[U-Boot] Cross-compiling U-Boot on Mac OS X -- can't find crc32.c?
Jean-Christophe PLAGNIOL-VILLARD
plagnioj at jcrosoft.com
Sat May 2 02:10:15 CEST 2009
On 18:30 Fri 01 May , Timur Tabi wrote:
> I'm trying to cross-compile U-Boot on a Mac OS X system, which is
> BSD-like. I have a toolchain already created - I've been able to
> compile the Linux kernel with no problems. I figured U-Boot would be
> easier, but instead it's doing a lot of weird stuff.
>
> So when I run "make", I get this:
>
> $ make ARCH=ppc
> for dir in tools examples api_examples ; do make -C $dir _depend ; done
> make[1]: Nothing to be done for `_depend'.
> make[1]: Circular hello_world.c <- hello_world.c dependency dropped.
> make[1]: Circular sched.c <- sched.c dependency dropped.
> make[1]: Circular stubs.c <- stubs.c dependency dropped.
> make[1]: Circular ppc_longjmp.S <- ppc_longjmp.S dependency dropped.
> make[1]: Circular ppc_setjmp.S <- ppc_setjmp.S dependency dropped.
> make[1]: Nothing to be done for `_depend'.
> make[1]: Nothing to be done for `_depend'.
> make -C tools all
> cc -Wall -pedantic -idirafter
> /Volumes/Goliath/Users/timur/dev/u-boot.git/include -idirafter
> /Volumes/Goliath/Users/timur/dev/u-boot.git/include2 -idirafter
> /Volumes/Goliath/Users/timur/dev/u-boot.git/include -I
> /Volumes/Goliath/Users/timur/dev/u-boot.git/libfdt -I
> /Volumes/Goliath/Users/timur/dev/u-boot.git/tools
> -DTEXT_BASE=0xFE000000 -DUSE_HOSTCC -D__KERNEL_STRICT_NAMES -O -c -o
> crc32.o crc32.c
> powerpc-apple-darwin9-gcc-4.0.1: crc32.c: No such file or directory
> powerpc-apple-darwin9-gcc-4.0.1: no input files
> make[1]: *** [crc32.o] Error 1
> make: *** [tools] Error 2
>
> crc32.c is in lib_generic/, but the current directory is tools/, so
IIRC this is fix on the Mainline
> I'm not surprised it doesn't compile. Has anyone tried this before?
> What am I missing?
to compile on Mac OS you will have to move to the laster Mainline ,
fix the lib_ftd endian.h and byteswap.h does not exist on MAC OS X IIRC
and fix the _depend Makefile target
I've start to fix it but never find time to finish (some patch are already
mainline)
Best Regards,
J.
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