[PATCH v3 03/25] bootmenu: Add a few comments
Heinrich Schuchardt
xypron.glpk at gmx.de
Sat Jan 7 23:34:57 CET 2023
On 1/7/23 01:13, Simon Glass wrote:
> Hi Heinrich,
>
> On Fri, 6 Jan 2023 at 09:53, Heinrich Schuchardt <xypron.glpk at gmx.de> wrote:
>>
>> On 1/6/23 15:52, Simon Glass wrote:
>>> The behaviour of these two functions is completely undocumented. Add some
>>> notes so the poor, suffering dev can figure out what is going on.
>>>
>>> Signed-off-by: Simon Glass <sjg at chromium.org>
>>> ---
>>>
>>> (no changes since v1)
>>>
>>> include/menu.h | 42 ++++++++++++++++++++++++++++++++++++++++++
>>> 1 file changed, 42 insertions(+)
>>>
>>> diff --git a/include/menu.h b/include/menu.h
>>> index 702aacb170c..0b4d9734149 100644
>>> --- a/include/menu.h
>>> +++ b/include/menu.h
>>> @@ -42,6 +42,7 @@ struct bootmenu_data {
>>> struct bootmenu_entry *first; /* first menu entry */
>>> };
>>>
>>> +/** enum bootmenu_key - keys that can be returned by the bootmenu */
>>> enum bootmenu_key {
>>> KEY_NONE = 0,
>>> KEY_UP,
>>> @@ -53,8 +54,49 @@ enum bootmenu_key {
>>> KEY_SPACE,
>>> };
>>>
>>> +/**
>>> + * bootmenu_autoboot_loop() - handle autobooting if no key is pressed
>>> + *
>>> + * This shows a prompt to allow the user to press a key to interrupt auto boot
>>> + * of the first menu option.
>>> + *
>>> + * It then waits for the required time (menu->delay in seconds) for a key to be
>>> + * pressed. If nothing is pressed in that time, @key returns KEY_SELECT
>>> + * indicating that the current option should be chosen.
>>> + *
>>> + * @menu: Menu being processed
>>> + * @key: Returns the code for the key the user pressed:
>>> + * enter: KEY_SELECT
>>> + * Ctrl-C: KEY_QUIT
>>> + * anything else: KEY_NONE
>>> + * @esc: Set to 1 if the escape key is pressed, otherwise not updated
>>> + */
>>> void bootmenu_autoboot_loop(struct bootmenu_data *menu,
>>> enum bootmenu_key *key, int *esc);
>>> +
>>> +/**
>>> + * bootmenu_loop() - handle waiting for a keypress when autoboot is disabled
>>> + *
>>> + * This is used when the menu delay is negative, indicating that the delay has
>>> + * elapsed, or there was no delay to begin with.
>>> + *
>>> + * It reads a character and processes it, returning a menu-key code if a
>>> + * character is recognised
>>> + *
>>> + * @menu: Menu being processed
>>> + * @key: Returns the code for the key the user pressed:
>>> + * enter: KEY_SELECT
>>> + * Ctrl-C: KEY_QUIT
>>> + * Up arrow: KEY_UP
>>> + * Down arrow: KEY_DOWN
>>> + * Escape (by itself): KEY_QUIT
>>> + * Plus: KEY_PLUS
>>> + * Minus: KEY_MINUS
>>> + * Space: KEY_SPACE
>>> + * @esc: On input, a non-zero value indicates that an escape sequence has
>>> + * resulted in that many characters so far. On exit this is updated to the
>>> + * new number of characters
>>> + */
>>> void bootmenu_loop(struct bootmenu_data *menu,
>>> enum bootmenu_key *key, int *esc);
>>
>> This should not be an exported function. The program part that wants to
>> display a menu should not have to deal with navigation keys.
>
> This is a patch to add comments to code which is not otherwise
> addressed in this series. We need comments so that we know what things
> do. We can always adjust the logic later.
>
> My intent with this series is to add a new menu which is more flexible.
We should take care that the new menu is not using this design.
>
> Regards,
> Simon
This series should be of interest for you too:
https://patchwork.ozlabs.org/project/uboot/list/?series=335054
eficonfig: add vertical scroll support and refactoring
Best regards
Heinrich
More information about the U-Boot
mailing list