[U-Boot] [PATCH]mx6qsabresd: Add splash screen support via HDMI

Kumar Singla Pardeep-B45784 B45784 at freescale.com
Thu Jul 11 16:28:25 CEST 2013


Hi Stefano,
Sure, I can try this on my side. I will let you know about this shortly.
Thank you very much for giving your input.

Thanks & Regards,
Pardeep Singla

-----Original Message-----
From: Stefano Babic [mailto:sbabic at denx.de] 
Sent: Wednesday, July 10, 2013 8:25 AM
To: Kumar Singla Pardeep-B45784
Cc: sbabic at denx.de; Estevam Fabio-R49496; u-boot at lists.denx.de
Subject: Re: [PATCH]mx6qsabresd: Add splash screen support via HDMI

Hi Pardeep,

On 09/07/2013 23:58, Pardeep Kumar Singla wrote:
> Signed-off-by: Pardeep Kumar Singla <b45784 at freescale.com>
> ---
>  board/freescale/mx6qsabresd/mx6qsabresd.c |   92 ++++++++++++++++++++++++++++-
>  include/configs/mx6qsabre_common.h        |    3 +-
>  include/configs/mx6qsabresd.h             |   13 ++++
>  3 files changed, 106 insertions(+), 2 deletions(-)
> 

Your patch shares a lot of code with mx6qsabrelite. Can we factorize the common code ?

> diff --git a/board/freescale/mx6qsabresd/mx6qsabresd.c 
> b/board/freescale/mx6qsabresd/mx6qsabresd.c
> index 2529826..301fd1b 100644
> --- a/board/freescale/mx6qsabresd/mx6qsabresd.c
> +++ b/board/freescale/mx6qsabresd/mx6qsabresd.c
> @@ -31,6 +31,11 @@
>  #include <fsl_esdhc.h>
>  #include <miiphy.h>
>  #include <netdev.h>
> +#include <asm/arch/crm_regs.h>
> +#include <asm/arch/crm_regs.h>
> +#include <ipu_pixfmt.h>
> +#include <linux/fb.h>
> +#include <asm/arch/mxc_hdmi.h>
>  
>  DECLARE_GLOBAL_DATA_PTR;
>  
> @@ -133,6 +138,80 @@ static void setup_iomux_uart(void)
>  	imx_iomux_v3_setup_multiple_pads(uart1_pads, 
> ARRAY_SIZE(uart1_pads));  }
>  
> +#if defined(CONFIG_VIDEO_IPUV3)
> +static void enable_hdmi(void)
> +{
> +	struct hdmi_regs *hdmi  = (struct hdmi_regs *)HDMI_ARB_BASE_ADDR;
> +	u8 reg;
> +	reg = readb(&hdmi->phy_conf0);
> +	reg |= HDMI_PHY_CONF0_PDZ_MASK;
> +	writeb(reg, &hdmi->phy_conf0);
> +	udelay(3000);
> +	reg |= HDMI_PHY_CONF0_ENTMDS_MASK;
> +	writeb(reg, &hdmi->phy_conf0);
> +	udelay(3000);
> +	reg |= HDMI_PHY_CONF0_GEN2_TXPWRON_MASK;
> +	writeb(reg, &hdmi->phy_conf0);
> +	writeb(HDMI_MC_PHYRSTZ_ASSERT, &hdmi->mc_phyrstz); }
> +

For example, enable:hdmi is really identical to the same function of the sabrelite.

> +static struct fb_videomode const hdmi = {
> +	.name           = "HDMI",
> +	.refresh        = 60,
> +	.xres           = 1024,
> +	.yres           = 768,
> +	.pixclock       = 15385,
> +	.left_margin    = 220,
> +	.right_margin   = 40,
> +	.upper_margin   = 21,
> +	.lower_margin   = 7,
> +	.hsync_len      = 60,
> +	.vsync_len      = 10,
> +	.sync           = FB_SYNC_EXT,
> +	.vmode          = FB_VMODE_NONINTERLACED
> +};
> +
> +int board_video_skip(void)
> +{
> +	int ret;
> +	ret = ipuv3_fb_init(&hdmi, 0, IPU_PIX_FMT_RGB24);
> +	if (ret)
> +		printf("HDMI cannot be configured: %d\n", ret);
> +	enable_hdmi();
> +	return ret;
> +}
> +
> +static void setup_display(void)
> +{
> +	struct mxc_ccm_reg *mxc_ccm = (struct mxc_ccm_reg *)CCM_BASE_ADDR;
> +	struct hdmi_regs *hdmi  = (struct hdmi_regs *)HDMI_ARB_BASE_ADDR;
> +	int reg;
> +
> +	/* Turn on IPU clock */
> +	reg = readl(&mxc_ccm->CCGR3);
> +	reg |= MXC_CCM_CCGR3_IPU1_IPU_DI0_OFFSET;
> +	writel(reg, &mxc_ccm->CCGR3);
> +	/* Turn on HDMI PHY clock */
> +	reg = readl(&mxc_ccm->CCGR2);
> +	reg |=  MXC_CCM_CCGR2_HDMI_TX_IAHBCLK_MASK|
> +		 MXC_CCM_CCGR2_HDMI_TX_ISFRCLK_MASK;
> +	writel(reg, &mxc_ccm->CCGR2);
> +	/* clear HDMI PHY reset */
> +	writeb(HDMI_MC_PHYRSTZ_DEASSERT, &hdmi->mc_phyrstz);
> +	reg = readl(&mxc_ccm->chsccdr);
> +	reg &= ~(MXC_CCM_CHSCCDR_IPU1_DI0_PRE_CLK_SEL_MASK|
> +		 MXC_CCM_CHSCCDR_IPU1_DI0_PODF_MASK|
> +		 MXC_CCM_CHSCCDR_IPU1_DI0_CLK_SEL_MASK);
> +	reg |= (CHSCCDR_CLK_SEL_LDB_DI0
> +		 << MXC_CCM_CHSCCDR_IPU1_DI0_CLK_SEL_OFFSET)|
> +		 (CHSCCDR_PODF_DIVIDE_BY_3
> +		 << MXC_CCM_CHSCCDR_IPU1_DI0_PODF_OFFSET)
> +		 | (CHSCCDR_IPU_PRE_CLK_540M_PFD
> +		 << MXC_CCM_CHSCCDR_IPU1_DI0_PRE_CLK_SEL_OFFSET);
> +	writel(reg, &mxc_ccm->chsccdr);
> +}
> +#endif /* CONFIG_VIDEO_IPUV3 */

setup_display has also some common parts with the same function for sabrelite. Any way to factorize code ?

Best regards,
Stefano Babic

--
=====================================================================
DENX Software Engineering GmbH,     MD: Wolfgang Denk & Detlev Zundel
HRB 165235 Munich, Office: Kirchenstr.5, D-82194 Groebenzell, Germany
Phone: +49-8142-66989-53 Fax: +49-8142-66989-80 Email: sbabic at denx.de =====================================================================




More information about the U-Boot mailing list