[PATCH v3 04/20] expo: Set the initial next_id to 1

Simon Glass sjg at chromium.org
Tue Oct 15 00:31:56 CEST 2024


If expo_set_dynamic_start() is never called, the first scene created
will have an ID of 0, which is invalid. Correct this by setting a
default value.

Add a test to check this.

Signed-off-by: Simon Glass <sjg at chromium.org>
---

(no changes since v1)

 boot/expo.c      |  1 +
 test/boot/expo.c | 23 +++++++++++++++++++++--
 2 files changed, 22 insertions(+), 2 deletions(-)

diff --git a/boot/expo.c b/boot/expo.c
index c7ce19e834b..700786ec0cc 100644
--- a/boot/expo.c
+++ b/boot/expo.c
@@ -29,6 +29,7 @@ int expo_new(const char *name, void *priv, struct expo **expp)
 	exp->priv = priv;
 	INIT_LIST_HEAD(&exp->scene_head);
 	INIT_LIST_HEAD(&exp->str_head);
+	exp->next_id = 1;
 
 	*expp = exp;
 
diff --git a/test/boot/expo.c b/test/boot/expo.c
index 9b4aa803eb1..f6a6b4fd2cb 100644
--- a/test/boot/expo.c
+++ b/test/boot/expo.c
@@ -91,7 +91,7 @@ static int expo_base(struct unit_test_state *uts)
 	*name = '\0';
 	ut_assertnonnull(exp);
 	ut_asserteq(0, exp->scene_id);
-	ut_asserteq(0, exp->next_id);
+	ut_asserteq(1, exp->next_id);
 
 	/* Make sure the name was allocated */
 	ut_assertnonnull(exp->name);
@@ -130,7 +130,7 @@ static int expo_scene(struct unit_test_state *uts)
 	ut_assertok(expo_new(EXPO_NAME, NULL, &exp));
 
 	scn = NULL;
-	ut_asserteq(0, exp->next_id);
+	ut_asserteq(1, exp->next_id);
 	strcpy(name, SCENE_NAME1);
 	id = scene_new(exp, name, SCENE1, &scn);
 	*name = '\0';
@@ -167,6 +167,25 @@ static int expo_scene(struct unit_test_state *uts)
 }
 BOOTSTD_TEST(expo_scene, UTF_DM | UTF_SCAN_FDT);
 
+/* Check creating a scene with no ID */
+static int expo_scene_no_id(struct unit_test_state *uts)
+{
+	struct scene *scn;
+	struct expo *exp;
+	char name[100];
+	int id;
+
+	ut_assertok(expo_new(EXPO_NAME, NULL, &exp));
+	ut_asserteq(1, exp->next_id);
+
+	strcpy(name, SCENE_NAME1);
+	id = scene_new(exp, SCENE_NAME1, 0, &scn);
+	ut_asserteq(1, scn->id);
+
+	return 0;
+}
+BOOTSTD_TEST(expo_scene_no_id, UTF_DM | UTF_SCAN_FDT);
+
 /* Check creating a scene with objects */
 static int expo_object(struct unit_test_state *uts)
 {
-- 
2.34.1



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