[U-Boot] [PATCH] video: Fix console display when splashscreen is used
Wolfgang Denk
wd at denx.de
Thu Mar 11 23:43:13 CET 2010
Dear Anatolij,
In message <1263294391-15715-1-git-send-email-matthias.weisser at graf-syteco.de> Matthias Weisser wrote:
> If a splashscreen is used the console scrolling used the
> scroll size as needed when a logo was displayd. This
> patch sets the scroll size to the whole screen if
> a splashscreen is shown.
>
> Signed-off-by: Matthias Weisser <matthias.weisser at graf-syteco.de>
> ---
> drivers/video/cfb_console.c | 21 ++++++++++++---------
> 1 files changed, 12 insertions(+), 9 deletions(-)
>
> diff --git a/drivers/video/cfb_console.c b/drivers/video/cfb_console.c
> index 506337b..2391f31 100644
> --- a/drivers/video/cfb_console.c
> +++ b/drivers/video/cfb_console.c
> @@ -260,7 +260,7 @@ void console_cursor (int state);
> #define CURSOR_ON
> #define CURSOR_OFF
> #define CURSOR_SET video_set_hw_cursor(console_col * VIDEO_FONT_WIDTH, \
> - (console_row * VIDEO_FONT_HEIGHT) + VIDEO_LOGO_HEIGHT);
> + (console_row * VIDEO_FONT_HEIGHT) + video_logo_height);
> #endif /* CONFIG_VIDEO_HW_CURSOR */
>
> #ifdef CONFIG_VIDEO_LOGO
> @@ -298,7 +298,7 @@ void console_cursor (int state);
> #define VIDEO_BURST_LEN (VIDEO_COLS/8)
>
> #ifdef CONFIG_VIDEO_LOGO
> -#define CONSOLE_ROWS ((VIDEO_ROWS - VIDEO_LOGO_HEIGHT) / VIDEO_FONT_HEIGHT)
> +#define CONSOLE_ROWS ((VIDEO_ROWS - video_logo_height) / VIDEO_FONT_HEIGHT)
> #else
> #define CONSOLE_ROWS (VIDEO_ROWS / VIDEO_FONT_HEIGHT)
> #endif
> @@ -349,6 +349,8 @@ static GraphicDevice *pGD; /* Pointer to Graphic array */
> static void *video_fb_address; /* frame buffer address */
> static void *video_console_address; /* console buffer start address */
>
> +static int video_logo_height = VIDEO_LOGO_HEIGHT;
> +
> static int console_col = 0; /* cursor col */
> static int console_row = 0; /* cursor row */
>
> @@ -527,7 +529,7 @@ static inline void video_drawstring (int xx, int yy, unsigned char *s)
>
> static void video_putchar (int xx, int yy, unsigned char c)
> {
> - video_drawchars (xx, yy + VIDEO_LOGO_HEIGHT, &c, 1);
> + video_drawchars (xx, yy + video_logo_height, &c, 1);
> }
>
> /*****************************************************************************/
> @@ -620,11 +622,11 @@ static void console_scrollup (void)
> #ifdef VIDEO_HW_BITBLT
> video_hw_bitblt (VIDEO_PIXEL_SIZE, /* bytes per pixel */
> 0, /* source pos x */
> - VIDEO_LOGO_HEIGHT + VIDEO_FONT_HEIGHT, /* source pos y */
> + video_logo_height + VIDEO_FONT_HEIGHT, /* source pos y */
> 0, /* dest pos x */
> - VIDEO_LOGO_HEIGHT, /* dest pos y */
> + video_logo_height, /* dest pos y */
> VIDEO_VISIBLE_COLS, /* frame width */
> - VIDEO_VISIBLE_ROWS - VIDEO_LOGO_HEIGHT - VIDEO_FONT_HEIGHT /* frame height */
> + VIDEO_VISIBLE_ROWS - video_logo_height - VIDEO_FONT_HEIGHT /* frame height */
> );
> #else
> memcpyl (CONSOLE_ROW_FIRST, CONSOLE_ROW_SECOND,
> @@ -1101,7 +1103,7 @@ void logo_plot (void *screen, int width, int x, int y)
>
> int xcount, i;
> int skip = (width - VIDEO_LOGO_WIDTH) * VIDEO_PIXEL_SIZE;
> - int ycount = VIDEO_LOGO_HEIGHT;
> + int ycount = video_logo_height;
> unsigned char r, g, b, *logo_red, *logo_blue, *logo_green;
> unsigned char *source;
> unsigned char *dest = (unsigned char *)screen +
> @@ -1225,6 +1227,7 @@ static void *video_logo (void)
> #endif /* CONFIG_SPLASH_SCREEN_ALIGN */
>
> if (video_display_bitmap (addr, x, y) == 0) {
> + video_logo_height = 0;
> return ((void *) (video_fb_address));
> }
> }
> @@ -1249,7 +1252,7 @@ static void *video_logo (void)
>
> #ifdef CONFIG_CONSOLE_EXTRA_INFO
> {
> - int i, n = ((VIDEO_LOGO_HEIGHT - VIDEO_FONT_HEIGHT) / VIDEO_FONT_HEIGHT);
> + int i, n = ((video_logo_height - VIDEO_FONT_HEIGHT) / VIDEO_FONT_HEIGHT);
>
> for (i = 1; i < n; i++) {
> video_get_info_str (i, info);
> @@ -1278,7 +1281,7 @@ static void *video_logo (void)
> }
> #endif
>
> - return (video_fb_address + VIDEO_LOGO_HEIGHT * VIDEO_LINE_LEN);
> + return (video_fb_address + video_logo_height * VIDEO_LINE_LEN);
> }
> #endif
>
> --
What's the status of this patch? Is it on your queue?
Best regards,
Wolfgang Denk
--
DENX Software Engineering GmbH, MD: Wolfgang Denk & Detlev Zundel
HRB 165235 Munich, Office: Kirchenstr.5, D-82194 Groebenzell, Germany
Phone: (+49)-8142-66989-10 Fax: (+49)-8142-66989-80 Email: wd at denx.de
They're usually so busy thinking about what happens next that the
only time they ever find out what is happening now is when they come
to look back on it. - Terry Pratchett, _Wyrd Sisters_
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