[PATCH 35/40] expo: Implement the keypress logic for popup menus
Simon Glass
sjg at chromium.org
Thu Jun 1 18:22:59 CEST 2023
In 'popup' mode, the expo allows moving around the objects in a scene.
When 'enter' is pressed on a menu, it opens and the user can move around
the items in the menu.
Implement this using keypress handles and actions.
Signed-off-by: Simon Glass <sjg at chromium.org>
---
boot/scene.c | 80 ++++++++++++++++++++++++++++++++++++++++++++
boot/scene_menu.c | 10 ++++--
doc/develop/expo.rst | 3 +-
include/expo.h | 7 ++++
4 files changed, 96 insertions(+), 4 deletions(-)
diff --git a/boot/scene.c b/boot/scene.c
index bc213bc08b87..ea94b90584ee 100644
--- a/boot/scene.c
+++ b/boot/scene.c
@@ -13,6 +13,7 @@
#include <expo.h>
#include <malloc.h>
#include <mapmem.h>
+#include <menu.h>
#include <video.h>
#include <video_console.h>
#include <linux/input.h>
@@ -469,11 +470,90 @@ int scene_render(struct scene *scn)
return 0;
}
+/**
+ * send_key_obj() - Handle a keypress for moving between objects
+ *
+ * @scn: Scene to receive the key
+ * @key: Key to send (KEYCODE_UP)
+ * @event: Returns resulting event from this keypress
+ * Returns: 0 if OK, -ve on error
+ */
+static void send_key_obj(struct scene *scn, struct scene_obj *obj, int key,
+ struct expo_action *event)
+{
+ switch (key) {
+ case BKEY_UP:
+ while (obj != list_first_entry(&scn->obj_head, struct scene_obj,
+ sibling)) {
+ obj = list_entry(obj->sibling.prev,
+ struct scene_obj, sibling);
+ if (obj->type == SCENEOBJT_MENU) {
+ event->type = EXPOACT_POINT_OBJ;
+ event->select.id = obj->id;
+ log_debug("up to obj %d\n", event->select.id);
+ break;
+ }
+ }
+ break;
+ case BKEY_DOWN:
+ while (!list_is_last(&obj->sibling, &scn->obj_head)) {
+ obj = list_entry(obj->sibling.next, struct scene_obj,
+ sibling);
+ if (obj->type == SCENEOBJT_MENU) {
+ event->type = EXPOACT_POINT_OBJ;
+ event->select.id = obj->id;
+ log_debug("down to obj %d\n", event->select.id);
+ break;
+ }
+ }
+ break;
+ case BKEY_SELECT:
+ if (obj->type == SCENEOBJT_MENU) {
+ event->type = EXPOACT_OPEN;
+ event->select.id = obj->id;
+ log_debug("open obj %d\n", event->select.id);
+ }
+ break;
+ case BKEY_QUIT:
+ event->type = EXPOACT_QUIT;
+ log_debug("obj quit\n");
+ break;
+ }
+}
+
int scene_send_key(struct scene *scn, int key, struct expo_action *event)
{
+ struct scene_obj_menu *menu;
struct scene_obj *obj;
int ret;
+ event->type = EXPOACT_NONE;
+
+ /*
+ * In 'popup' mode, arrow keys move betwen objects, unless a menu is
+ * opened
+ */
+ if (scn->expo->popup) {
+ obj = NULL;
+ if (scn->highlight_id) {
+ obj = scene_obj_find(scn, scn->highlight_id,
+ SCENEOBJT_NONE);
+ }
+ if (!obj)
+ return 0;
+
+ if (!(obj->flags & SCENEOF_OPEN)) {
+ send_key_obj(scn, obj, key, event);
+ return 0;
+ }
+
+ menu = (struct scene_obj_menu *)obj,
+ ret = scene_menu_send_key(scn, menu, key, event);
+ if (ret)
+ return log_msg_ret("key", ret);
+ return 0;
+ }
+
list_for_each_entry(obj, &scn->obj_head, sibling) {
if (obj->type == SCENEOBJT_MENU) {
struct scene_obj_menu *menu;
diff --git a/boot/scene_menu.c b/boot/scene_menu.c
index 6aab27611d71..dfe5692d6ce7 100644
--- a/boot/scene_menu.c
+++ b/boot/scene_menu.c
@@ -323,6 +323,7 @@ static struct scene_menitem *scene_menu_find_key(struct scene *scn,
int scene_menu_send_key(struct scene *scn, struct scene_obj_menu *menu, int key,
struct expo_action *event)
{
+ const bool open = menu->obj.flags & SCENEOF_OPEN;
struct scene_menitem *item, *cur, *key_item;
cur = NULL;
@@ -367,8 +368,13 @@ int scene_menu_send_key(struct scene *scn, struct scene_obj_menu *menu, int key,
log_debug("select item %d\n", event->select.id);
break;
case BKEY_QUIT:
- event->type = EXPOACT_QUIT;
- log_debug("quit\n");
+ if (scn->expo->popup && open) {
+ event->type = EXPOACT_CLOSE;
+ event->select.id = menu->obj.id;
+ } else {
+ event->type = EXPOACT_QUIT;
+ log_debug("menu quit\n");
+ }
break;
case '0'...'9':
key_item = scene_menu_find_key(scn, menu, key);
diff --git a/doc/develop/expo.rst b/doc/develop/expo.rst
index 2f4882899b6d..80e435c5e65e 100644
--- a/doc/develop/expo.rst
+++ b/doc/develop/expo.rst
@@ -178,8 +178,7 @@ Some ideas for future work:
- Image formats other than BMP
- Use of ANSI sequences to control a serial terminal
- Colour selection
-- Better support for handling lots of settings, e.g. with multiple menus and
- radio/option widgets
+- Better support for handling lots of settings, e.g. with radio/option widgets
- Mouse support
- Integrate Nuklear, NxWidgets or some other library for a richer UI
- Optimise rendering by only updating the display with changes since last render
diff --git a/include/expo.h b/include/expo.h
index 0699cdb4c19c..f7febe1c9ae7 100644
--- a/include/expo.h
+++ b/include/expo.h
@@ -16,14 +16,21 @@ struct udevice;
* enum expoact_type - types of actions reported by the expo
*
* @EXPOACT_NONE: no action
+ * @EXPOACT_POINT_OBJ: object was highlighted (@id indicates which)
* @EXPOACT_POINT_ITEM: menu item was highlighted (@id indicates which)
* @EXPOACT_SELECT: menu item was selected (@id indicates which)
+ * @EXPOACT_OPEN: menu was opened, so an item can be selected (@id indicates
+ * which menu object)
+ * @EXPOACT_CLOSE: menu was closed (@id indicates which menu object)
* @EXPOACT_QUIT: request to exit the menu
*/
enum expoact_type {
EXPOACT_NONE,
+ EXPOACT_POINT_OBJ,
EXPOACT_POINT_ITEM,
EXPOACT_SELECT,
+ EXPOACT_OPEN,
+ EXPOACT_CLOSE,
EXPOACT_QUIT,
};
--
2.41.0.rc0.172.g3f132b7071-goog
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