[U-Boot] [PATCH] Fix board init code to use a valid C runtime environment

Albert ARIBAUD albert.u.boot at aribaud.net
Wed Nov 11 00:04:53 CET 2015


Hello Simon,

On Tue, 10 Nov 2015 13:04:50 -0700, Simon Glass <sjg at chromium.org>
wrote:

> I'm hoping we don't have to bring back this assembler.

What we need in ASM is just the part that actually alters the stack
(i.e., changes the SP of the architecture) so that no C function has to
do it.

> Do we really need to put everything in separate functions?

We need the (non-C) allocation code to be told the size to allocate
and to pass the base address of the allocated space, so that makes two
calls per allocated space, and there's GD  and malloc, so four calls.

Now, I created one function per call, but there are ways to use less
than four functions.

I could have specified the allocations sizes directly in crt0.S, but I
agree that all we can do in C should be done in C, so I kept the size
calculations in C functions.

We could also reduce the score to one function for GD and one for
malloc as follows: instead of calling one ulong(*)(void) to get the
size and one void(*)(void*) to initialize the allocated space, we could
call one ulong(*)(void*) twice, first with the void* equal to NULL (and
the function then returns the size it needs allocated) and second with
the void* equal to the base address of the allocated space (and the
function can then initialize it).

We could even reduce this to one single ulong(int chunk_id, void*)
where chunk_id would be either CHUNK_GD or CHUNK_MALLOC), and the
function would return the right size or do the right initializations
for the chunk considered. Plus, if a new type of chunk should be
allocated in addition to GD and the malloc arena, this could be handled
by adding a new chunk_id and adding cases in the alloc function for
size computation and chunk initialization.

> Perhaps you could add a bit more detail in the commit message as to
> what problem this solves?

Will do in v3.

> Regards,
> Simon

Amicalement,
-- 
Albert.


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