[U-Boot] [PATCH] malloc: work around some memalign fragmentation issues

Stephen Warren swarren at wwwdotorg.org
Tue Jan 26 17:27:02 CET 2016


On 01/26/2016 01:54 AM, Lukasz Majewski wrote:
> Hi Stephen,
>
>> From: Stephen Warren <swarren at nvidia.com>
>>
>> Use of memalign can trigger fragmentation issues such as:
>>
>> // Internally, this needs to find a free block quite bit larger than
>> s. // Once the free region is found, any unaligned "padding"
>> immediately // before and after the block is marked free, so that the
>> allocation // takes only s bytes (plus malloc header overhead).
>> p = memalign(a, s);
>> // If there's little fragmentation so far, this allocation is likely
>> // located immediately after p.
>> p2 = malloc(x);
>> free(p);
>> // In theory, this should return the same value for p. However, the
>> hole // left by the free() call is only s in size (plus malloc header
>> overhead) // whereas memalign searches for a larger block in order to
>> guarantee it // can adjust the returned pointer to the alignment
>> requirements. Hence, // the pointer returned, if any, won't be p. If
>> there's little or no space // left after p2, this allocation will
>> fail. p = memalign(a, s);
>>
>> In practice, this issue occurs when running the "dfu" command
>> repeatedly on NVIDIA Tegra boards, since DFU allocates a large 32M
>> data buffer, and then initializes the USB controller. If this is the
>> first time USB has been used in the U-Boot session, this causes a
>> probe of the USB driver, which causes various allocations, including
>> a strdup() of a GPIO name when requesting the VBUS GPIO. When DFU is
>> torn down, the USB driver is left probed, and hence its memory is
>> left allocated. If "dfu" is executed again, allocation of the 32M
>> data buffer fails as described above.
>>
>> In practice, there is a memory hole exactly large enough to hold the
>> 32M data buffer than DFU needs. However, memalign() can't know that
>> in a general way. Given that, it's particularly annoying that the
>> allocation fails!
>>
>> The issue is that memalign() tries to allocate something larger to
>> guarantee the ability to align the returned pointer. This patch
>> modifies memalign() so that if the "general case" over-sized
>> allocation fails, another allocation is attempted, of the exact size
>> the user desired. If that allocation just happens to be aligned in
>> the way the user wants, (and in the case described above, it will be,
>> since the free memory region is located where a previous identical
>> allocation was located), the pointer can be returned.
>>
>> This patch is somewhat related to 806bd245b1ab "dfu: don't keep
>> freeing/reallocating". That patch worked around the issue by removing
>> repeated free/memalign within a single execution of "dfu". However,
>> the same technique can't be applied across multiple invocations, since
>> there's no reason to keep the DFU buffer allocated while DFU isn't
>> running. This patch addresses the root-cause a bit more directly.
>>
>> This problem highlights some of the disadvantages of dynamic
>> allocation and deferred probing of devices.
>>
>> This patch isn't checkpatch-clean, since it conforms to the existing
>> coding style in dlmalloc.c, which is different to the rest of U-Boot.
>>
>> Signed-off-by: Stephen Warren <swarren at nvidia.com>
>> ---
>>   common/dlmalloc.c | 22 ++++++++++++++++++++++
>>   1 file changed, 22 insertions(+)
>>
>> diff --git a/common/dlmalloc.c b/common/dlmalloc.c
>> index b5bb05191c24..2b964d16b11e 100644
>> --- a/common/dlmalloc.c
>> +++ b/common/dlmalloc.c
>> @@ -2829,6 +2829,28 @@ Void_t* mEMALIGn(alignment, bytes) size_t
>> alignment; size_t bytes; nb = request2size(bytes);
>>     m  = (char*)(mALLOc(nb + alignment + MINSIZE));
>>
>> +  /*
>> +  * The attempt to over-allocate (with a size large enough to
>> guarantee the
>> +  * ability to find an aligned region within allocated memory)
>> failed.
>> +  *
>> +  * Try again, this time only allocating exactly the size the user
>> wants. If
>> +  * the allocation now succeeds and just happens to be aligned, we
>> can still
>> +  * fulfill the user's request.
>> +  */
>> +  if (m == NULL) {
>> +    /*
>> +     * Use bytes not nb, since mALLOc internally calls request2size
>> too, and
>> +     * each call increases the size to allocate, to account for the
>> header.
>> +     */
>> +    m  = (char*)(mALLOc(bytes));
>> +    /* Aligned -> return it */
>> +    if ((((unsigned long)(m)) % alignment) == 0)
>> +      return m;
>> +    /* Otherwise, fail */
>> +    fREe(m);
>> +    return NULL;
>> +  }
>> +
>>     if (m == NULL) return NULL; /* propagate failure */
>>
>>     p = mem2chunk(m);
>
> U-boot's ./common/dlmalloc.c file is from year 2000 (version 2.6.6).
> I'm just wondering if there exists newer version of this code (and can
> be easily ported to u-boot).

There certainly are newer versions:

http://gee.cs.oswego.edu/dl/html/malloc.html

The changelog in the source doesn't appear to address issues such as 
this one. Equally, a very brief inspection of the latest implementation 
of memalign() seems like it would suffer from the same issue. I don't 
know if there are any other internal changes (e.g. perhaps bucketing 
free areas by size/alignment or similar) that might avoid the issue.


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