast bytes - [5, 273], default: 128
-	  Usually big number gives a little bit better compression ratio
-	  and slower compression process.
-
-  -lc{N}: set number of literal context bits - [0, 8], default: 3
-	  Sometimes lc=4 gives gain for big files.
-
-  -lp{N}: set number of literal pos bits - [0, 4], default: 0
-	  lp switch is intended for periodical data when period is
-	  equal 2^N. For example, for 32-bit (4 bytes)
-	  periodical data you can use lp=2. Often it's better to set lc0,
-	  if you change lp switch.
-
-  -pb{N}: set number of pos bits - [0, 4], default: 2
-	  pb switch is intended for periodical data
-	  when period is equal 2^N.
-
-  -mf{MF_ID}: set Match Finder. Default: bt4.
-	      Algorithms from hc* group doesn't provide good compression
-	      ratio, but they often works pretty fast in combination with
-	      fast mode (-a0).
-
-	      Memory requirements depend from dictionary size
-	      (parameter "d" in table below).
-
-	       MF_ID	 Memory			  Description
-
-		bt2    d *  9.5 + 4MB  Binary Tree with 2 bytes hashing.
-		bt3    d * 11.5 + 4MB  Binary Tree with 3 bytes hashing.
-		bt4    d * 11.5 + 4MB  Binary Tree with 4 bytes hashing.
-		hc4    d *  7.5 + 4MB  Hash Chain with 4 bytes hashing.
-
-  -eos:   write End Of Stream marker. By default LZMA doesn't write
-	  eos marker, since LZMA decoder knows uncompressed size
-	  stored in .lzma file header.
-
-  -si:	  Read data from stdin (it will write End Of Stream marker).
-  -so:	  Write data to stdout
-
-
-Examples:
-
-1) LZMA e file.bin file.lzma -d16 -lc0
-
-compresses file.bin to file.lzma with 64 KB dictionary (2^16=64K)
-and 0 literal context bits. -lc0 allows to reduce memory requirements
-for decompression.
-
-
-2) LZMA e file.bin file.lzma -lc0 -lp2
-
-compresses file.bin to file.lzma with settings suitable
-for 32-bit periodical data (for example, ARM or MIPS code).
-
-3) LZMA d file.lzma file.bin
-
-decompresses file.lzma to file.bin.
-
-
-Compression ratio hints
------------------------
-
-Recommendations
----------------
-
-To increase compression ratio for LZMA compressing it's desirable
-to have aligned data (if it's possible) and also it's desirable to locate
-data in such order, where code is grouped in one place and data is
-grouped in other place (it's better than such mixing: code, data, code,
-data, ...).
-
-
-Using Filters
--------------
-You can increase compression ratio for some data types, using
-special filters before compressing. For example, it's possible to
-increase compression ratio on 5-10% for code for those CPU ISAs:
-x86, IA-64, ARM, ARM-Thumb, PowerPC, SPARC.
-
-You can find C/C++ source code of such filters in folder "7zip/Compress/Branch"
-
-You can check compression ratio gain of these filters with such
-7-Zip commands (example for ARM code):
-No filter:
-  7z a a1.7z a.bin -m0=lzma
-
-With filter for little-endian ARM code:
-  7z a a2.7z a.bin -m0=bc_arm -m1=lzma
-
-With filter for big-endian ARM code (using additional Swap4 filter):
-  7z a a3.7z a.bin -m0=swap4 -m1=bc_arm -m2=lzma
-
-It works in such manner:
-Compressing    = Filter_encoding + LZMA_encoding
-Decompressing  = LZMA_decoding + Filter_decoding
-
-Compressing and decompressing speed of such filters is very high,
-so it will not increase decompressing time too much.
-Moreover, it reduces decompression time for LZMA_decoding,
-since compression ratio with filtering is higher.
-
-These filters convert CALL (calling procedure) instructions
-from relative offsets to absolute addresses, so such data becomes more
-compressible. Source code of these CALL filters is pretty simple
-(about 20 lines of C++), so you can convert it from C++ version yourself.
-
-For some ISAs (for example, for MIPS) it's impossible to get gain from such filter.
-
-
-LZMA compressed file format
----------------------------
-Offset Size Description
-  0	1   Special LZMA properties for compressed data
-  1	4   Dictionary size (little endian)
-  5	8   Uncompressed size (little endian). -1 means unknown size
- 13	    Compressed data
-
-
-ANSI-C LZMA Decoder
-~~~~~~~~~~~~~~~~~~~
-
-To compile ANSI-C LZMA Decoder you can use one of the following files sets:
-1) LzmaDecode.h + LzmaDecode.c + LzmaTest.c  (fastest version)
-2) LzmaDecode.h + LzmaDecodeSize.c + LzmaTest.c  (old size-optimized version)
-3) LzmaStateDecode.h + LzmaStateDecode.c + LzmaStateTest.c  (zlib-like interface)
-
-
-Memory requirements for LZMA decoding
--------------------------------------
-
-LZMA decoder doesn't allocate memory itself, so you must
-allocate memory and send it to LZMA.
-
-Stack usage of LZMA decoding function for local variables is not
-larger than 200 bytes.
-
-How To decompress data
-----------------------
-
-LZMA Decoder (ANSI-C version) now supports 5 interfaces:
-1) Single-call Decompressing
-2) Single-call Decompressing with input stream callback
-3) Multi-call Decompressing with output buffer
-4) Multi-call Decompressing with input callback and output buffer
-5) Multi-call State Decompressing (zlib-like interface)
-
-Variant-5 is similar to Variant-4, but Variant-5 doesn't use callback functions.
-
-Decompressing steps
--------------------
-
-1) read LZMA properties (5 bytes):
-   unsigned char properties[LZMA_PROPERTIES_SIZE];
-
-2) read uncompressed size (8 bytes, little-endian)
-
-3) Decode properties:
-
-  CLzmaDecoderState state;  /* it's 24-140 bytes structure, if int is 32-bit */
-
-  if (LzmaDecodeProperties(&state.Properties, properties, LZMA_PROPERTIES_SIZE) != LZMA_RESULT_OK)
-    return PrintError(rs, "Incorrect stream properties");
-
-4) Allocate memory block for internal Structures:
-
-  state.Probs = (CProb *)malloc(LzmaGetNumProbs(&state.Properties) * sizeof(CProb));
-  if (state.Probs == 0)
-    return PrintError(rs, kCantAllocateMessage);
-
-  LZMA decoder uses array of CProb variables as internal structure.
-  By default, CProb is unsigned_short. But you can define _LZMA_PROB32 to make
-  it unsigned_int. It can increase speed on some 32-bit CPUs, but memory
-  usage will be doubled in that case.
-
-
-5) Main Decompressing
-
-You must use one of the following interfaces:
-
-5.1 Single-call Decompressing
------------------------------
-When to use: RAM->RAM decompressing
-Compile files: LzmaDecode.h, LzmaDecode.c
-Compile defines: no defines
-Memory Requirements:
-  - Input buffer: compressed size
-  - Output buffer: uncompressed size
-  - LZMA Internal Structures (~16 KB for default settings)
-
-Interface:
-  int res = LzmaDecode(&state,
-      inStream, compressedSize, &inProcessed,
-      outStream, outSize, &outProcessed);
-
-
-5.2 Single-call Decompressing with input stream callback
---------------------------------------------------------
-When to use: File->RAM or Flash->RAM decompressing.
-Compile files: LzmaDecode.h, LzmaDecode.c
-Compile defines: _LZMA_IN_CB
-Memory Requirements:
-  - Buffer for input stream: any size (for example, 16 KB)
-  - Output buffer: uncompressed size
-  - LZMA Internal Structures (~16 KB for default settings)
-
-Interface:
-  typedef struct _CBuffer
-  {
-    ILzmaInCallback InCallback;
-    FILE *File;
-    unsigned char Buffer[kInBufferSize];
-  } CBuffer;
-
-  int LzmaReadCompressed(void *object, const unsigned char **buffer, SizeT *size)
-  {
-    CBuffer *bo = (CBuffer *)object;
-    *buffer = bo->Buffer;
-    *size = MyReadFile(bo->File, bo->Buffer, kInBufferSize);
-    return LZMA_RESULT_OK;
-  }
-
-  CBuffer g_InBuffer;
-
-  g_InBuffer.File = inFile;
-  g_InBuffer.InCallback.Read = LzmaReadCompressed;
-  int res = LzmaDecode(&state,
-      &g_InBuffer.InCallback,
-      outStream, outSize, &outProcessed);
-
-
-5.3 Multi-call decompressing with output buffer
------------------------------------------------
-When to use: RAM->File decompressing
-Compile files: LzmaDecode.h, LzmaDecode.c
-Compile defines: _LZMA_OUT_READ
-Memory Requirements:
- - Input buffer: compressed size
- - Buffer for output stream: any size (for example, 16 KB)
- - LZMA Internal Structures (~16 KB for default settings)
- - LZMA dictionary (dictionary size is encoded in stream properties)
-
-Interface:
-
-  state.Dictionary = (unsigned char *)malloc(state.Properties.DictionarySize);
-
-  LzmaDecoderInit(&state);
-  do
-  {
-    LzmaDecode(&state,
-      inBuffer, inAvail, &inProcessed,
-      g_OutBuffer, outAvail, &outProcessed);
-    inAvail -= inProcessed;
-    inBuffer += inProcessed;
-  }
-  while you need more bytes
-
-  see LzmaTest.c for more details.
-
-
-5.4 Multi-call decompressing with input callback and output buffer
-------------------------------------------------------------------
-When to use: File->File decompressing
-Compile files: LzmaDecode.h, LzmaDecode.c
-Compile defines: _LZMA_IN_CB, _LZMA_OUT_READ
-Memory Requirements:
- - Buffer for input stream: any size (for example, 16 KB)
- - Buffer for output stream: any size (for example, 16 KB)
- - LZMA Internal Structures (~16 KB for default settings)
- - LZMA dictionary (dictionary size is encoded in stream properties)
-
-Interface:
-
-  state.Dictionary = (unsigned char *)malloc(state.Properties.DictionarySize);
-
-  LzmaDecoderInit(&state);
-  do
-  {
-    LzmaDecode(&state,
-      &bo.InCallback,
-      g_OutBuffer, outAvail, &outProcessed);
-  }
-  while you need more bytes
-
-  see LzmaTest.c for more details:
-
-
-5.5 Multi-call State Decompressing (zlib-like interface)
-------------------------------------------------------------------
-When to use: file->file decompressing
-Compile files: LzmaStateDecode.h, LzmaStateDecode.c
-Compile defines:
-Memory Requirements:
- - Buffer for input stream: any size (for example, 16 KB)
- - Buffer for output stream: any size (for example, 16 KB)
- - LZMA Internal Structures (~16 KB for default settings)
- - LZMA dictionary (dictionary size is encoded in stream properties)
-
-Interface:
-
-  state.Dictionary = (unsigned char *)malloc(state.Properties.DictionarySize);
-
-
-  LzmaDecoderInit(&state);
-  do
-  {
-    res = LzmaDecode(&state,
-      inBuffer, inAvail, &inProcessed,
-      g_OutBuffer, outAvail, &outProcessed,
-      finishDecoding);
-    inAvail -= inProcessed;
-    inBuffer += inProcessed;
-  }
-  while you need more bytes
-
-  see LzmaStateTest.c for more details:
-
-
-6) Free all allocated blocks
-
-
-Note
-----
-LzmaDecodeSize.c is size-optimized version of LzmaDecode.c.
-But compiled code of LzmaDecodeSize.c can be larger than
-compiled code of LzmaDecode.c. So it's better to use
-LzmaDecode.c in most cases.
-
-
-EXIT codes
------------
-
-LZMA decoder can return one of the following codes:
-
-#define LZMA_RESULT_OK 0
-#define LZMA_RESULT_DATA_ERROR 1
-
-If you use callback function for input data and you return some
-error code, LZMA Decoder also returns that code.
-
-
-
-LZMA Defines
-------------
-
-_LZMA_IN_CB    - Use callback for input data
-
-_LZMA_OUT_READ - Use read function for output data
-
-_LZMA_LOC_OPT  - Enable local speed optimizations inside code.
-		 _LZMA_LOC_OPT is only for LzmaDecodeSize.c (size-optimized version).
-		 _LZMA_LOC_OPT doesn't affect LzmaDecode.c (speed-optimized version)
-		 and LzmaStateDecode.c
-
-_LZMA_PROB32   - It can increase speed on some 32-bit CPUs,
-		 but memory usage will be doubled in that case
-
-_LZMA_UINT32_IS_ULONG  - Define it if int is 16-bit on your compiler
-			 and long is 32-bit.
-
-_LZMA_SYSTEM_SIZE_T  - Define it if you want to use system's size_t.
-		       You can use it to enable 64-bit sizes supporting
-
-
-
-C++ LZMA Encoder/Decoder
-~~~~~~~~~~~~~~~~~~~~~~~~
-C++ LZMA code use COM-like interfaces. So if you want to use it,
-you can study basics of COM/OLE.
-
-By default, LZMA Encoder contains all Match Finders.
-But for compressing it's enough to have just one of them.
-So for reducing size of compressing code you can define:
-  #define COMPRESS_MF_BT
-  #define COMPRESS_MF_BT4
-and it will use only bt4 match finder.
-
-
----
-
-http://www.7-zip.org
-http://www.7-zip.org/support.html
+LZMA SDK 4.65
+-------------
+
+LZMA SDK provides the documentation, samples, header files, libraries, 
+and tools you need to develop applications that use LZMA compression.
+
+LZMA is default and general compression method of 7z format
+in 7-Zip compression program (www.7-zip.org). LZMA provides high 
+compression ratio and very fast decompression.
+
+LZMA is an improved version of famous LZ77 compression algorithm. 
+It was improved in way of maximum increasing of compression ratio,
+keeping high decompression speed and low memory requirements for 
+decompressing.
+
+
+
+LICENSE
+-------
+
+LZMA SDK is written and placed in the public domain by Igor Pavlov.
+
+
+LZMA SDK Contents
+-----------------
+
+LZMA SDK includes:
+
+  - ANSI-C/C++/C#/Java source code for LZMA compressing and decompressing
+  - Compiled file->file LZMA compressing/decompressing program for Windows system
+
+
+UNIX/Linux version 
+------------------
+To compile C++ version of file->file LZMA encoding, go to directory
+C++/7zip/Compress/LZMA_Alone 
+and call make to recompile it:
+  make -f makefile.gcc clean all
+
+In some UNIX/Linux versions you must compile LZMA with static libraries.
+To compile with static libraries, you can use 
+LIB = -lm -static
+
+
+Files
+---------------------
+lzma.txt     - LZMA SDK description (this file)
+7zFormat.txt - 7z Format description
+7zC.txt      - 7z ANSI-C Decoder description
+methods.txt  - Compression method IDs for .7z
+lzma.exe     - Compiled file->file LZMA encoder/decoder for Windows
+history.txt  - history of the LZMA SDK
+
+
+Source code structure
+---------------------
+
+C/  - C files
+        7zCrc*.*   - CRC code
+        Alloc.*    - Memory allocation functions
+        Bra*.*     - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC code
+        LzFind.*   - Match finder for LZ (LZMA) encoders 
+        LzFindMt.* - Match finder for LZ (LZMA) encoders for multithreading encoding
+        LzHash.h   - Additional file for LZ match finder
+        LzmaDec.*  - LZMA decoding
+        LzmaEnc.*  - LZMA encoding
+        LzmaLib.*  - LZMA Library for DLL calling
+        Types.h    - Basic types for another .c files
+	Threads.*  - The code for multithreading.
+
+    LzmaLib  - LZMA Library (.DLL for Windows)
+    
+    LzmaUtil - LZMA Utility (file->file LZMA encoder/decoder).
+
+    Archive - files related to archiving
+      7z     - 7z ANSI-C Decoder
+
+CPP/ -- CPP files
+
+  Common  - common files for C++ projects
+  Windows - common files for Windows related code
+
+  7zip    - files related to 7-Zip Project
+
+    Common   - common files for 7-Zip
+
+    Compress - files related to compression/decompression
+
+      Copy         - Copy coder
+      RangeCoder   - Range Coder (special code of compression/decompression)
+      LZMA         - LZMA compression/decompression on C++
+      LZMA_Alone   - file->file LZMA compression/decompression
+      Branch       - Filters for x86, IA-64, ARM, ARM-Thumb, PowerPC and SPARC code
+
+    Archive - files related to archiving
+
+      Common   - common files for archive handling
+      7z       - 7z C++ Encoder/Decoder
+
+    Bundles    - Modules that are bundles of other modules
+  
+      Alone7z           - 7zr.exe: Standalone version of 7z.exe that supports only 7z/LZMA/BCJ/BCJ2
+      Format7zR         - 7zr.dll: Reduced version of 7za.dll: extracting/compressing to 7z/LZMA/BCJ/BCJ2
+      Format7zExtractR  - 7zxr.dll: Reduced version of 7zxa.dll: extracting from 7z/LZMA/BCJ/BCJ2.
+
+    UI        - User Interface files
+         
+      Client7z - Test application for 7za.dll,  7zr.dll, 7zxr.dll
+      Common   - Common UI files
+      Console  - Code for console archiver
+
+
+
+CS/ - C# files
+  7zip
+    Common   - some common files for 7-Zip
+    Compress - files related to compression/decompression
+      LZ     - files related to LZ (Lempel-Ziv) compression algorithm
+      LZMA         - LZMA compression/decompression
+      LzmaAlone    - file->file LZMA compression/decompression
+      RangeCoder   - Range Coder (special code of compression/decompression)
+
+Java/  - Java files
+  SevenZip
+    Compression    - files related to compression/decompression
+      LZ           - files related to LZ (Lempel-Ziv) compression algorithm
+      LZMA         - LZMA compression/decompression
+      RangeCoder   - Range Coder (special code of compression/decompression)
+
+
+C/C++ source code of LZMA SDK is part of 7-Zip project.
+7-Zip source code can be downloaded from 7-Zip's SourceForge page:
+
+  http://sourceforge.net/projects/sevenzip/
+
+
+
+LZMA features
+-------------
+  - Variable dictionary size (up to 1 GB)
+  - Estimated compressing speed: about 2 MB/s on 2 GHz CPU
+  - Estimated decompressing speed: 
+      - 20-30 MB/s on 2 GHz Core 2 or AMD Athlon 64
+      - 1-2 MB/s on 200 MHz ARM, MIPS, PowerPC or other simple RISC
+  - Small memory requirements for decompressing (16 KB + DictionarySize)
+  - Small code size for decompressing: 5-8 KB
+
+LZMA decoder uses only integer operations and can be 
+implemented in any modern 32-bit CPU (or on 16-bit CPU with some conditions).
+
+Some critical operations that affect the speed of LZMA decompression:
+  1) 32*16 bit integer multiply
+  2) Misspredicted branches (penalty mostly depends from pipeline length)
+  3) 32-bit shift and arithmetic operations
+
+The speed of LZMA decompressing mostly depends from CPU speed.
+Memory speed has no big meaning. But if your CPU has small data cache, 
+overall weight of memory speed will slightly increase.
+
+
+How To Use
+----------
+
+Using LZMA encoder/decoder executable
+--------------------------------------
+
+Usage:  LZMA <e|d> inputFile outputFile [<switches>...]
+
+  e: encode file
+
+  d: decode file
+
+  b: Benchmark. There are two tests: compressing and decompressing 
+     with LZMA method. Benchmark shows rating in MIPS (million 
+     instructions per second). Rating value is calculated from 
+     measured speed and it is normalized with Intel's Core 2 results.
+     Also Benchmark checks possible hardware errors (RAM 
+     errors in most cases). Benchmark uses these settings:
+     (-a1, -d21, -fb32, -mfbt4). You can change only -d parameter. 
+     Also you can change the number of iterations. Example for 30 iterations:
+       LZMA b 30
+     Default number of iterations is 10.
+
+<Switches>
+  
+
+  -a{N}:  set compression mode 0 = fast, 1 = normal
+          default: 1 (normal)
+
+  d{N}:   Sets Dictionary size - [0, 30], default: 23 (8MB)
+          The maximum value for dictionary size is 1 GB = 2^30 bytes.
+          Dictionary size is calculated as DictionarySize = 2^N bytes. 
+          For decompressing file compressed by LZMA method with dictionary 
+          size D = 2^N you need about D bytes of memory (RAM).
+
+  -fb{N}: set number of fast bytes - [5, 273], default: 128
+          Usually big number gives a little bit better compression ratio 
+          and slower compression process.
+
+  -lc{N}: set number of literal context bits - [0, 8], default: 3
+          Sometimes lc=4 gives gain for big files.
+
+  -lp{N}: set number of literal pos bits - [0, 4], default: 0
+          lp switch is intended for periodical data when period is 
+          equal 2^N. For example, for 32-bit (4 bytes) 
+          periodical data you can use lp=2. Often it's better to set lc0, 
+          if you change lp switch.
+
+  -pb{N}: set number of pos bits - [0, 4], default: 2
+          pb switch is intended for periodical data 
+          when period is equal 2^N.
+
+  -mf{MF_ID}: set Match Finder. Default: bt4. 
+              Algorithms from hc* group doesn't provide good compression 
+              ratio, but they often works pretty fast in combination with 
+              fast mode (-a0).
+
+              Memory requirements depend from dictionary size 
+              (parameter "d" in table below). 
+
+               MF_ID     Memory                   Description
+
+                bt2    d *  9.5 + 4MB  Binary Tree with 2 bytes hashing.
+                bt3    d * 11.5 + 4MB  Binary Tree with 3 bytes hashing.
+                bt4    d * 11.5 + 4MB  Binary Tree with 4 bytes hashing.
+                hc4    d *  7.5 + 4MB  Hash Chain with 4 bytes hashing.
+
+  -eos:   write End Of Stream marker. By default LZMA doesn't write 
+          eos marker, since LZMA decoder knows uncompressed size 
+          stored in .lzma file header.
+
+  -si:    Read data from stdin (it will write End Of Stream marker).
+  -so:    Write data to stdout
+
+
+Examples:
+
+1) LZMA e file.bin file.lzma -d16 -lc0 
+
+compresses file.bin to file.lzma with 64 KB dictionary (2^16=64K)  
+and 0 literal context bits. -lc0 allows to reduce memory requirements 
+for decompression.
+
+
+2) LZMA e file.bin file.lzma -lc0 -lp2
+
+compresses file.bin to file.lzma with settings suitable 
+for 32-bit periodical data (for example, ARM or MIPS code).
+
+3) LZMA d file.lzma file.bin
+
+decompresses file.lzma to file.bin.
+
+
+Compression ratio hints
+-----------------------
+
+Recommendations
+---------------
+
+To increase the compression ratio for LZMA compressing it's desirable 
+to have aligned data (if it's possible) and also it's desirable to locate
+data in such order, where code is grouped in one place and data is 
+grouped in other place (it's better than such mixing: code, data, code,
+data, ...).
+
+
+Filters
+-------
+You can increase the compression ratio for some data types, using
+special filters before compressing. For example, it's possible to 
+increase the compression ratio on 5-10% for code for those CPU ISAs: 
+x86, IA-64, ARM, ARM-Thumb, PowerPC, SPARC.
+
+You can find C source code of such filters in C/Bra*.* files
+
+You can check the compression ratio gain of these filters with such 
+7-Zip commands (example for ARM code):
+No filter:
+  7z a a1.7z a.bin -m0=lzma
+
+With filter for little-endian ARM code:
+  7z a a2.7z a.bin -m0=arm -m1=lzma        
+
+It works in such manner:
+Compressing    = Filter_encoding + LZMA_encoding
+Decompressing  = LZMA_decoding + Filter_decoding
+
+Compressing and decompressing speed of such filters is very high,
+so it will not increase decompressing time too much.
+Moreover, it reduces decompression time for LZMA_decoding, 
+since compression ratio with filtering is higher.
+
+These filters convert CALL (calling procedure) instructions 
+from relative offsets to absolute addresses, so such data becomes more 
+compressible.
+
+For some ISAs (for example, for MIPS) it's impossible to get gain from such filter.
+
+
+LZMA compressed file format
+---------------------------
+Offset Size Description
+  0     1   Special LZMA properties (lc,lp, pb in encoded form)
+  1     4   Dictionary size (little endian)
+  5     8   Uncompressed size (little endian). -1 means unknown size
+ 13         Compressed data
+
+
+ANSI-C LZMA Decoder
+~~~~~~~~~~~~~~~~~~~
+
+Please note that interfaces for ANSI-C code were changed in LZMA SDK 4.58.
+If you want to use old interfaces you can download previous version of LZMA SDK
+from sourceforge.net site.
+
+To use ANSI-C LZMA Decoder you need the following files:
+1) LzmaDec.h + LzmaDec.c + Types.h
+LzmaUtil/LzmaUtil.c is example application that uses these files.
+
+
+Memory requirements for LZMA decoding
+-------------------------------------
+
+Stack usage of LZMA decoding function for local variables is not 
+larger than 200-400 bytes.
+
+LZMA Decoder uses dictionary buffer and internal state structure.
+Internal state structure consumes
+  state_size = (4 + (1.5 << (lc + lp))) KB
+by default (lc=3, lp=0), state_size = 16 KB.
+
+
+How To decompress data
+----------------------
+
+LZMA Decoder (ANSI-C version) now supports 2 interfaces:
+1) Single-call Decompressing
+2) Multi-call State Decompressing (zlib-like interface)
+
+You must use external allocator:
+Example:
+void *SzAlloc(void *p, size_t size) { p = p; return malloc(size); }
+void SzFree(void *p, void *address) { p = p; free(address); }
+ISzAlloc alloc = { SzAlloc, SzFree };
+
+You can use p = p; operator to disable compiler warnings.
+
+
+Single-call Decompressing
+-------------------------
+When to use: RAM->RAM decompressing
+Compile files: LzmaDec.h + LzmaDec.c + Types.h
+Compile defines: no defines
+Memory Requirements:
+  - Input buffer: compressed size
+  - Output buffer: uncompressed size
+  - LZMA Internal Structures: state_size (16 KB for default settings) 
+
+Interface:
+  int LzmaDecode(Byte *dest, SizeT *destLen, const Byte *src, SizeT *srcLen,
+      const Byte *propData, unsigned propSize, ELzmaFinishMode finishMode, 
+      ELzmaStatus *status, ISzAlloc *alloc);
+  In: 
+    dest     - output data
+    destLen  - output data size
+    src      - input data
+    srcLen   - input data size
+    propData - LZMA properties  (5 bytes)
+    propSize - size of propData buffer (5 bytes)
+    finishMode - It has meaning only if the decoding reaches output limit (*destLen).
+	 LZMA_FINISH_ANY - Decode just destLen bytes.
+	 LZMA_FINISH_END - Stream must be finished after (*destLen).
+                           You can use LZMA_FINISH_END, when you know that 
+                           current output buffer covers last bytes of stream. 
+    alloc    - Memory allocator.
+
+  Out: 
+    destLen  - processed output size 
+    srcLen   - processed input size 
+
+  Output:
+    SZ_OK
+      status:
+        LZMA_STATUS_FINISHED_WITH_MARK
+        LZMA_STATUS_NOT_FINISHED 
+        LZMA_STATUS_MAYBE_FINISHED_WITHOUT_MARK
+    SZ_ERROR_DATA - Data error
+    SZ_ERROR_MEM  - Memory allocation error
+    SZ_ERROR_UNSUPPORTED - Unsupported properties
+    SZ_ERROR_INPUT_EOF - It needs more bytes in input buffer (src).
+
+  If LZMA decoder sees end_marker before reaching output limit, it returns OK result,
+  and output value of destLen will be less than output buffer size limit.
+
+  You can use multiple checks to test data integrity after full decompression:
+    1) Check Result and "status" variable.
+    2) Check that output(destLen) = uncompressedSize, if you know real uncompressedSize.
+    3) Check that output(srcLen) = compressedSize, if you know real compressedSize. 
+       You must use correct finish mode in that case. */ 
+
+
+Multi-call State Decompressing (zlib-like interface)
+----------------------------------------------------
+
+When to use: file->file decompressing 
+Compile files: LzmaDec.h + LzmaDec.c + Types.h
+
+Memory Requirements:
+ - Buffer for input stream: any size (for example, 16 KB)
+ - Buffer for output stream: any size (for example, 16 KB)
+ - LZMA Internal Structures: state_size (16 KB for default settings) 
+ - LZMA dictionary (dictionary size is encoded in LZMA properties header)
+
+1) read LZMA properties (5 bytes) and uncompressed size (8 bytes, little-endian) to header:
+   unsigned char header[LZMA_PROPS_SIZE + 8];
+   ReadFile(inFile, header, sizeof(header)
+
+2) Allocate CLzmaDec structures (state + dictionary) using LZMA properties
+
+  CLzmaDec state;
+  LzmaDec_Constr(&state);
+  res = LzmaDec_Allocate(&state, header, LZMA_PROPS_SIZE, &g_Alloc);
+  if (res != SZ_OK)
+    return res;
+
+3) Init LzmaDec structure before any new LZMA stream. And call LzmaDec_DecodeToBuf in loop
+
+  LzmaDec_Init(&state);
+  for (;;)
+  {
+    ... 
+    int res = LzmaDec_DecodeToBuf(CLzmaDec *p, Byte *dest, SizeT *destLen, 
+    	const Byte *src, SizeT *srcLen, ELzmaFinishMode finishMode);
+    ...
+  }
+
+
+4) Free all allocated structures
+  LzmaDec_Free(&state, &g_Alloc);
+
+For full code example, look at C/LzmaUtil/LzmaUtil.c code.
+
+
+How To compress data
+--------------------
+
+Compile files: LzmaEnc.h + LzmaEnc.c + Types.h +
+LzFind.c + LzFind.h + LzFindMt.c + LzFindMt.h + LzHash.h
+
+Memory Requirements:
+  - (dictSize * 11.5 + 6 MB) + state_size
+
+Lzma Encoder can use two memory allocators:
+1) alloc - for small arrays.
+2) allocBig - for big arrays.
+
+For example, you can use Large RAM Pages (2 MB) in allocBig allocator for 
+better compression speed. Note that Windows has bad implementation for 
+Large RAM Pages. 
+It's OK to use same allocator for alloc and allocBig.
+
+
+Single-call Compression with callbacks
+--------------------------------------
+
+Check C/LzmaUtil/LzmaUtil.c as example, 
+
+When to use: file->file decompressing 
+
+1) you must implement callback structures for interfaces:
+ISeqInStream
+ISeqOutStream
+ICompressProgress
+ISzAlloc
+
+static void *SzAlloc(void *p, size_t size) { p = p; return MyAlloc(size); }
+static void SzFree(void *p, void *address) {  p = p; MyFree(address); }
+static ISzAlloc g_Alloc = { SzAlloc, SzFree };
+
+  CFileSeqInStream inStream;
+  CFileSeqOutStream outStream;
+
+  inStream.funcTable.Read = MyRead;
+  inStream.file = inFile;
+  outStream.funcTable.Write = MyWrite;
+  outStream.file = outFile;
+
+
+2) Create CLzmaEncHandle object;
+
+  CLzmaEncHandle enc;
+
+  enc = LzmaEnc_Create(&g_Alloc);
+  if (enc == 0)
+    return SZ_ERROR_MEM;
+
+
+3) initialize CLzmaEncProps properties;
+
+  LzmaEncProps_Init(&props);
+
+  Then you can change some properties in that structure.
+
+4) Send LZMA properties to LZMA Encoder
+
+  res = LzmaEnc_SetProps(enc, &props);
+
+5) Write encoded properties to header
+
+    Byte header[LZMA_PROPS_SIZE + 8];
+    size_t headerSize = LZMA_PROPS_SIZE;
+    UInt64 fileSize;
+    int i;
+
+    res = LzmaEnc_WriteProperties(enc, header, &headerSize);
+    fileSize = MyGetFileLength(inFile);
+    for (i = 0; i < 8; i++)
+      header[headerSize++] = (Byte)(fileSize >> (8 * i));
+    MyWriteFileAndCheck(outFile, header, headerSize)
+
+6) Call encoding function:
+      res = LzmaEnc_Encode(enc, &outStream.funcTable, &inStream.funcTable, 
+        NULL, &g_Alloc, &g_Alloc);
+
+7) Destroy LZMA Encoder Object
+  LzmaEnc_Destroy(enc, &g_Alloc, &g_Alloc);
+
+
+If callback function return some error code, LzmaEnc_Encode also returns that code.
+
+
+Single-call RAM->RAM Compression
+--------------------------------
+
+Single-call RAM->RAM Compression is similar to Compression with callbacks,
+but you provide pointers to buffers instead of pointers to stream callbacks:
+
+HRes LzmaEncode(Byte *dest, SizeT *destLen, const Byte *src, SizeT srcLen,
+    CLzmaEncProps *props, Byte *propsEncoded, SizeT *propsSize, int writeEndMark, 
+    ICompressProgress *progress, ISzAlloc *alloc, ISzAlloc *allocBig);
+
+Return code:
+  SZ_OK               - OK
+  SZ_ERROR_MEM        - Memory allocation error 
+  SZ_ERROR_PARAM      - Incorrect paramater
+  SZ_ERROR_OUTPUT_EOF - output buffer overflow
+  SZ_ERROR_THREAD     - errors in multithreading functions (only for Mt version)
+
+
+
+LZMA Defines
+------------
+
+_LZMA_SIZE_OPT - Enable some optimizations in LZMA Decoder to get smaller executable code.
+
+_LZMA_PROB32   - It can increase the speed on some 32-bit CPUs, but memory usage for 
+                 some structures will be doubled in that case.
+
+_LZMA_UINT32_IS_ULONG  - Define it if int is 16-bit on your compiler and long is 32-bit.
+
+_LZMA_NO_SYSTEM_SIZE_T  - Define it if you don't want to use size_t type.
+
+
+C++ LZMA Encoder/Decoder 
+~~~~~~~~~~~~~~~~~~~~~~~~
+C++ LZMA code use COM-like interfaces. So if you want to use it, 
+you can study basics of COM/OLE.
+C++ LZMA code is just wrapper over ANSI-C code.
+
+
+C++ Notes
+~~~~~~~~~~~~~~~~~~~~~~~~
+If you use some C++ code folders in 7-Zip (for example, C++ code for .7z handling),
+you must check that you correctly work with "new" operator.
+7-Zip can be compiled with MSVC 6.0 that doesn't throw "exception" from "new" operator.
+So 7-Zip uses "CPP\Common\NewHandler.cpp" that redefines "new" operator:
+operator new(size_t size)
+{
+  void *p = ::malloc(size);
+  if (p == 0)
+    throw CNewException();
+  return p;
+}
+If you use MSCV that throws exception for "new" operator, you can compile without 
+"NewHandler.cpp". So standard exception will be used. Actually some code of 
+7-Zip catches any exception in internal code and converts it to HRESULT code.
+So you don't need to catch CNewException, if you call COM interfaces of 7-Zip.
+
+---
+
+http://www.7-zip.org
+http://www.7-zip.org/sdk.html
+http://www.7-zip.org/support.html
-- 
1.6.0.4



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