[U-Boot-Users] Redundant environment expected behavior vs current
Stefan Roese
sr at denx.de
Wed Apr 26 22:26:44 CEST 2006
On Wednesday, 26. April 2006 09:53, Wolfgang Denk wrote:
> > I will have to add the code associated with this option into
> > common/env_flash.c. If CFG_ENV_REDUND_SYNC is not defined no new code is
>
> You can keep this as local extensions / patches. I don't think I'm
> going to add this, unless at least some other people speak up here on
> the list and say that they need this, too.
I have to admit, that I was also a little astonished how the redundant
environment works when I first used it. I would have expected (as Tolunay
did) the 2nd totally synced version.
I do see the benefit that the current implementation only erases the flash
sectors half as much as normal (not redundant) flash environment or totally
synced redundant environment does. But is this really a problem? Then all not
redundant flash environment U-Boot implementations would have a problem too.
I also tend to forget such things like using "saveenv" twice, so I would vote
to let Tolunay implement this new behavior (using CFG_ENV_REDUND_SYNC) that
the user (or developer) can choose between both versions.
And if Wolfgang agrees to accept this patch then please include a short
description on both implementations in the README. That would be very
helpful.
Best regards,
Stefan
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