[U-Boot] [PATCH v5] nds32: Add NDS32 architecture support (header files)
Ming-Dien Chang
mingdien.chang at gmail.com
Tue Dec 14 10:16:42 CET 2010
Hi, Macpual
On Thu, Nov 25, 2010 at 11:12 AM, <macpaul at andestech.com> wrote:
>
> > Is the series of patches (v1 to v5) increamental ?
> > Should I apply v1 first, and then v2, v3, till v5 ?
> > If so, what is base revision to which v1 patch is applied ?
> > Thanks for your help.
> > Morgan
>
> Let me explain for you, the patch version v1 to v5 just tagged for the
> revision for the same single "patch".
> So you just need to apply the latest patch you have. Please do not take
> care about the v1-v4 patches.
> The latest patch includes the latest update against to the main trunk
> (master) source code.
>
The patch V5 includes only some arch-depedent header files.
Should I apply any previous patches ?
If you have furthor questions, please reply on the mailing list.
> Hope we can work this out together.
>
> >> On Fri, Nov 19, 2010 at 1:51 PM, Macpaul Lin <
> macpaul at andestech.com> wrote:
>
>
> >> This patch add generic header files support for nds32
> architecture.
> >> Cache, ptregs, data type and other definitions are
> included.
>
> >> NDS32 is a new 32-bit RISC architecture invented by
> andestech.com.
>
> >> NDS32 also provide N9, N10, N12 different CPU core families
> for soft-core
> >> and hard-core SoC design.
>
> >> Note:
> >> Empty headers such as config.h, memory.h, processor.h are
> necessary for
> >> compiling some device drivers.
> >> Otherwise those drivers won't be build.
>
> Best regards,
> Macpaul Lin
>
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