[U-Boot] [PATCH v7] USB: Add generic ULPI layer and a viewport

Marek Vasut marek.vasut at gmail.com
Wed Dec 7 19:36:24 CET 2011


> Hi Marek,
> 
> On 12/07/11 19:27, Marek Vasut wrote:
> >> On 12/07/11 03:42, Simon Glass wrote:
> >>> Hi Igor,
> >>> 
> >>> Looks good - a few comments from me.
> >>> 
> >>> On Mon, Dec 5, 2011 at 1:07 AM, Igor Grinberg <grinberg at compulab.co.il>
> > 
> > wrote:
> >>>> From: Jana Rapava <fermata7 at gmail.com>
> >>>> 
> >>>> Add partial ULPI specification implementation that should be enough to
> >>>> interface the ULPI PHYs in the boot loader context.
> >>>> Add a viewport implementation for Chipidea/ARC based controllers.
> >>>> 
> >>>> Signed-off-by: Jana Rapava <fermata7 at gmail.com>
> >>>> Signed-off-by: Igor Grinberg <grinberg at compulab.co.il>
> >>>> Cc: Remy Bohmer <linux at bohmer.net>
> >>>> Cc: Stefano Babic <sbabic at denx.de>
> >>>> Cc: Wolfgang Grandegger <wg at denx.de>
> >>>> Cc: Simon Glass <sjg at chromium.org>
> >>>> ---
> 
> [...]
> 
> >>> Just out of interest, is it possible to test this? How would I plumb it
> >>> in?
> >> 
> >> Well, from my experience with ULPI hardware,
> >> I think the controller specific glue looks like the right place
> >> for putting the ULPI layer calls in.
> >> 
> >> In general, the controller code knows which PHYs it supports
> >> and board code knows which PHY is assembled on the board,
> >> so it is not that straight simple to find the right place.
> >> 
> >> I think, Marek has patches that supposed to use this framework on
> >> efikamx board.
> > 
> > I tried using the interface, but the design seems completely wrong :-(
> > Jana was supposed to design it mainly for the efikamx board, but this
> > interface is unusable there.
> 
> May I ask you why?
> Isn't it because of that nasty VBUS bug efikamx has?
> You can't say the design is wrong if it is more generic then you want...

I think it's overengineered. Basically, to achieve what I needed, I either 
didn't find the right function or I had to use multiple functions. Therefore I 
had to fall back to plain simple ulpi_read/write().
> 
> > I had to fall back to basic ulpi_read()/ulpi_write() calls :-(
> 
> That's too bad.
> Because ulpi_{read|write}() is only a viewport implementation and
> it is not following the ULPI spec.

Well ... we'll need to rethink this.
> 
> > I'm afraid we won't make it for .12 release window with this patches ...
> > very bad :-( I'll try talking to WD if he can push the release window to
> > allow this
> 
> Good.
> 
> > (or redesigned version) in, but I don't know if that's a good idea.
> 
> I don't think it should be redesigned.
> Currently, it is generic and abstracts the ULPI specification nicely.

Nicely maybe, but try using it on top of some hardware that has ULPI chip.

> It can be used on any architecture.
> I have already stated in the cover letter,
> what IMO is missing to improve usability, but that will not be a problem.
> 
> Do you have the efikamx patches somewhere I can look at?

Submitted to ML just a while ago.

M


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