[PATCH] common: bouncebuf: Use dma-mapping for cache ops

Andrew Davis afd at ti.com
Fri Jan 6 19:02:50 CET 2023


This matches how this would be done in Linux and these functions
do the alignment for us which makes the code look cleaner.

Signed-off-by: Andrew Davis <afd at ti.com>
---
 common/bouncebuf.c | 13 +++++++------
 1 file changed, 7 insertions(+), 6 deletions(-)

diff --git a/common/bouncebuf.c b/common/bouncebuf.c
index 6d98920de66..93a35668cc2 100644
--- a/common/bouncebuf.c
+++ b/common/bouncebuf.c
@@ -12,6 +12,7 @@
 #include <errno.h>
 #include <bouncebuf.h>
 #include <asm/cache.h>
+#include <linux/dma-mapping.h>
 
 static int addr_aligned(struct bounce_buffer *state)
 {
@@ -59,9 +60,9 @@ int bounce_buffer_start_extalign(struct bounce_buffer *state, void *data,
 	 * Flush data to RAM so DMA reads can pick it up,
 	 * and any CPU writebacks don't race with DMA writes
 	 */
-	flush_dcache_range((unsigned long)state->bounce_buffer,
-				(unsigned long)(state->bounce_buffer) +
-					state->len_aligned);
+	dma_map_single(state->bounce_buffer,
+		       state->len_aligned,
+		       DMA_BIDIRECTIONAL);
 
 	return 0;
 }
@@ -78,9 +79,9 @@ int bounce_buffer_stop(struct bounce_buffer *state)
 {
 	if (state->flags & GEN_BB_WRITE) {
 		/* Invalidate cache so that CPU can see any newly DMA'd data */
-		invalidate_dcache_range((unsigned long)state->bounce_buffer,
-					(unsigned long)(state->bounce_buffer) +
-						state->len_aligned);
+		dma_unmap_single((dma_addr_t)state->bounce_buffer,
+				 state->len_aligned,
+				 DMA_BIDIRECTIONAL);
 	}
 
 	if (state->bounce_buffer == state->user_buffer)
-- 
2.38.1



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