[U-Boot] [U-Boot, v2] env: don't generate callback list entries for SPL
Tom Rini
trini at ti.com
Tue Mar 12 18:47:33 CET 2013
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On 03/12/2013 01:19 PM, Albert ARIBAUD wrote:
> Hi Scott,
>
> On Tue, 12 Mar 2013 12:06:53 -0500, Scott Wood
> <scottwood at freescale.com> wrote:
>
>> On 03/12/2013 12:02:56 PM, Tom Rini wrote:
>>> On Tue, Mar 12, 2013 at 11:55:22AM -0500, Scott Wood wrote:
>>>> On 03/12/2013 10:30:40 AM, Tom Rini wrote:
>>>>> On Fri, Mar 08, 2013 at 06:35:04PM -0600, Scott Wood
>>>>> wrote:
>>>>>> Why would eliminating all individual callbacks cause
>>>>>> start/end
>>> to go
>>>>>> away? If that's the way the list mechanism works, the
>>>>>> mechanism needs fixing.
>>>>>
>>>>> Yes, that's how the mechanism works. Rather than having to
>>>>> declare that you expect to have a linker list of name $foo,
>>>>> we dynamically determine what linker lists we have and
>>>>> setup the linker section entry.
>>>>
>>>> So it would break just as hard if we happened to turn off
>>>> all of the things that register callbacks.
>>>>
>>>>> I'm not sure it's broken exactly, I think maybe we just
>>>>> need to say no env callback support in SPL since it's not
>>>>> really user editable.
>>>>
>>>> That's fine, but it's still a bad mechanism.
>>>
>>> Yes, the mechanism has a breaking condition on trying to
>>> reference an empty list (which is what SPL ends up with, in
>>> this case). Poking Albert and Marek in case they have any
>>> ideas, but this seems like a feature not a bug.
>>
>> How is it a feature? One of the main benefit of linker lists is
>> for things to just work when things are configured in/out
>> without needing ifdefs and such. Why should "everything
>> configured out" be a special case requiring an ifdef?
>>
>> If we want to save some code by ifdeffing the listwalking code
>> for SPL, that's a separate matter.
>
> Normally my reworked linker_list code should work fine with some
> code going through an empty list, precisely because list start and
> end symbols, like list entries, are generated by the compiler
> irrespective of one another and then whatever was generated is
> sorted by the linker. So an empty list ends up as two symbols at
> the same address (and indeed, env callbacks, in many boards,
> showed this pattern in the map file).
OK, where's the latest/greatest of this re-work? I'll see if it also
solves the problem I have.
- --
Tom
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