[U-Boot] [PATCH v3 4/4] common/lcd_console: introduce display/framebuffer rotation
Nikita Kiryanov
nikita at compulab.co.il
Wed Mar 25 17:24:26 CET 2015
Hi Hannes,
This is almost an Acked-By from me, just a few final comments:
On 03/19/2015 10:37 AM, Hannes Petermaier wrote:
> From: Hannes Petermaier <hannes.petermaier at br-automation.com>
>
> Sometimes, for example if the display is mounted in portrait mode or even if it
> mounted landscape but rotated by 180 degrees, we need to rotate our content of
> the display respectively the framebuffer, so that user can read the messages
> who are printed out.
>
> For this we introduce the feature called "CONFIG_LCD_ROTATION", this may be
> defined in the board-configuration if needed. After this the lcd_console will
> be initialized with a given rotation from "vl_rot" out of "vidinfo_t" which is
> provided by the board specific code.
>
> If CONFIG_LCD_ROTATION is not defined, the console will be initialized with
> 0 degrees rotation.
>
> Signed-off-by: Hannes Petermaier <hannes.petermaier at br-automation.com>
> Signed-off-by: Hannes Petermaier <oe5hpm at oevsv.at>
> ---
>
> Changes in v3:
> - rename lcd_address to fbbase for better readability.
> - remove empty line lcd_console.c
> - use printf instead puts to inform about invalid-fb rotation.
> - avoid code-duplication (move define of fbptr_t into lcd.h)
>
> Changes in v2:
> - cleanup README text for feature
> - don't make code cleanups (lcd_console.c) within this patch
> - remove (unnary) comment in lcd_console.h
> - update year to 2015 within copyright in lcd_console.c
> - move rotation related code into separate file lcd_console_rotation.c
> - rework rotation code
> - change meaning of vl_rot to match fbcon=rotate:<n> from the linux-kernel
>
> README | 22 +++++
> common/Makefile | 1 +
> common/lcd.c | 15 ++-
> common/lcd_console.c | 161 +++++++++++++++++--------------
> common/lcd_console_rotation.c | 208 +++++++++++++++++++++++++++++++++++++++++
> include/lcd.h | 9 ++
> include/lcd_console.h | 18 +++-
> 7 files changed, 349 insertions(+), 85 deletions(-)
> create mode 100644 common/lcd_console_rotation.c
>
> diff --git a/README b/README
> index b0124d6..c649de1 100644
> --- a/README
> +++ b/README
> @@ -1947,6 +1947,28 @@ CBFS (Coreboot Filesystem) support
> the console jump but can help speed up operation when scrolling
> is slow.
>
> + CONFIG_LCD_ROTATION
> +
> + Sometimes, for example if the display is mounted in portrait
> + mode or even if it mounted landscape but rotated by 180degree,
s/if it/if it's/
> + we need to rotate our content of the display respectively the
s/respectively the/relative to the/
> + framebuffer, so that user can read the messages who are printed
s/who are printed/which are printed/
> + out.
> + For this we introduce the feature called "CONFIG_LCD_ROTATION",
> + this may be defined in the board-configuration if needed. After
> + this the lcd_console will be initialized with a given rotation
"this may be defined in the board-configuration if needed"
This is true for all config options in general, no need to mention this.
Also, "For this we introduce" is good for a commit message, but doesn't look good
once committed.
How about just "Once CONFIG_LCD_ROTATION is defined, the lcd_console will be..."
> + from "vl_rot" out of "vidinfo_t" which is provided by the board
> + specific code.
> + The value for vl_rot is coded as following (matching to
> + fbcon=rotate:<n> linux-kernel commandline):
> + 0 = no rotation respectively 0 degree
> + 1 = 90 degree rotation
> + 2 = 180 degree rotation
> + 3 = 270 degree rotation
> +
> + If CONFIG_LCD_ROTATION is not defined, the console will be
> + initialized with 0degree rotation.
> +
> CONFIG_LCD_BMP_RLE8
>
> Support drawing of RLE8-compressed bitmaps on the LCD.
[...]
> +static void console_calc_rowcol(struct console_t *pcons)
> +{
> + pcons->cols = pcons->lcdsizex / VIDEO_FONT_WIDTH;
> +#if defined(CONFIG_LCD_LOGO) && !defined(CONFIG_LCD_INFO_BELOW_LOGO)
> + pcons->rows = (pcons->lcdsizey - BMP_LOGO_HEIGHT);
> + pcons->rows /= VIDEO_FONT_HEIGHT;
> +#else
> + pcons->rows = pcons->lcdsizey / VIDEO_FONT_HEIGHT;
> +#endif
> +}
[...]
> @@ -235,4 +253,3 @@ U_BOOT_CMD(
> "print string on lcd-framebuffer",
> " <string>"
> );
> -
Looks like part of the cleanup from the previous series slipped through...
> diff --git a/common/lcd_console_rotation.c b/common/lcd_console_rotation.c
> new file mode 100644
> index 0000000..dd9dadf
> --- /dev/null
> +++ b/common/lcd_console_rotation.c
[...]
> +static void console_calc_rowcol_rot(struct console_t *pcons)
> +{
> + u32 cols, rows;
> +
> + if (pcons->lcdrot == 1 || pcons->lcdrot == 3) {
> + cols = pcons->lcdsizey;
> + rows = pcons->lcdsizex;
> + } else {
> + cols = pcons->lcdsizex;
> + rows = pcons->lcdsizey;
> + }
> +
> + pcons->cols = cols / VIDEO_FONT_WIDTH;
> +#if defined(CONFIG_LCD_LOGO) && !defined(CONFIG_LCD_INFO_BELOW_LOGO)
> + pcons->rows = (rows - BMP_LOGO_HEIGHT);
> + pcons->rows /= VIDEO_FONT_HEIGHT;
> +#else
> + pcons->rows = rows / VIDEO_FONT_HEIGHT;
> +#endif
This duplication with console_calc_rowcol() exists because the lcdsizey and
lcdsizex data is expected by the functions to be already in pcons. If you
change console_calc_rowcol() to accept both variables as additional
arguments, then console_calc_rowcol() could be reused in
console_calc_rowcol_rot() and we'll get rid of the code duplication.
--
Regards,
Nikita Kiryanov
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