[PATCH 10/23] video: Move BMP pixel-writing into a function
Simon Glass
sjg at chromium.org
Fri Nov 19 21:23:54 CET 2021
At present the code that writes to a pixel is quite convoluted. It uses a
colour map which is in the uclass and the same code is repeated in
different places within video_bmp_display().
As a first step, create a function which can write a pixel from the
bitmap, no matter what the display depth. Use any provided palette
directly, rather than using the uclass version.
Signed-off-by: Simon Glass <sjg at chromium.org>
---
drivers/video/video_bmp.c | 75 +++++++++++++++++++++++++++------------
1 file changed, 52 insertions(+), 23 deletions(-)
diff --git a/drivers/video/video_bmp.c b/drivers/video/video_bmp.c
index 7b3e15b7094..8d152c894cb 100644
--- a/drivers/video/video_bmp.c
+++ b/drivers/video/video_bmp.c
@@ -13,12 +13,60 @@
#include <watchdog.h>
#include <asm/unaligned.h>
-#ifdef CONFIG_VIDEO_BMP_RLE8
#define BMP_RLE8_ESCAPE 0
#define BMP_RLE8_EOL 0
#define BMP_RLE8_EOBMP 1
#define BMP_RLE8_DELTA 2
+/**
+ * get_bmp_col_16bpp() - Convert a colour-table entry into a 16bpp pixel value
+ *
+ * @return value to write to the 16bpp frame buffer for this palette entry
+ */
+static uint get_bmp_col_16bpp(struct bmp_color_table_entry cte)
+{
+ return ((cte.red << 8) & 0xf800) |
+ ((cte.green << 3) & 0x07e0) |
+ ((cte.blue >> 3) & 0x001f);
+}
+
+/**
+ * write_pix8() - Write a pixel from a BMP image into the framebuffer
+ *
+ * This handles frame buffers with 8, 16, 24 or 32 bits per pixel
+ *
+ * @fb: Place in frame buffer to update
+ * @bpix: Frame buffer bits-per-pixel, which controls how many bytes are written
+ * @palette: BMP palette table
+ * @bmap: Pointer to BMP bitmap position to write. This contains a single byte
+ * which is either written directly (bpix == 8) or used to look up the
+ * palette to get a colour to write
+ */
+static void write_pix8(u8 *fb, uint bpix, struct bmp_color_table_entry *palette,
+ u8 *bmap)
+{
+ if (bpix == 8) {
+ *fb++ = *bmap;
+ } else if (bpix == 16) {
+ *(u16 *)fb = get_bmp_col_16bpp(palette[*bmap]);
+ } else {
+ /* Only support big endian */
+ struct bmp_color_table_entry *cte = &palette[*bmap];
+
+ if (bpix == 24) {
+ *fb++ = cte->red;
+ *fb++ = cte->green;
+ *fb++ = cte->blue;
+ } else {
+ *fb++ = cte->blue;
+ *fb++ = cte->green;
+ *fb++ = cte->red;
+ *fb++ = 0;
+ }
+ }
+}
+
+#ifdef CONFIG_VIDEO_BMP_RLE8
static void draw_unencoded_bitmap(ushort **fbp, uchar *bmap, ushort *cmap,
int cnt)
{
@@ -258,7 +306,6 @@ int video_bmp_display(struct udevice *dev, ulong bmp_image, int x, int y,
switch (bmp_bpix) {
case 1:
case 8: {
- struct bmp_color_table_entry *cte;
cmap_base = priv->cmap;
#ifdef CONFIG_VIDEO_BMP_RLE8
u32 compression = get_unaligned_le32(&bmp->header.compression);
@@ -281,27 +328,9 @@ int video_bmp_display(struct udevice *dev, ulong bmp_image, int x, int y,
for (i = 0; i < height; ++i) {
WATCHDOG_RESET();
for (j = 0; j < width; j++) {
- if (bpix == 8) {
- *fb++ = *bmap++;
- } else if (bpix == 16) {
- *(uint16_t *)fb = cmap_base[*bmap];
- bmap++;
- fb += sizeof(uint16_t) / sizeof(*fb);
- } else {
- /* Only support big endian */
- cte = &palette[*bmap];
- bmap++;
- if (bpix == 24) {
- *(fb++) = cte->red;
- *(fb++) = cte->green;
- *(fb++) = cte->blue;
- } else {
- *(fb++) = cte->blue;
- *(fb++) = cte->green;
- *(fb++) = cte->red;
- *(fb++) = 0;
- }
- }
+ write_pix8(fb, bpix, palette, bmap);
+ bmap++;
+ fb += bpix / 8;
}
bmap += (padded_width - width);
fb -= byte_width + priv->line_length;
--
2.34.0.rc2.393.gf8c9666880-goog
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