[U-Boot] [PATCH V2 1/6] lib: zlib: import deflate source file from 1.2.5

Lei Wen adrian.wenl at gmail.com
Fri Sep 28 16:26:42 CEST 2012


Signed-off-by: Lei Wen <leiwen at marvell.com>
---
Changelog:
No change

 lib/zlib/deflate.c | 1834 ++++++++++++++++++++++++++++++++++++++++++++++++++++
 lib/zlib/deflate.h |  342 ++++++++++
 2 files changed, 2176 insertions(+), 0 deletions(-)
 create mode 100644 lib/zlib/deflate.c
 create mode 100644 lib/zlib/deflate.h

diff --git a/lib/zlib/deflate.c b/lib/zlib/deflate.c
new file mode 100644
index 0000000..5c4022f
--- /dev/null
+++ b/lib/zlib/deflate.c
@@ -0,0 +1,1834 @@
+/* deflate.c -- compress data using the deflation algorithm
+ * Copyright (C) 1995-2010 Jean-loup Gailly and Mark Adler
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/*
+ *  ALGORITHM
+ *
+ *      The "deflation" process depends on being able to identify portions
+ *      of the input text which are identical to earlier input (within a
+ *      sliding window trailing behind the input currently being processed).
+ *
+ *      The most straightforward technique turns out to be the fastest for
+ *      most input files: try all possible matches and select the longest.
+ *      The key feature of this algorithm is that insertions into the string
+ *      dictionary are very simple and thus fast, and deletions are avoided
+ *      completely. Insertions are performed at each input character, whereas
+ *      string matches are performed only when the previous match ends. So it
+ *      is preferable to spend more time in matches to allow very fast string
+ *      insertions and avoid deletions. The matching algorithm for small
+ *      strings is inspired from that of Rabin & Karp. A brute force approach
+ *      is used to find longer strings when a small match has been found.
+ *      A similar algorithm is used in comic (by Jan-Mark Wams) and freeze
+ *      (by Leonid Broukhis).
+ *         A previous version of this file used a more sophisticated algorithm
+ *      (by Fiala and Greene) which is guaranteed to run in linear amortized
+ *      time, but has a larger average cost, uses more memory and is patented.
+ *      However the F&G algorithm may be faster for some highly redundant
+ *      files if the parameter max_chain_length (described below) is too large.
+ *
+ *  ACKNOWLEDGEMENTS
+ *
+ *      The idea of lazy evaluation of matches is due to Jan-Mark Wams, and
+ *      I found it in 'freeze' written by Leonid Broukhis.
+ *      Thanks to many people for bug reports and testing.
+ *
+ *  REFERENCES
+ *
+ *      Deutsch, L.P.,"DEFLATE Compressed Data Format Specification".
+ *      Available in http://www.ietf.org/rfc/rfc1951.txt
+ *
+ *      A description of the Rabin and Karp algorithm is given in the book
+ *         "Algorithms" by R. Sedgewick, Addison-Wesley, p252.
+ *
+ *      Fiala,E.R., and Greene,D.H.
+ *         Data Compression with Finite Windows, Comm.ACM, 32,4 (1989) 490-595
+ *
+ */
+
+/* @(#) $Id$ */
+
+#include "deflate.h"
+
+const char deflate_copyright[] =
+   " deflate 1.2.5 Copyright 1995-2010 Jean-loup Gailly and Mark Adler ";
+/*
+  If you use the zlib library in a product, an acknowledgment is welcome
+  in the documentation of your product. If for some reason you cannot
+  include such an acknowledgment, I would appreciate that you keep this
+  copyright string in the executable of your product.
+ */
+
+/* ===========================================================================
+ *  Function prototypes.
+ */
+typedef enum {
+    need_more,      /* block not completed, need more input or more output */
+    block_done,     /* block flush performed */
+    finish_started, /* finish started, need only more output at next deflate */
+    finish_done     /* finish done, accept no more input or output */
+} block_state;
+
+typedef block_state (*compress_func) OF((deflate_state *s, int flush));
+/* Compression function. Returns the block state after the call. */
+
+local void fill_window    OF((deflate_state *s));
+local block_state deflate_stored OF((deflate_state *s, int flush));
+local block_state deflate_fast   OF((deflate_state *s, int flush));
+#ifndef FASTEST
+local block_state deflate_slow   OF((deflate_state *s, int flush));
+#endif
+local block_state deflate_rle    OF((deflate_state *s, int flush));
+local block_state deflate_huff   OF((deflate_state *s, int flush));
+local void lm_init        OF((deflate_state *s));
+local void putShortMSB    OF((deflate_state *s, uInt b));
+local void flush_pending  OF((z_streamp strm));
+local int read_buf        OF((z_streamp strm, Bytef *buf, unsigned size));
+#ifdef ASMV
+      void match_init OF((void)); /* asm code initialization */
+      uInt longest_match  OF((deflate_state *s, IPos cur_match));
+#else
+local uInt longest_match  OF((deflate_state *s, IPos cur_match));
+#endif
+
+#ifdef DEBUG
+local  void check_match OF((deflate_state *s, IPos start, IPos match,
+                            int length));
+#endif
+
+/* ===========================================================================
+ * Local data
+ */
+
+#define NIL 0
+/* Tail of hash chains */
+
+#ifndef TOO_FAR
+#  define TOO_FAR 4096
+#endif
+/* Matches of length 3 are discarded if their distance exceeds TOO_FAR */
+
+/* Values for max_lazy_match, good_match and max_chain_length, depending on
+ * the desired pack level (0..9). The values given below have been tuned to
+ * exclude worst case performance for pathological files. Better values may be
+ * found for specific files.
+ */
+typedef struct config_s {
+   ush good_length; /* reduce lazy search above this match length */
+   ush max_lazy;    /* do not perform lazy search above this match length */
+   ush nice_length; /* quit search above this match length */
+   ush max_chain;
+   compress_func func;
+} config;
+
+#ifdef FASTEST
+local const config configuration_table[2] = {
+/*      good lazy nice chain */
+/* 0 */ {0,    0,  0,    0, deflate_stored},  /* store only */
+/* 1 */ {4,    4,  8,    4, deflate_fast}}; /* max speed, no lazy matches */
+#else
+local const config configuration_table[10] = {
+/*      good lazy nice chain */
+/* 0 */ {0,    0,  0,    0, deflate_stored},  /* store only */
+/* 1 */ {4,    4,  8,    4, deflate_fast}, /* max speed, no lazy matches */
+/* 2 */ {4,    5, 16,    8, deflate_fast},
+/* 3 */ {4,    6, 32,   32, deflate_fast},
+
+/* 4 */ {4,    4, 16,   16, deflate_slow},  /* lazy matches */
+/* 5 */ {8,   16, 32,   32, deflate_slow},
+/* 6 */ {8,   16, 128, 128, deflate_slow},
+/* 7 */ {8,   32, 128, 256, deflate_slow},
+/* 8 */ {32, 128, 258, 1024, deflate_slow},
+/* 9 */ {32, 258, 258, 4096, deflate_slow}}; /* max compression */
+#endif
+
+/* Note: the deflate() code requires max_lazy >= MIN_MATCH and max_chain >= 4
+ * For deflate_fast() (levels <= 3) good is ignored and lazy has a different
+ * meaning.
+ */
+
+#define EQUAL 0
+/* result of memcmp for equal strings */
+
+#ifndef NO_DUMMY_DECL
+struct static_tree_desc_s {int dummy;}; /* for buggy compilers */
+#endif
+
+/* ===========================================================================
+ * Update a hash value with the given input byte
+ * IN  assertion: all calls to to UPDATE_HASH are made with consecutive
+ *    input characters, so that a running hash key can be computed from the
+ *    previous key instead of complete recalculation each time.
+ */
+#define UPDATE_HASH(s,h,c) (h = (((h)<<s->hash_shift) ^ (c)) & s->hash_mask)
+
+
+/* ===========================================================================
+ * Insert string str in the dictionary and set match_head to the previous head
+ * of the hash chain (the most recent string with same hash key). Return
+ * the previous length of the hash chain.
+ * If this file is compiled with -DFASTEST, the compression level is forced
+ * to 1, and no hash chains are maintained.
+ * IN  assertion: all calls to to INSERT_STRING are made with consecutive
+ *    input characters and the first MIN_MATCH bytes of str are valid
+ *    (except for the last MIN_MATCH-1 bytes of the input file).
+ */
+#ifdef FASTEST
+#define INSERT_STRING(s, str, match_head) \
+   (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
+    match_head = s->head[s->ins_h], \
+    s->head[s->ins_h] = (Pos)(str))
+#else
+#define INSERT_STRING(s, str, match_head) \
+   (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
+    match_head = s->prev[(str) & s->w_mask] = s->head[s->ins_h], \
+    s->head[s->ins_h] = (Pos)(str))
+#endif
+
+/* ===========================================================================
+ * Initialize the hash table (avoiding 64K overflow for 16 bit systems).
+ * prev[] will be initialized on the fly.
+ */
+#define CLEAR_HASH(s) \
+    s->head[s->hash_size-1] = NIL; \
+    zmemzero((Bytef *)s->head, (unsigned)(s->hash_size-1)*sizeof(*s->head));
+
+/* ========================================================================= */
+int ZEXPORT deflateInit_(strm, level, version, stream_size)
+    z_streamp strm;
+    int level;
+    const char *version;
+    int stream_size;
+{
+    return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,
+                         Z_DEFAULT_STRATEGY, version, stream_size);
+    /* To do: ignore strm->next_in if we use it as window */
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
+                  version, stream_size)
+    z_streamp strm;
+    int  level;
+    int  method;
+    int  windowBits;
+    int  memLevel;
+    int  strategy;
+    const char *version;
+    int stream_size;
+{
+    deflate_state *s;
+    int wrap = 1;
+    static const char my_version[] = ZLIB_VERSION;
+
+    ushf *overlay;
+    /* We overlay pending_buf and d_buf+l_buf. This works since the average
+     * output size for (length,distance) codes is <= 24 bits.
+     */
+
+    if (version == Z_NULL || version[0] != my_version[0] ||
+        stream_size != sizeof(z_stream)) {
+        return Z_VERSION_ERROR;
+    }
+    if (strm == Z_NULL) return Z_STREAM_ERROR;
+
+    strm->msg = Z_NULL;
+    if (strm->zalloc == (alloc_func)0) {
+        strm->zalloc = zcalloc;
+        strm->opaque = (voidpf)0;
+    }
+    if (strm->zfree == (free_func)0) strm->zfree = zcfree;
+
+#ifdef FASTEST
+    if (level != 0) level = 1;
+#else
+    if (level == Z_DEFAULT_COMPRESSION) level = 6;
+#endif
+
+    if (windowBits < 0) { /* suppress zlib wrapper */
+        wrap = 0;
+        windowBits = -windowBits;
+    }
+#ifdef GZIP
+    else if (windowBits > 15) {
+        wrap = 2;       /* write gzip wrapper instead */
+        windowBits -= 16;
+    }
+#endif
+    if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != Z_DEFLATED ||
+        windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
+        strategy < 0 || strategy > Z_FIXED) {
+        return Z_STREAM_ERROR;
+    }
+    if (windowBits == 8) windowBits = 9;  /* until 256-byte window bug fixed */
+    s = (deflate_state *) ZALLOC(strm, 1, sizeof(deflate_state));
+    if (s == Z_NULL) return Z_MEM_ERROR;
+    strm->state = (struct internal_state FAR *)s;
+    s->strm = strm;
+
+    s->wrap = wrap;
+    s->gzhead = Z_NULL;
+    s->w_bits = windowBits;
+    s->w_size = 1 << s->w_bits;
+    s->w_mask = s->w_size - 1;
+
+    s->hash_bits = memLevel + 7;
+    s->hash_size = 1 << s->hash_bits;
+    s->hash_mask = s->hash_size - 1;
+    s->hash_shift =  ((s->hash_bits+MIN_MATCH-1)/MIN_MATCH);
+
+    s->window = (Bytef *) ZALLOC(strm, s->w_size, 2*sizeof(Byte));
+    s->prev   = (Posf *)  ZALLOC(strm, s->w_size, sizeof(Pos));
+    s->head   = (Posf *)  ZALLOC(strm, s->hash_size, sizeof(Pos));
+
+    s->high_water = 0;      /* nothing written to s->window yet */
+
+    s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
+
+    overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
+    s->pending_buf = (uchf *) overlay;
+    s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L);
+
+    if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL ||
+        s->pending_buf == Z_NULL) {
+        s->status = FINISH_STATE;
+        strm->msg = (char*)ERR_MSG(Z_MEM_ERROR);
+        deflateEnd (strm);
+        return Z_MEM_ERROR;
+    }
+    s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
+    s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
+
+    s->level = level;
+    s->strategy = strategy;
+    s->method = (Byte)method;
+
+    return deflateReset(strm);
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateSetDictionary (strm, dictionary, dictLength)
+    z_streamp strm;
+    const Bytef *dictionary;
+    uInt  dictLength;
+{
+    deflate_state *s;
+    uInt length = dictLength;
+    uInt n;
+    IPos hash_head = 0;
+
+    if (strm == Z_NULL || strm->state == Z_NULL || dictionary == Z_NULL ||
+        strm->state->wrap == 2 ||
+        (strm->state->wrap == 1 && strm->state->status != INIT_STATE))
+        return Z_STREAM_ERROR;
+
+    s = strm->state;
+    if (s->wrap)
+        strm->adler = adler32(strm->adler, dictionary, dictLength);
+
+    if (length < MIN_MATCH) return Z_OK;
+    if (length > s->w_size) {
+        length = s->w_size;
+        dictionary += dictLength - length; /* use the tail of the dictionary */
+    }
+    zmemcpy(s->window, dictionary, length);
+    s->strstart = length;
+    s->block_start = (long)length;
+
+    /* Insert all strings in the hash table (except for the last two bytes).
+     * s->lookahead stays null, so s->ins_h will be recomputed at the next
+     * call of fill_window.
+     */
+    s->ins_h = s->window[0];
+    UPDATE_HASH(s, s->ins_h, s->window[1]);
+    for (n = 0; n <= length - MIN_MATCH; n++) {
+        INSERT_STRING(s, n, hash_head);
+    }
+    if (hash_head) hash_head = 0;  /* to make compiler happy */
+    return Z_OK;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateReset (strm)
+    z_streamp strm;
+{
+    deflate_state *s;
+
+    if (strm == Z_NULL || strm->state == Z_NULL ||
+        strm->zalloc == (alloc_func)0 || strm->zfree == (free_func)0) {
+        return Z_STREAM_ERROR;
+    }
+
+    strm->total_in = strm->total_out = 0;
+    strm->msg = Z_NULL; /* use zfree if we ever allocate msg dynamically */
+    strm->data_type = Z_UNKNOWN;
+
+    s = (deflate_state *)strm->state;
+    s->pending = 0;
+    s->pending_out = s->pending_buf;
+
+    if (s->wrap < 0) {
+        s->wrap = -s->wrap; /* was made negative by deflate(..., Z_FINISH); */
+    }
+    s->status = s->wrap ? INIT_STATE : BUSY_STATE;
+    strm->adler =
+#ifdef GZIP
+        s->wrap == 2 ? crc32(0L, Z_NULL, 0) :
+#endif
+        adler32(0L, Z_NULL, 0);
+    s->last_flush = Z_NO_FLUSH;
+
+    _tr_init(s);
+    lm_init(s);
+
+    return Z_OK;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateSetHeader (strm, head)
+    z_streamp strm;
+    gz_headerp head;
+{
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    if (strm->state->wrap != 2) return Z_STREAM_ERROR;
+    strm->state->gzhead = head;
+    return Z_OK;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflatePrime (strm, bits, value)
+    z_streamp strm;
+    int bits;
+    int value;
+{
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    strm->state->bi_valid = bits;
+    strm->state->bi_buf = (ush)(value & ((1 << bits) - 1));
+    return Z_OK;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateParams(strm, level, strategy)
+    z_streamp strm;
+    int level;
+    int strategy;
+{
+    deflate_state *s;
+    compress_func func;
+    int err = Z_OK;
+
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    s = strm->state;
+
+#ifdef FASTEST
+    if (level != 0) level = 1;
+#else
+    if (level == Z_DEFAULT_COMPRESSION) level = 6;
+#endif
+    if (level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) {
+        return Z_STREAM_ERROR;
+    }
+    func = configuration_table[s->level].func;
+
+    if ((strategy != s->strategy || func != configuration_table[level].func) &&
+        strm->total_in != 0) {
+        /* Flush the last buffer: */
+        err = deflate(strm, Z_BLOCK);
+    }
+    if (s->level != level) {
+        s->level = level;
+        s->max_lazy_match   = configuration_table[level].max_lazy;
+        s->good_match       = configuration_table[level].good_length;
+        s->nice_match       = configuration_table[level].nice_length;
+        s->max_chain_length = configuration_table[level].max_chain;
+    }
+    s->strategy = strategy;
+    return err;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateTune(strm, good_length, max_lazy, nice_length, max_chain)
+    z_streamp strm;
+    int good_length;
+    int max_lazy;
+    int nice_length;
+    int max_chain;
+{
+    deflate_state *s;
+
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+    s = strm->state;
+    s->good_match = good_length;
+    s->max_lazy_match = max_lazy;
+    s->nice_match = nice_length;
+    s->max_chain_length = max_chain;
+    return Z_OK;
+}
+
+/* =========================================================================
+ * For the default windowBits of 15 and memLevel of 8, this function returns
+ * a close to exact, as well as small, upper bound on the compressed size.
+ * They are coded as constants here for a reason--if the #define's are
+ * changed, then this function needs to be changed as well.  The return
+ * value for 15 and 8 only works for those exact settings.
+ *
+ * For any setting other than those defaults for windowBits and memLevel,
+ * the value returned is a conservative worst case for the maximum expansion
+ * resulting from using fixed blocks instead of stored blocks, which deflate
+ * can emit on compressed data for some combinations of the parameters.
+ *
+ * This function could be more sophisticated to provide closer upper bounds for
+ * every combination of windowBits and memLevel.  But even the conservative
+ * upper bound of about 14% expansion does not seem onerous for output buffer
+ * allocation.
+ */
+uLong ZEXPORT deflateBound(strm, sourceLen)
+    z_streamp strm;
+    uLong sourceLen;
+{
+    deflate_state *s;
+    uLong complen, wraplen;
+    Bytef *str;
+
+    /* conservative upper bound for compressed data */
+    complen = sourceLen +
+              ((sourceLen + 7) >> 3) + ((sourceLen + 63) >> 6) + 5;
+
+    /* if can't get parameters, return conservative bound plus zlib wrapper */
+    if (strm == Z_NULL || strm->state == Z_NULL)
+        return complen + 6;
+
+    /* compute wrapper length */
+    s = strm->state;
+    switch (s->wrap) {
+    case 0:                                 /* raw deflate */
+        wraplen = 0;
+        break;
+    case 1:                                 /* zlib wrapper */
+        wraplen = 6 + (s->strstart ? 4 : 0);
+        break;
+    case 2:                                 /* gzip wrapper */
+        wraplen = 18;
+        if (s->gzhead != Z_NULL) {          /* user-supplied gzip header */
+            if (s->gzhead->extra != Z_NULL)
+                wraplen += 2 + s->gzhead->extra_len;
+            str = s->gzhead->name;
+            if (str != Z_NULL)
+                do {
+                    wraplen++;
+                } while (*str++);
+            str = s->gzhead->comment;
+            if (str != Z_NULL)
+                do {
+                    wraplen++;
+                } while (*str++);
+            if (s->gzhead->hcrc)
+                wraplen += 2;
+        }
+        break;
+    default:                                /* for compiler happiness */
+        wraplen = 6;
+    }
+
+    /* if not default parameters, return conservative bound */
+    if (s->w_bits != 15 || s->hash_bits != 8 + 7)
+        return complen + wraplen;
+
+    /* default settings: return tight bound for that case */
+    return sourceLen + (sourceLen >> 12) + (sourceLen >> 14) +
+           (sourceLen >> 25) + 13 - 6 + wraplen;
+}
+
+/* =========================================================================
+ * Put a short in the pending buffer. The 16-bit value is put in MSB order.
+ * IN assertion: the stream state is correct and there is enough room in
+ * pending_buf.
+ */
+local void putShortMSB (s, b)
+    deflate_state *s;
+    uInt b;
+{
+    put_byte(s, (Byte)(b >> 8));
+    put_byte(s, (Byte)(b & 0xff));
+}
+
+/* =========================================================================
+ * Flush as much pending output as possible. All deflate() output goes
+ * through this function so some applications may wish to modify it
+ * to avoid allocating a large strm->next_out buffer and copying into it.
+ * (See also read_buf()).
+ */
+local void flush_pending(strm)
+    z_streamp strm;
+{
+    unsigned len = strm->state->pending;
+
+    if (len > strm->avail_out) len = strm->avail_out;
+    if (len == 0) return;
+
+    zmemcpy(strm->next_out, strm->state->pending_out, len);
+    strm->next_out  += len;
+    strm->state->pending_out  += len;
+    strm->total_out += len;
+    strm->avail_out  -= len;
+    strm->state->pending -= len;
+    if (strm->state->pending == 0) {
+        strm->state->pending_out = strm->state->pending_buf;
+    }
+}
+
+/* ========================================================================= */
+int ZEXPORT deflate (strm, flush)
+    z_streamp strm;
+    int flush;
+{
+    int old_flush; /* value of flush param for previous deflate call */
+    deflate_state *s;
+
+    if (strm == Z_NULL || strm->state == Z_NULL ||
+        flush > Z_BLOCK || flush < 0) {
+        return Z_STREAM_ERROR;
+    }
+    s = strm->state;
+
+    if (strm->next_out == Z_NULL ||
+        (strm->next_in == Z_NULL && strm->avail_in != 0) ||
+        (s->status == FINISH_STATE && flush != Z_FINISH)) {
+        ERR_RETURN(strm, Z_STREAM_ERROR);
+    }
+    if (strm->avail_out == 0) ERR_RETURN(strm, Z_BUF_ERROR);
+
+    s->strm = strm; /* just in case */
+    old_flush = s->last_flush;
+    s->last_flush = flush;
+
+    /* Write the header */
+    if (s->status == INIT_STATE) {
+#ifdef GZIP
+        if (s->wrap == 2) {
+            strm->adler = crc32(0L, Z_NULL, 0);
+            put_byte(s, 31);
+            put_byte(s, 139);
+            put_byte(s, 8);
+            if (s->gzhead == Z_NULL) {
+                put_byte(s, 0);
+                put_byte(s, 0);
+                put_byte(s, 0);
+                put_byte(s, 0);
+                put_byte(s, 0);
+                put_byte(s, s->level == 9 ? 2 :
+                            (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?
+                             4 : 0));
+                put_byte(s, OS_CODE);
+                s->status = BUSY_STATE;
+            }
+            else {
+                put_byte(s, (s->gzhead->text ? 1 : 0) +
+                            (s->gzhead->hcrc ? 2 : 0) +
+                            (s->gzhead->extra == Z_NULL ? 0 : 4) +
+                            (s->gzhead->name == Z_NULL ? 0 : 8) +
+                            (s->gzhead->comment == Z_NULL ? 0 : 16)
+                        );
+                put_byte(s, (Byte)(s->gzhead->time & 0xff));
+                put_byte(s, (Byte)((s->gzhead->time >> 8) & 0xff));
+                put_byte(s, (Byte)((s->gzhead->time >> 16) & 0xff));
+                put_byte(s, (Byte)((s->gzhead->time >> 24) & 0xff));
+                put_byte(s, s->level == 9 ? 2 :
+                            (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2 ?
+                             4 : 0));
+                put_byte(s, s->gzhead->os & 0xff);
+                if (s->gzhead->extra != Z_NULL) {
+                    put_byte(s, s->gzhead->extra_len & 0xff);
+                    put_byte(s, (s->gzhead->extra_len >> 8) & 0xff);
+                }
+                if (s->gzhead->hcrc)
+                    strm->adler = crc32(strm->adler, s->pending_buf,
+                                        s->pending);
+                s->gzindex = 0;
+                s->status = EXTRA_STATE;
+            }
+        }
+        else
+#endif
+        {
+            uInt header = (Z_DEFLATED + ((s->w_bits-8)<<4)) << 8;
+            uInt level_flags;
+
+            if (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2)
+                level_flags = 0;
+            else if (s->level < 6)
+                level_flags = 1;
+            else if (s->level == 6)
+                level_flags = 2;
+            else
+                level_flags = 3;
+            header |= (level_flags << 6);
+            if (s->strstart != 0) header |= PRESET_DICT;
+            header += 31 - (header % 31);
+
+            s->status = BUSY_STATE;
+            putShortMSB(s, header);
+
+            /* Save the adler32 of the preset dictionary: */
+            if (s->strstart != 0) {
+                putShortMSB(s, (uInt)(strm->adler >> 16));
+                putShortMSB(s, (uInt)(strm->adler & 0xffff));
+            }
+            strm->adler = adler32(0L, Z_NULL, 0);
+        }
+    }
+#ifdef GZIP
+    if (s->status == EXTRA_STATE) {
+        if (s->gzhead->extra != Z_NULL) {
+            uInt beg = s->pending;  /* start of bytes to update crc */
+
+            while (s->gzindex < (s->gzhead->extra_len & 0xffff)) {
+                if (s->pending == s->pending_buf_size) {
+                    if (s->gzhead->hcrc && s->pending > beg)
+                        strm->adler = crc32(strm->adler, s->pending_buf + beg,
+                                            s->pending - beg);
+                    flush_pending(strm);
+                    beg = s->pending;
+                    if (s->pending == s->pending_buf_size)
+                        break;
+                }
+                put_byte(s, s->gzhead->extra[s->gzindex]);
+                s->gzindex++;
+            }
+            if (s->gzhead->hcrc && s->pending > beg)
+                strm->adler = crc32(strm->adler, s->pending_buf + beg,
+                                    s->pending - beg);
+            if (s->gzindex == s->gzhead->extra_len) {
+                s->gzindex = 0;
+                s->status = NAME_STATE;
+            }
+        }
+        else
+            s->status = NAME_STATE;
+    }
+    if (s->status == NAME_STATE) {
+        if (s->gzhead->name != Z_NULL) {
+            uInt beg = s->pending;  /* start of bytes to update crc */
+            int val;
+
+            do {
+                if (s->pending == s->pending_buf_size) {
+                    if (s->gzhead->hcrc && s->pending > beg)
+                        strm->adler = crc32(strm->adler, s->pending_buf + beg,
+                                            s->pending - beg);
+                    flush_pending(strm);
+                    beg = s->pending;
+                    if (s->pending == s->pending_buf_size) {
+                        val = 1;
+                        break;
+                    }
+                }
+                val = s->gzhead->name[s->gzindex++];
+                put_byte(s, val);
+            } while (val != 0);
+            if (s->gzhead->hcrc && s->pending > beg)
+                strm->adler = crc32(strm->adler, s->pending_buf + beg,
+                                    s->pending - beg);
+            if (val == 0) {
+                s->gzindex = 0;
+                s->status = COMMENT_STATE;
+            }
+        }
+        else
+            s->status = COMMENT_STATE;
+    }
+    if (s->status == COMMENT_STATE) {
+        if (s->gzhead->comment != Z_NULL) {
+            uInt beg = s->pending;  /* start of bytes to update crc */
+            int val;
+
+            do {
+                if (s->pending == s->pending_buf_size) {
+                    if (s->gzhead->hcrc && s->pending > beg)
+                        strm->adler = crc32(strm->adler, s->pending_buf + beg,
+                                            s->pending - beg);
+                    flush_pending(strm);
+                    beg = s->pending;
+                    if (s->pending == s->pending_buf_size) {
+                        val = 1;
+                        break;
+                    }
+                }
+                val = s->gzhead->comment[s->gzindex++];
+                put_byte(s, val);
+            } while (val != 0);
+            if (s->gzhead->hcrc && s->pending > beg)
+                strm->adler = crc32(strm->adler, s->pending_buf + beg,
+                                    s->pending - beg);
+            if (val == 0)
+                s->status = HCRC_STATE;
+        }
+        else
+            s->status = HCRC_STATE;
+    }
+    if (s->status == HCRC_STATE) {
+        if (s->gzhead->hcrc) {
+            if (s->pending + 2 > s->pending_buf_size)
+                flush_pending(strm);
+            if (s->pending + 2 <= s->pending_buf_size) {
+                put_byte(s, (Byte)(strm->adler & 0xff));
+                put_byte(s, (Byte)((strm->adler >> 8) & 0xff));
+                strm->adler = crc32(0L, Z_NULL, 0);
+                s->status = BUSY_STATE;
+            }
+        }
+        else
+            s->status = BUSY_STATE;
+    }
+#endif
+
+    /* Flush as much pending output as possible */
+    if (s->pending != 0) {
+        flush_pending(strm);
+        if (strm->avail_out == 0) {
+            /* Since avail_out is 0, deflate will be called again with
+             * more output space, but possibly with both pending and
+             * avail_in equal to zero. There won't be anything to do,
+             * but this is not an error situation so make sure we
+             * return OK instead of BUF_ERROR at next call of deflate:
+             */
+            s->last_flush = -1;
+            return Z_OK;
+        }
+
+    /* Make sure there is something to do and avoid duplicate consecutive
+     * flushes. For repeated and useless calls with Z_FINISH, we keep
+     * returning Z_STREAM_END instead of Z_BUF_ERROR.
+     */
+    } else if (strm->avail_in == 0 && flush <= old_flush &&
+               flush != Z_FINISH) {
+        ERR_RETURN(strm, Z_BUF_ERROR);
+    }
+
+    /* User must not provide more input after the first FINISH: */
+    if (s->status == FINISH_STATE && strm->avail_in != 0) {
+        ERR_RETURN(strm, Z_BUF_ERROR);
+    }
+
+    /* Start a new block or continue the current one.
+     */
+    if (strm->avail_in != 0 || s->lookahead != 0 ||
+        (flush != Z_NO_FLUSH && s->status != FINISH_STATE)) {
+        block_state bstate;
+
+        bstate = s->strategy == Z_HUFFMAN_ONLY ? deflate_huff(s, flush) :
+                    (s->strategy == Z_RLE ? deflate_rle(s, flush) :
+                        (*(configuration_table[s->level].func))(s, flush));
+
+        if (bstate == finish_started || bstate == finish_done) {
+            s->status = FINISH_STATE;
+        }
+        if (bstate == need_more || bstate == finish_started) {
+            if (strm->avail_out == 0) {
+                s->last_flush = -1; /* avoid BUF_ERROR next call, see above */
+            }
+            return Z_OK;
+            /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
+             * of deflate should use the same flush parameter to make sure
+             * that the flush is complete. So we don't have to output an
+             * empty block here, this will be done at next call. This also
+             * ensures that for a very small output buffer, we emit at most
+             * one empty block.
+             */
+        }
+        if (bstate == block_done) {
+            if (flush == Z_PARTIAL_FLUSH) {
+                _tr_align(s);
+            } else if (flush != Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
+                _tr_stored_block(s, (char*)0, 0L, 0);
+                /* For a full flush, this empty block will be recognized
+                 * as a special marker by inflate_sync().
+                 */
+                if (flush == Z_FULL_FLUSH) {
+                    CLEAR_HASH(s);             /* forget history */
+                    if (s->lookahead == 0) {
+                        s->strstart = 0;
+                        s->block_start = 0L;
+                    }
+                }
+            }
+            flush_pending(strm);
+            if (strm->avail_out == 0) {
+              s->last_flush = -1; /* avoid BUF_ERROR at next call, see above */
+              return Z_OK;
+            }
+        }
+    }
+    Assert(strm->avail_out > 0, "bug2");
+
+    if (flush != Z_FINISH) return Z_OK;
+    if (s->wrap <= 0) return Z_STREAM_END;
+
+    /* Write the trailer */
+#ifdef GZIP
+    if (s->wrap == 2) {
+        put_byte(s, (Byte)(strm->adler & 0xff));
+        put_byte(s, (Byte)((strm->adler >> 8) & 0xff));
+        put_byte(s, (Byte)((strm->adler >> 16) & 0xff));
+        put_byte(s, (Byte)((strm->adler >> 24) & 0xff));
+        put_byte(s, (Byte)(strm->total_in & 0xff));
+        put_byte(s, (Byte)((strm->total_in >> 8) & 0xff));
+        put_byte(s, (Byte)((strm->total_in >> 16) & 0xff));
+        put_byte(s, (Byte)((strm->total_in >> 24) & 0xff));
+    }
+    else
+#endif
+    {
+        putShortMSB(s, (uInt)(strm->adler >> 16));
+        putShortMSB(s, (uInt)(strm->adler & 0xffff));
+    }
+    flush_pending(strm);
+    /* If avail_out is zero, the application will call deflate again
+     * to flush the rest.
+     */
+    if (s->wrap > 0) s->wrap = -s->wrap; /* write the trailer only once! */
+    return s->pending != 0 ? Z_OK : Z_STREAM_END;
+}
+
+/* ========================================================================= */
+int ZEXPORT deflateEnd (strm)
+    z_streamp strm;
+{
+    int status;
+
+    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
+
+    status = strm->state->status;
+    if (status != INIT_STATE &&
+        status != EXTRA_STATE &&
+        status != NAME_STATE &&
+        status != COMMENT_STATE &&
+        status != HCRC_STATE &&
+        status != BUSY_STATE &&
+        status != FINISH_STATE) {
+      return Z_STREAM_ERROR;
+    }
+
+    /* Deallocate in reverse order of allocations: */
+    TRY_FREE(strm, strm->state->pending_buf);
+    TRY_FREE(strm, strm->state->head);
+    TRY_FREE(strm, strm->state->prev);
+    TRY_FREE(strm, strm->state->window);
+
+    ZFREE(strm, strm->state);
+    strm->state = Z_NULL;
+
+    return status == BUSY_STATE ? Z_DATA_ERROR : Z_OK;
+}
+
+/* =========================================================================
+ * Copy the source state to the destination state.
+ * To simplify the source, this is not supported for 16-bit MSDOS (which
+ * doesn't have enough memory anyway to duplicate compression states).
+ */
+int ZEXPORT deflateCopy (dest, source)
+    z_streamp dest;
+    z_streamp source;
+{
+#ifdef MAXSEG_64K
+    return Z_STREAM_ERROR;
+#else
+    deflate_state *ds;
+    deflate_state *ss;
+    ushf *overlay;
+
+
+    if (source == Z_NULL || dest == Z_NULL || source->state == Z_NULL) {
+        return Z_STREAM_ERROR;
+    }
+
+    ss = source->state;
+
+    zmemcpy(dest, source, sizeof(z_stream));
+
+    ds = (deflate_state *) ZALLOC(dest, 1, sizeof(deflate_state));
+    if (ds == Z_NULL) return Z_MEM_ERROR;
+    dest->state = (struct internal_state FAR *) ds;
+    zmemcpy(ds, ss, sizeof(deflate_state));
+    ds->strm = dest;
+
+    ds->window = (Bytef *) ZALLOC(dest, ds->w_size, 2*sizeof(Byte));
+    ds->prev   = (Posf *)  ZALLOC(dest, ds->w_size, sizeof(Pos));
+    ds->head   = (Posf *)  ZALLOC(dest, ds->hash_size, sizeof(Pos));
+    overlay = (ushf *) ZALLOC(dest, ds->lit_bufsize, sizeof(ush)+2);
+    ds->pending_buf = (uchf *) overlay;
+
+    if (ds->window == Z_NULL || ds->prev == Z_NULL || ds->head == Z_NULL ||
+        ds->pending_buf == Z_NULL) {
+        deflateEnd (dest);
+        return Z_MEM_ERROR;
+    }
+    /* following zmemcpy do not work for 16-bit MSDOS */
+    zmemcpy(ds->window, ss->window, ds->w_size * 2 * sizeof(Byte));
+    zmemcpy(ds->prev, ss->prev, ds->w_size * sizeof(Pos));
+    zmemcpy(ds->head, ss->head, ds->hash_size * sizeof(Pos));
+    zmemcpy(ds->pending_buf, ss->pending_buf, (uInt)ds->pending_buf_size);
+
+    ds->pending_out = ds->pending_buf + (ss->pending_out - ss->pending_buf);
+    ds->d_buf = overlay + ds->lit_bufsize/sizeof(ush);
+    ds->l_buf = ds->pending_buf + (1+sizeof(ush))*ds->lit_bufsize;
+
+    ds->l_desc.dyn_tree = ds->dyn_ltree;
+    ds->d_desc.dyn_tree = ds->dyn_dtree;
+    ds->bl_desc.dyn_tree = ds->bl_tree;
+
+    return Z_OK;
+#endif /* MAXSEG_64K */
+}
+
+/* ===========================================================================
+ * Read a new buffer from the current input stream, update the adler32
+ * and total number of bytes read.  All deflate() input goes through
+ * this function so some applications may wish to modify it to avoid
+ * allocating a large strm->next_in buffer and copying from it.
+ * (See also flush_pending()).
+ */
+local int read_buf(strm, buf, size)
+    z_streamp strm;
+    Bytef *buf;
+    unsigned size;
+{
+    unsigned len = strm->avail_in;
+
+    if (len > size) len = size;
+    if (len == 0) return 0;
+
+    strm->avail_in  -= len;
+
+    if (strm->state->wrap == 1) {
+        strm->adler = adler32(strm->adler, strm->next_in, len);
+    }
+#ifdef GZIP
+    else if (strm->state->wrap == 2) {
+        strm->adler = crc32(strm->adler, strm->next_in, len);
+    }
+#endif
+    zmemcpy(buf, strm->next_in, len);
+    strm->next_in  += len;
+    strm->total_in += len;
+
+    return (int)len;
+}
+
+/* ===========================================================================
+ * Initialize the "longest match" routines for a new zlib stream
+ */
+local void lm_init (s)
+    deflate_state *s;
+{
+    s->window_size = (ulg)2L*s->w_size;
+
+    CLEAR_HASH(s);
+
+    /* Set the default configuration parameters:
+     */
+    s->max_lazy_match   = configuration_table[s->level].max_lazy;
+    s->good_match       = configuration_table[s->level].good_length;
+    s->nice_match       = configuration_table[s->level].nice_length;
+    s->max_chain_length = configuration_table[s->level].max_chain;
+
+    s->strstart = 0;
+    s->block_start = 0L;
+    s->lookahead = 0;
+    s->match_length = s->prev_length = MIN_MATCH-1;
+    s->match_available = 0;
+    s->ins_h = 0;
+#ifndef FASTEST
+#ifdef ASMV
+    match_init(); /* initialize the asm code */
+#endif
+#endif
+}
+
+#ifndef FASTEST
+/* ===========================================================================
+ * Set match_start to the longest match starting at the given string and
+ * return its length. Matches shorter or equal to prev_length are discarded,
+ * in which case the result is equal to prev_length and match_start is
+ * garbage.
+ * IN assertions: cur_match is the head of the hash chain for the current
+ *   string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
+ * OUT assertion: the match length is not greater than s->lookahead.
+ */
+#ifndef ASMV
+/* For 80x86 and 680x0, an optimized version will be provided in match.asm or
+ * match.S. The code will be functionally equivalent.
+ */
+local uInt longest_match(s, cur_match)
+    deflate_state *s;
+    IPos cur_match;                             /* current match */
+{
+    unsigned chain_length = s->max_chain_length;/* max hash chain length */
+    register Bytef *scan = s->window + s->strstart; /* current string */
+    register Bytef *match;                       /* matched string */
+    register int len;                           /* length of current match */
+    int best_len = s->prev_length;              /* best match length so far */
+    int nice_match = s->nice_match;             /* stop if match long enough */
+    IPos limit = s->strstart > (IPos)MAX_DIST(s) ?
+        s->strstart - (IPos)MAX_DIST(s) : NIL;
+    /* Stop when cur_match becomes <= limit. To simplify the code,
+     * we prevent matches with the string of window index 0.
+     */
+    Posf *prev = s->prev;
+    uInt wmask = s->w_mask;
+
+#ifdef UNALIGNED_OK
+    /* Compare two bytes at a time. Note: this is not always beneficial.
+     * Try with and without -DUNALIGNED_OK to check.
+     */
+    register Bytef *strend = s->window + s->strstart + MAX_MATCH - 1;
+    register ush scan_start = *(ushf*)scan;
+    register ush scan_end   = *(ushf*)(scan+best_len-1);
+#else
+    register Bytef *strend = s->window + s->strstart + MAX_MATCH;
+    register Byte scan_end1  = scan[best_len-1];
+    register Byte scan_end   = scan[best_len];
+#endif
+
+    /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
+     * It is easy to get rid of this optimization if necessary.
+     */
+    Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
+
+    /* Do not waste too much time if we already have a good match: */
+    if (s->prev_length >= s->good_match) {
+        chain_length >>= 2;
+    }
+    /* Do not look for matches beyond the end of the input. This is necessary
+     * to make deflate deterministic.
+     */
+    if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead;
+
+    Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
+
+    do {
+        Assert(cur_match < s->strstart, "no future");
+        match = s->window + cur_match;
+
+        /* Skip to next match if the match length cannot increase
+         * or if the match length is less than 2.  Note that the checks below
+         * for insufficient lookahead only occur occasionally for performance
+         * reasons.  Therefore uninitialized memory will be accessed, and
+         * conditional jumps will be made that depend on those values.
+         * However the length of the match is limited to the lookahead, so
+         * the output of deflate is not affected by the uninitialized values.
+         */
+#if (defined(UNALIGNED_OK) && MAX_MATCH == 258)
+        /* This code assumes sizeof(unsigned short) == 2. Do not use
+         * UNALIGNED_OK if your compiler uses a different size.
+         */
+        if (*(ushf*)(match+best_len-1) != scan_end ||
+            *(ushf*)match != scan_start) continue;
+
+        /* It is not necessary to compare scan[2] and match[2] since they are
+         * always equal when the other bytes match, given that the hash keys
+         * are equal and that HASH_BITS >= 8. Compare 2 bytes at a time at
+         * strstart+3, +5, ... up to strstart+257. We check for insufficient
+         * lookahead only every 4th comparison; the 128th check will be made
+         * at strstart+257. If MAX_MATCH-2 is not a multiple of 8, it is
+         * necessary to put more guard bytes at the end of the window, or
+         * to check more often for insufficient lookahead.
+         */
+        Assert(scan[2] == match[2], "scan[2]?");
+        scan++, match++;
+        do {
+        } while (*(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
+                 *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
+                 *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
+                 *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
+                 scan < strend);
+        /* The funny "do {}" generates better code on most compilers */
+
+        /* Here, scan <= window+strstart+257 */
+        Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
+        if (*scan == *match) scan++;
+
+        len = (MAX_MATCH - 1) - (int)(strend-scan);
+        scan = strend - (MAX_MATCH-1);
+
+#else /* UNALIGNED_OK */
+
+        if (match[best_len]   != scan_end  ||
+            match[best_len-1] != scan_end1 ||
+            *match            != *scan     ||
+            *++match          != scan[1])      continue;
+
+        /* The check at best_len-1 can be removed because it will be made
+         * again later. (This heuristic is not always a win.)
+         * It is not necessary to compare scan[2] and match[2] since they
+         * are always equal when the other bytes match, given that
+         * the hash keys are equal and that HASH_BITS >= 8.
+         */
+        scan += 2, match++;
+        Assert(*scan == *match, "match[2]?");
+
+        /* We check for insufficient lookahead only every 8th comparison;
+         * the 256th check will be made at strstart+258.
+         */
+        do {
+        } while (*++scan == *++match && *++scan == *++match &&
+                 *++scan == *++match && *++scan == *++match &&
+                 *++scan == *++match && *++scan == *++match &&
+                 *++scan == *++match && *++scan == *++match &&
+                 scan < strend);
+
+        Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
+
+        len = MAX_MATCH - (int)(strend - scan);
+        scan = strend - MAX_MATCH;
+
+#endif /* UNALIGNED_OK */
+
+        if (len > best_len) {
+            s->match_start = cur_match;
+            best_len = len;
+            if (len >= nice_match) break;
+#ifdef UNALIGNED_OK
+            scan_end = *(ushf*)(scan+best_len-1);
+#else
+            scan_end1  = scan[best_len-1];
+            scan_end   = scan[best_len];
+#endif
+        }
+    } while ((cur_match = prev[cur_match & wmask]) > limit
+             && --chain_length != 0);
+
+    if ((uInt)best_len <= s->lookahead) return (uInt)best_len;
+    return s->lookahead;
+}
+#endif /* ASMV */
+
+#else /* FASTEST */
+
+/* ---------------------------------------------------------------------------
+ * Optimized version for FASTEST only
+ */
+local uInt longest_match(s, cur_match)
+    deflate_state *s;
+    IPos cur_match;                             /* current match */
+{
+    register Bytef *scan = s->window + s->strstart; /* current string */
+    register Bytef *match;                       /* matched string */
+    register int len;                           /* length of current match */
+    register Bytef *strend = s->window + s->strstart + MAX_MATCH;
+
+    /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
+     * It is easy to get rid of this optimization if necessary.
+     */
+    Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
+
+    Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
+
+    Assert(cur_match < s->strstart, "no future");
+
+    match = s->window + cur_match;
+
+    /* Return failure if the match length is less than 2:
+     */
+    if (match[0] != scan[0] || match[1] != scan[1]) return MIN_MATCH-1;
+
+    /* The check at best_len-1 can be removed because it will be made
+     * again later. (This heuristic is not always a win.)
+     * It is not necessary to compare scan[2] and match[2] since they
+     * are always equal when the other bytes match, given that
+     * the hash keys are equal and that HASH_BITS >= 8.
+     */
+    scan += 2, match += 2;
+    Assert(*scan == *match, "match[2]?");
+
+    /* We check for insufficient lookahead only every 8th comparison;
+     * the 256th check will be made at strstart+258.
+     */
+    do {
+    } while (*++scan == *++match && *++scan == *++match &&
+             *++scan == *++match && *++scan == *++match &&
+             *++scan == *++match && *++scan == *++match &&
+             *++scan == *++match && *++scan == *++match &&
+             scan < strend);
+
+    Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
+
+    len = MAX_MATCH - (int)(strend - scan);
+
+    if (len < MIN_MATCH) return MIN_MATCH - 1;
+
+    s->match_start = cur_match;
+    return (uInt)len <= s->lookahead ? (uInt)len : s->lookahead;
+}
+
+#endif /* FASTEST */
+
+#ifdef DEBUG
+/* ===========================================================================
+ * Check that the match at match_start is indeed a match.
+ */
+local void check_match(s, start, match, length)
+    deflate_state *s;
+    IPos start, match;
+    int length;
+{
+    /* check that the match is indeed a match */
+    if (zmemcmp(s->window + match,
+                s->window + start, length) != EQUAL) {
+        fprintf(stderr, " start %u, match %u, length %d\n",
+                start, match, length);
+        do {
+            fprintf(stderr, "%c%c", s->window[match++], s->window[start++]);
+        } while (--length != 0);
+        z_error("invalid match");
+    }
+    if (z_verbose > 1) {
+        fprintf(stderr,"\\[%d,%d]", start-match, length);
+        do { putc(s->window[start++], stderr); } while (--length != 0);
+    }
+}
+#else
+#  define check_match(s, start, match, length)
+#endif /* DEBUG */
+
+/* ===========================================================================
+ * Fill the window when the lookahead becomes insufficient.
+ * Updates strstart and lookahead.
+ *
+ * IN assertion: lookahead < MIN_LOOKAHEAD
+ * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
+ *    At least one byte has been read, or avail_in == 0; reads are
+ *    performed for at least two bytes (required for the zip translate_eol
+ *    option -- not supported here).
+ */
+local void fill_window(s)
+    deflate_state *s;
+{
+    register unsigned n, m;
+    register Posf *p;
+    unsigned more;    /* Amount of free space at the end of the window. */
+    uInt wsize = s->w_size;
+
+    do {
+        more = (unsigned)(s->window_size -(ulg)s->lookahead -(ulg)s->strstart);
+
+        /* Deal with !@#$% 64K limit: */
+        if (sizeof(int) <= 2) {
+            if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
+                more = wsize;
+
+            } else if (more == (unsigned)(-1)) {
+                /* Very unlikely, but possible on 16 bit machine if
+                 * strstart == 0 && lookahead == 1 (input done a byte at time)
+                 */
+                more--;
+            }
+        }
+
+        /* If the window is almost full and there is insufficient lookahead,
+         * move the upper half to the lower one to make room in the upper half.
+         */
+        if (s->strstart >= wsize+MAX_DIST(s)) {
+
+            zmemcpy(s->window, s->window+wsize, (unsigned)wsize);
+            s->match_start -= wsize;
+            s->strstart    -= wsize; /* we now have strstart >= MAX_DIST */
+            s->block_start -= (long) wsize;
+
+            /* Slide the hash table (could be avoided with 32 bit values
+               at the expense of memory usage). We slide even when level == 0
+               to keep the hash table consistent if we switch back to level > 0
+               later. (Using level 0 permanently is not an optimal usage of
+               zlib, so we don't care about this pathological case.)
+             */
+            n = s->hash_size;
+            p = &s->head[n];
+            do {
+                m = *--p;
+                *p = (Pos)(m >= wsize ? m-wsize : NIL);
+            } while (--n);
+
+            n = wsize;
+#ifndef FASTEST
+            p = &s->prev[n];
+            do {
+                m = *--p;
+                *p = (Pos)(m >= wsize ? m-wsize : NIL);
+                /* If n is not on any hash chain, prev[n] is garbage but
+                 * its value will never be used.
+                 */
+            } while (--n);
+#endif
+            more += wsize;
+        }
+        if (s->strm->avail_in == 0) return;
+
+        /* If there was no sliding:
+         *    strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
+         *    more == window_size - lookahead - strstart
+         * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
+         * => more >= window_size - 2*WSIZE + 2
+         * In the BIG_MEM or MMAP case (not yet supported),
+         *   window_size == input_size + MIN_LOOKAHEAD  &&
+         *   strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
+         * Otherwise, window_size == 2*WSIZE so more >= 2.
+         * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
+         */
+        Assert(more >= 2, "more < 2");
+
+        n = read_buf(s->strm, s->window + s->strstart + s->lookahead, more);
+        s->lookahead += n;
+
+        /* Initialize the hash value now that we have some input: */
+        if (s->lookahead >= MIN_MATCH) {
+            s->ins_h = s->window[s->strstart];
+            UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]);
+#if MIN_MATCH != 3
+            Call UPDATE_HASH() MIN_MATCH-3 more times
+#endif
+        }
+        /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
+         * but this is not important since only literal bytes will be emitted.
+         */
+
+    } while (s->lookahead < MIN_LOOKAHEAD && s->strm->avail_in != 0);
+
+    /* If the WIN_INIT bytes after the end of the current data have never been
+     * written, then zero those bytes in order to avoid memory check reports of
+     * the use of uninitialized (or uninitialised as Julian writes) bytes by
+     * the longest match routines.  Update the high water mark for the next
+     * time through here.  WIN_INIT is set to MAX_MATCH since the longest match
+     * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
+     */
+    if (s->high_water < s->window_size) {
+        ulg curr = s->strstart + (ulg)(s->lookahead);
+        ulg init;
+
+        if (s->high_water < curr) {
+            /* Previous high water mark below current data -- zero WIN_INIT
+             * bytes or up to end of window, whichever is less.
+             */
+            init = s->window_size - curr;
+            if (init > WIN_INIT)
+                init = WIN_INIT;
+            zmemzero(s->window + curr, (unsigned)init);
+            s->high_water = curr + init;
+        }
+        else if (s->high_water < (ulg)curr + WIN_INIT) {
+            /* High water mark at or above current data, but below current data
+             * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
+             * to end of window, whichever is less.
+             */
+            init = (ulg)curr + WIN_INIT - s->high_water;
+            if (init > s->window_size - s->high_water)
+                init = s->window_size - s->high_water;
+            zmemzero(s->window + s->high_water, (unsigned)init);
+            s->high_water += init;
+        }
+    }
+}
+
+/* ===========================================================================
+ * Flush the current block, with given end-of-file flag.
+ * IN assertion: strstart is set to the end of the current match.
+ */
+#define FLUSH_BLOCK_ONLY(s, last) { \
+   _tr_flush_block(s, (s->block_start >= 0L ? \
+                   (charf *)&s->window[(unsigned)s->block_start] : \
+                   (charf *)Z_NULL), \
+                (ulg)((long)s->strstart - s->block_start), \
+                (last)); \
+   s->block_start = s->strstart; \
+   flush_pending(s->strm); \
+   Tracev((stderr,"[FLUSH]")); \
+}
+
+/* Same but force premature exit if necessary. */
+#define FLUSH_BLOCK(s, last) { \
+   FLUSH_BLOCK_ONLY(s, last); \
+   if (s->strm->avail_out == 0) return (last) ? finish_started : need_more; \
+}
+
+/* ===========================================================================
+ * Copy without compression as much as possible from the input stream, return
+ * the current block state.
+ * This function does not insert new strings in the dictionary since
+ * uncompressible data is probably not useful. This function is used
+ * only for the level=0 compression option.
+ * NOTE: this function should be optimized to avoid extra copying from
+ * window to pending_buf.
+ */
+local block_state deflate_stored(s, flush)
+    deflate_state *s;
+    int flush;
+{
+    /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
+     * to pending_buf_size, and each stored block has a 5 byte header:
+     */
+    ulg max_block_size = 0xffff;
+    ulg max_start;
+
+    if (max_block_size > s->pending_buf_size - 5) {
+        max_block_size = s->pending_buf_size - 5;
+    }
+
+    /* Copy as much as possible from input to output: */
+    for (;;) {
+        /* Fill the window as much as possible: */
+        if (s->lookahead <= 1) {
+
+            Assert(s->strstart < s->w_size+MAX_DIST(s) ||
+                   s->block_start >= (long)s->w_size, "slide too late");
+
+            fill_window(s);
+            if (s->lookahead == 0 && flush == Z_NO_FLUSH) return need_more;
+
+            if (s->lookahead == 0) break; /* flush the current block */
+        }
+        Assert(s->block_start >= 0L, "block gone");
+
+        s->strstart += s->lookahead;
+        s->lookahead = 0;
+
+        /* Emit a stored block if pending_buf will be full: */
+        max_start = s->block_start + max_block_size;
+        if (s->strstart == 0 || (ulg)s->strstart >= max_start) {
+            /* strstart == 0 is possible when wraparound on 16-bit machine */
+            s->lookahead = (uInt)(s->strstart - max_start);
+            s->strstart = (uInt)max_start;
+            FLUSH_BLOCK(s, 0);
+        }
+        /* Flush if we may have to slide, otherwise block_start may become
+         * negative and the data will be gone:
+         */
+        if (s->strstart - (uInt)s->block_start >= MAX_DIST(s)) {
+            FLUSH_BLOCK(s, 0);
+        }
+    }
+    FLUSH_BLOCK(s, flush == Z_FINISH);
+    return flush == Z_FINISH ? finish_done : block_done;
+}
+
+/* ===========================================================================
+ * Compress as much as possible from the input stream, return the current
+ * block state.
+ * This function does not perform lazy evaluation of matches and inserts
+ * new strings in the dictionary only for unmatched strings or for short
+ * matches. It is used only for the fast compression options.
+ */
+local block_state deflate_fast(s, flush)
+    deflate_state *s;
+    int flush;
+{
+    IPos hash_head;       /* head of the hash chain */
+    int bflush;           /* set if current block must be flushed */
+
+    for (;;) {
+        /* Make sure that we always have enough lookahead, except
+         * at the end of the input file. We need MAX_MATCH bytes
+         * for the next match, plus MIN_MATCH bytes to insert the
+         * string following the next match.
+         */
+        if (s->lookahead < MIN_LOOKAHEAD) {
+            fill_window(s);
+            if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
+                return need_more;
+            }
+            if (s->lookahead == 0) break; /* flush the current block */
+        }
+
+        /* Insert the string window[strstart .. strstart+2] in the
+         * dictionary, and set hash_head to the head of the hash chain:
+         */
+        hash_head = NIL;
+        if (s->lookahead >= MIN_MATCH) {
+            INSERT_STRING(s, s->strstart, hash_head);
+        }
+
+        /* Find the longest match, discarding those <= prev_length.
+         * At this point we have always match_length < MIN_MATCH
+         */
+        if (hash_head != NIL && s->strstart - hash_head <= MAX_DIST(s)) {
+            /* To simplify the code, we prevent matches with the string
+             * of window index 0 (in particular we have to avoid a match
+             * of the string with itself at the start of the input file).
+             */
+            s->match_length = longest_match (s, hash_head);
+            /* longest_match() sets match_start */
+        }
+        if (s->match_length >= MIN_MATCH) {
+            check_match(s, s->strstart, s->match_start, s->match_length);
+
+            _tr_tally_dist(s, s->strstart - s->match_start,
+                           s->match_length - MIN_MATCH, bflush);
+
+            s->lookahead -= s->match_length;
+
+            /* Insert new strings in the hash table only if the match length
+             * is not too large. This saves time but degrades compression.
+             */
+#ifndef FASTEST
+            if (s->match_length <= s->max_insert_length &&
+                s->lookahead >= MIN_MATCH) {
+                s->match_length--; /* string at strstart already in table */
+                do {
+                    s->strstart++;
+                    INSERT_STRING(s, s->strstart, hash_head);
+                    /* strstart never exceeds WSIZE-MAX_MATCH, so there are
+                     * always MIN_MATCH bytes ahead.
+                     */
+                } while (--s->match_length != 0);
+                s->strstart++;
+            } else
+#endif
+            {
+                s->strstart += s->match_length;
+                s->match_length = 0;
+                s->ins_h = s->window[s->strstart];
+                UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]);
+#if MIN_MATCH != 3
+                Call UPDATE_HASH() MIN_MATCH-3 more times
+#endif
+                /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
+                 * matter since it will be recomputed at next deflate call.
+                 */
+            }
+        } else {
+            /* No match, output a literal byte */
+            Tracevv((stderr,"%c", s->window[s->strstart]));
+            _tr_tally_lit (s, s->window[s->strstart], bflush);
+            s->lookahead--;
+            s->strstart++;
+        }
+        if (bflush) FLUSH_BLOCK(s, 0);
+    }
+    FLUSH_BLOCK(s, flush == Z_FINISH);
+    return flush == Z_FINISH ? finish_done : block_done;
+}
+
+#ifndef FASTEST
+/* ===========================================================================
+ * Same as above, but achieves better compression. We use a lazy
+ * evaluation for matches: a match is finally adopted only if there is
+ * no better match at the next window position.
+ */
+local block_state deflate_slow(s, flush)
+    deflate_state *s;
+    int flush;
+{
+    IPos hash_head;          /* head of hash chain */
+    int bflush;              /* set if current block must be flushed */
+
+    /* Process the input block. */
+    for (;;) {
+        /* Make sure that we always have enough lookahead, except
+         * at the end of the input file. We need MAX_MATCH bytes
+         * for the next match, plus MIN_MATCH bytes to insert the
+         * string following the next match.
+         */
+        if (s->lookahead < MIN_LOOKAHEAD) {
+            fill_window(s);
+            if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
+                return need_more;
+            }
+            if (s->lookahead == 0) break; /* flush the current block */
+        }
+
+        /* Insert the string window[strstart .. strstart+2] in the
+         * dictionary, and set hash_head to the head of the hash chain:
+         */
+        hash_head = NIL;
+        if (s->lookahead >= MIN_MATCH) {
+            INSERT_STRING(s, s->strstart, hash_head);
+        }
+
+        /* Find the longest match, discarding those <= prev_length.
+         */
+        s->prev_length = s->match_length, s->prev_match = s->match_start;
+        s->match_length = MIN_MATCH-1;
+
+        if (hash_head != NIL && s->prev_length < s->max_lazy_match &&
+            s->strstart - hash_head <= MAX_DIST(s)) {
+            /* To simplify the code, we prevent matches with the string
+             * of window index 0 (in particular we have to avoid a match
+             * of the string with itself at the start of the input file).
+             */
+            s->match_length = longest_match (s, hash_head);
+            /* longest_match() sets match_start */
+
+            if (s->match_length <= 5 && (s->strategy == Z_FILTERED
+#if TOO_FAR <= 32767
+                || (s->match_length == MIN_MATCH &&
+                    s->strstart - s->match_start > TOO_FAR)
+#endif
+                )) {
+
+                /* If prev_match is also MIN_MATCH, match_start is garbage
+                 * but we will ignore the current match anyway.
+                 */
+                s->match_length = MIN_MATCH-1;
+            }
+        }
+        /* If there was a match at the previous step and the current
+         * match is not better, output the previous match:
+         */
+        if (s->prev_length >= MIN_MATCH && s->match_length <= s->prev_length) {
+            uInt max_insert = s->strstart + s->lookahead - MIN_MATCH;
+            /* Do not insert strings in hash table beyond this. */
+
+            check_match(s, s->strstart-1, s->prev_match, s->prev_length);
+
+            _tr_tally_dist(s, s->strstart -1 - s->prev_match,
+                           s->prev_length - MIN_MATCH, bflush);
+
+            /* Insert in hash table all strings up to the end of the match.
+             * strstart-1 and strstart are already inserted. If there is not
+             * enough lookahead, the last two strings are not inserted in
+             * the hash table.
+             */
+            s->lookahead -= s->prev_length-1;
+            s->prev_length -= 2;
+            do {
+                if (++s->strstart <= max_insert) {
+                    INSERT_STRING(s, s->strstart, hash_head);
+                }
+            } while (--s->prev_length != 0);
+            s->match_available = 0;
+            s->match_length = MIN_MATCH-1;
+            s->strstart++;
+
+            if (bflush) FLUSH_BLOCK(s, 0);
+
+        } else if (s->match_available) {
+            /* If there was no match at the previous position, output a
+             * single literal. If there was a match but the current match
+             * is longer, truncate the previous match to a single literal.
+             */
+            Tracevv((stderr,"%c", s->window[s->strstart-1]));
+            _tr_tally_lit(s, s->window[s->strstart-1], bflush);
+            if (bflush) {
+                FLUSH_BLOCK_ONLY(s, 0);
+            }
+            s->strstart++;
+            s->lookahead--;
+            if (s->strm->avail_out == 0) return need_more;
+        } else {
+            /* There is no previous match to compare with, wait for
+             * the next step to decide.
+             */
+            s->match_available = 1;
+            s->strstart++;
+            s->lookahead--;
+        }
+    }
+    Assert (flush != Z_NO_FLUSH, "no flush?");
+    if (s->match_available) {
+        Tracevv((stderr,"%c", s->window[s->strstart-1]));
+        _tr_tally_lit(s, s->window[s->strstart-1], bflush);
+        s->match_available = 0;
+    }
+    FLUSH_BLOCK(s, flush == Z_FINISH);
+    return flush == Z_FINISH ? finish_done : block_done;
+}
+#endif /* FASTEST */
+
+/* ===========================================================================
+ * For Z_RLE, simply look for runs of bytes, generate matches only of distance
+ * one.  Do not maintain a hash table.  (It will be regenerated if this run of
+ * deflate switches away from Z_RLE.)
+ */
+local block_state deflate_rle(s, flush)
+    deflate_state *s;
+    int flush;
+{
+    int bflush;             /* set if current block must be flushed */
+    uInt prev;              /* byte at distance one to match */
+    Bytef *scan, *strend;   /* scan goes up to strend for length of run */
+
+    for (;;) {
+        /* Make sure that we always have enough lookahead, except
+         * at the end of the input file. We need MAX_MATCH bytes
+         * for the longest encodable run.
+         */
+        if (s->lookahead < MAX_MATCH) {
+            fill_window(s);
+            if (s->lookahead < MAX_MATCH && flush == Z_NO_FLUSH) {
+                return need_more;
+            }
+            if (s->lookahead == 0) break; /* flush the current block */
+        }
+
+        /* See how many times the previous byte repeats */
+        s->match_length = 0;
+        if (s->lookahead >= MIN_MATCH && s->strstart > 0) {
+            scan = s->window + s->strstart - 1;
+            prev = *scan;
+            if (prev == *++scan && prev == *++scan && prev == *++scan) {
+                strend = s->window + s->strstart + MAX_MATCH;
+                do {
+                } while (prev == *++scan && prev == *++scan &&
+                         prev == *++scan && prev == *++scan &&
+                         prev == *++scan && prev == *++scan &&
+                         prev == *++scan && prev == *++scan &&
+                         scan < strend);
+                s->match_length = MAX_MATCH - (int)(strend - scan);
+                if (s->match_length > s->lookahead)
+                    s->match_length = s->lookahead;
+            }
+        }
+
+        /* Emit match if have run of MIN_MATCH or longer, else emit literal */
+        if (s->match_length >= MIN_MATCH) {
+            check_match(s, s->strstart, s->strstart - 1, s->match_length);
+
+            _tr_tally_dist(s, 1, s->match_length - MIN_MATCH, bflush);
+
+            s->lookahead -= s->match_length;
+            s->strstart += s->match_length;
+            s->match_length = 0;
+        } else {
+            /* No match, output a literal byte */
+            Tracevv((stderr,"%c", s->window[s->strstart]));
+            _tr_tally_lit (s, s->window[s->strstart], bflush);
+            s->lookahead--;
+            s->strstart++;
+        }
+        if (bflush) FLUSH_BLOCK(s, 0);
+    }
+    FLUSH_BLOCK(s, flush == Z_FINISH);
+    return flush == Z_FINISH ? finish_done : block_done;
+}
+
+/* ===========================================================================
+ * For Z_HUFFMAN_ONLY, do not look for matches.  Do not maintain a hash table.
+ * (It will be regenerated if this run of deflate switches away from Huffman.)
+ */
+local block_state deflate_huff(s, flush)
+    deflate_state *s;
+    int flush;
+{
+    int bflush;             /* set if current block must be flushed */
+
+    for (;;) {
+        /* Make sure that we have a literal to write. */
+        if (s->lookahead == 0) {
+            fill_window(s);
+            if (s->lookahead == 0) {
+                if (flush == Z_NO_FLUSH)
+                    return need_more;
+                break;      /* flush the current block */
+            }
+        }
+
+        /* Output a literal byte */
+        s->match_length = 0;
+        Tracevv((stderr,"%c", s->window[s->strstart]));
+        _tr_tally_lit (s, s->window[s->strstart], bflush);
+        s->lookahead--;
+        s->strstart++;
+        if (bflush) FLUSH_BLOCK(s, 0);
+    }
+    FLUSH_BLOCK(s, flush == Z_FINISH);
+    return flush == Z_FINISH ? finish_done : block_done;
+}
diff --git a/lib/zlib/deflate.h b/lib/zlib/deflate.h
new file mode 100644
index 0000000..cbf0d1e
--- /dev/null
+++ b/lib/zlib/deflate.h
@@ -0,0 +1,342 @@
+/* deflate.h -- internal compression state
+ * Copyright (C) 1995-2010 Jean-loup Gailly
+ * For conditions of distribution and use, see copyright notice in zlib.h
+ */
+
+/* WARNING: this file should *not* be used by applications. It is
+   part of the implementation of the compression library and is
+   subject to change. Applications should only use zlib.h.
+ */
+
+/* @(#) $Id$ */
+
+#ifndef DEFLATE_H
+#define DEFLATE_H
+
+#include "zutil.h"
+
+/* define NO_GZIP when compiling if you want to disable gzip header and
+   trailer creation by deflate().  NO_GZIP would be used to avoid linking in
+   the crc code when it is not needed.  For shared libraries, gzip encoding
+   should be left enabled. */
+#ifndef NO_GZIP
+#  define GZIP
+#endif
+
+/* ===========================================================================
+ * Internal compression state.
+ */
+
+#define LENGTH_CODES 29
+/* number of length codes, not counting the special END_BLOCK code */
+
+#define LITERALS  256
+/* number of literal bytes 0..255 */
+
+#define L_CODES (LITERALS+1+LENGTH_CODES)
+/* number of Literal or Length codes, including the END_BLOCK code */
+
+#define D_CODES   30
+/* number of distance codes */
+
+#define BL_CODES  19
+/* number of codes used to transfer the bit lengths */
+
+#define HEAP_SIZE (2*L_CODES+1)
+/* maximum heap size */
+
+#define MAX_BITS 15
+/* All codes must not exceed MAX_BITS bits */
+
+#define INIT_STATE    42
+#define EXTRA_STATE   69
+#define NAME_STATE    73
+#define COMMENT_STATE 91
+#define HCRC_STATE   103
+#define BUSY_STATE   113
+#define FINISH_STATE 666
+/* Stream status */
+
+
+/* Data structure describing a single value and its code string. */
+typedef struct ct_data_s {
+    union {
+        ush  freq;       /* frequency count */
+        ush  code;       /* bit string */
+    } fc;
+    union {
+        ush  dad;        /* father node in Huffman tree */
+        ush  len;        /* length of bit string */
+    } dl;
+} FAR ct_data;
+
+#define Freq fc.freq
+#define Code fc.code
+#define Dad  dl.dad
+#define Len  dl.len
+
+typedef struct static_tree_desc_s  static_tree_desc;
+
+typedef struct tree_desc_s {
+    ct_data *dyn_tree;           /* the dynamic tree */
+    int     max_code;            /* largest code with non zero frequency */
+    static_tree_desc *stat_desc; /* the corresponding static tree */
+} FAR tree_desc;
+
+typedef ush Pos;
+typedef Pos FAR Posf;
+typedef unsigned IPos;
+
+/* A Pos is an index in the character window. We use short instead of int to
+ * save space in the various tables. IPos is used only for parameter passing.
+ */
+
+typedef struct internal_state {
+    z_streamp strm;      /* pointer back to this zlib stream */
+    int   status;        /* as the name implies */
+    Bytef *pending_buf;  /* output still pending */
+    ulg   pending_buf_size; /* size of pending_buf */
+    Bytef *pending_out;  /* next pending byte to output to the stream */
+    uInt   pending;      /* nb of bytes in the pending buffer */
+    int   wrap;          /* bit 0 true for zlib, bit 1 true for gzip */
+    gz_headerp  gzhead;  /* gzip header information to write */
+    uInt   gzindex;      /* where in extra, name, or comment */
+    Byte  method;        /* STORED (for zip only) or DEFLATED */
+    int   last_flush;    /* value of flush param for previous deflate call */
+
+                /* used by deflate.c: */
+
+    uInt  w_size;        /* LZ77 window size (32K by default) */
+    uInt  w_bits;        /* log2(w_size)  (8..16) */
+    uInt  w_mask;        /* w_size - 1 */
+
+    Bytef *window;
+    /* Sliding window. Input bytes are read into the second half of the window,
+     * and move to the first half later to keep a dictionary of at least wSize
+     * bytes. With this organization, matches are limited to a distance of
+     * wSize-MAX_MATCH bytes, but this ensures that IO is always
+     * performed with a length multiple of the block size. Also, it limits
+     * the window size to 64K, which is quite useful on MSDOS.
+     * To do: use the user input buffer as sliding window.
+     */
+
+    ulg window_size;
+    /* Actual size of window: 2*wSize, except when the user input buffer
+     * is directly used as sliding window.
+     */
+
+    Posf *prev;
+    /* Link to older string with same hash index. To limit the size of this
+     * array to 64K, this link is maintained only for the last 32K strings.
+     * An index in this array is thus a window index modulo 32K.
+     */
+
+    Posf *head; /* Heads of the hash chains or NIL. */
+
+    uInt  ins_h;          /* hash index of string to be inserted */
+    uInt  hash_size;      /* number of elements in hash table */
+    uInt  hash_bits;      /* log2(hash_size) */
+    uInt  hash_mask;      /* hash_size-1 */
+
+    uInt  hash_shift;
+    /* Number of bits by which ins_h must be shifted at each input
+     * step. It must be such that after MIN_MATCH steps, the oldest
+     * byte no longer takes part in the hash key, that is:
+     *   hash_shift * MIN_MATCH >= hash_bits
+     */
+
+    long block_start;
+    /* Window position at the beginning of the current output block. Gets
+     * negative when the window is moved backwards.
+     */
+
+    uInt match_length;           /* length of best match */
+    IPos prev_match;             /* previous match */
+    int match_available;         /* set if previous match exists */
+    uInt strstart;               /* start of string to insert */
+    uInt match_start;            /* start of matching string */
+    uInt lookahead;              /* number of valid bytes ahead in window */
+
+    uInt prev_length;
+    /* Length of the best match at previous step. Matches not greater than this
+     * are discarded. This is used in the lazy match evaluation.
+     */
+
+    uInt max_chain_length;
+    /* To speed up deflation, hash chains are never searched beyond this
+     * length.  A higher limit improves compression ratio but degrades the
+     * speed.
+     */
+
+    uInt max_lazy_match;
+    /* Attempt to find a better match only when the current match is strictly
+     * smaller than this value. This mechanism is used only for compression
+     * levels >= 4.
+     */
+#   define max_insert_length  max_lazy_match
+    /* Insert new strings in the hash table only if the match length is not
+     * greater than this length. This saves time but degrades compression.
+     * max_insert_length is used only for compression levels <= 3.
+     */
+
+    int level;    /* compression level (1..9) */
+    int strategy; /* favor or force Huffman coding*/
+
+    uInt good_match;
+    /* Use a faster search when the previous match is longer than this */
+
+    int nice_match; /* Stop searching when current match exceeds this */
+
+                /* used by trees.c: */
+    /* Didn't use ct_data typedef below to supress compiler warning */
+    struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
+    struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
+    struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */
+
+    struct tree_desc_s l_desc;               /* desc. for literal tree */
+    struct tree_desc_s d_desc;               /* desc. for distance tree */
+    struct tree_desc_s bl_desc;              /* desc. for bit length tree */
+
+    ush bl_count[MAX_BITS+1];
+    /* number of codes at each bit length for an optimal tree */
+
+    int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
+    int heap_len;               /* number of elements in the heap */
+    int heap_max;               /* element of largest frequency */
+    /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
+     * The same heap array is used to build all trees.
+     */
+
+    uch depth[2*L_CODES+1];
+    /* Depth of each subtree used as tie breaker for trees of equal frequency
+     */
+
+    uchf *l_buf;          /* buffer for literals or lengths */
+
+    uInt  lit_bufsize;
+    /* Size of match buffer for literals/lengths.  There are 4 reasons for
+     * limiting lit_bufsize to 64K:
+     *   - frequencies can be kept in 16 bit counters
+     *   - if compression is not successful for the first block, all input
+     *     data is still in the window so we can still emit a stored block even
+     *     when input comes from standard input.  (This can also be done for
+     *     all blocks if lit_bufsize is not greater than 32K.)
+     *   - if compression is not successful for a file smaller than 64K, we can
+     *     even emit a stored file instead of a stored block (saving 5 bytes).
+     *     This is applicable only for zip (not gzip or zlib).
+     *   - creating new Huffman trees less frequently may not provide fast
+     *     adaptation to changes in the input data statistics. (Take for
+     *     example a binary file with poorly compressible code followed by
+     *     a highly compressible string table.) Smaller buffer sizes give
+     *     fast adaptation but have of course the overhead of transmitting
+     *     trees more frequently.
+     *   - I can't count above 4
+     */
+
+    uInt last_lit;      /* running index in l_buf */
+
+    ushf *d_buf;
+    /* Buffer for distances. To simplify the code, d_buf and l_buf have
+     * the same number of elements. To use different lengths, an extra flag
+     * array would be necessary.
+     */
+
+    ulg opt_len;        /* bit length of current block with optimal trees */
+    ulg static_len;     /* bit length of current block with static trees */
+    uInt matches;       /* number of string matches in current block */
+    int last_eob_len;   /* bit length of EOB code for last block */
+
+#ifdef DEBUG
+    ulg compressed_len; /* total bit length of compressed file mod 2^32 */
+    ulg bits_sent;      /* bit length of compressed data sent mod 2^32 */
+#endif
+
+    ush bi_buf;
+    /* Output buffer. bits are inserted starting at the bottom (least
+     * significant bits).
+     */
+    int bi_valid;
+    /* Number of valid bits in bi_buf.  All bits above the last valid bit
+     * are always zero.
+     */
+
+    ulg high_water;
+    /* High water mark offset in window for initialized bytes -- bytes above
+     * this are set to zero in order to avoid memory check warnings when
+     * longest match routines access bytes past the input.  This is then
+     * updated to the new high water mark.
+     */
+
+} FAR deflate_state;
+
+/* Output a byte on the stream.
+ * IN assertion: there is enough room in pending_buf.
+ */
+#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
+
+
+#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
+/* Minimum amount of lookahead, except at the end of the input file.
+ * See deflate.c for comments about the MIN_MATCH+1.
+ */
+
+#define MAX_DIST(s)  ((s)->w_size-MIN_LOOKAHEAD)
+/* In order to simplify the code, particularly on 16 bit machines, match
+ * distances are limited to MAX_DIST instead of WSIZE.
+ */
+
+#define WIN_INIT MAX_MATCH
+/* Number of bytes after end of data in window to initialize in order to avoid
+   memory checker errors from longest match routines */
+
+        /* in trees.c */
+void ZLIB_INTERNAL _tr_init OF((deflate_state *s));
+int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
+void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf,
+                        ulg stored_len, int last));
+void ZLIB_INTERNAL _tr_align OF((deflate_state *s));
+void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf,
+                        ulg stored_len, int last));
+
+#define d_code(dist) \
+   ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
+/* Mapping from a distance to a distance code. dist is the distance - 1 and
+ * must not have side effects. _dist_code[256] and _dist_code[257] are never
+ * used.
+ */
+
+#ifndef DEBUG
+/* Inline versions of _tr_tally for speed: */
+
+#if defined(GEN_TREES_H) || !defined(STDC)
+  extern uch ZLIB_INTERNAL _length_code[];
+  extern uch ZLIB_INTERNAL _dist_code[];
+#else
+  extern const uch ZLIB_INTERNAL _length_code[];
+  extern const uch ZLIB_INTERNAL _dist_code[];
+#endif
+
+# define _tr_tally_lit(s, c, flush) \
+  { uch cc = (c); \
+    s->d_buf[s->last_lit] = 0; \
+    s->l_buf[s->last_lit++] = cc; \
+    s->dyn_ltree[cc].Freq++; \
+    flush = (s->last_lit == s->lit_bufsize-1); \
+   }
+# define _tr_tally_dist(s, distance, length, flush) \
+  { uch len = (length); \
+    ush dist = (distance); \
+    s->d_buf[s->last_lit] = dist; \
+    s->l_buf[s->last_lit++] = len; \
+    dist--; \
+    s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
+    s->dyn_dtree[d_code(dist)].Freq++; \
+    flush = (s->last_lit == s->lit_bufsize-1); \
+  }
+#else
+# define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
+# define _tr_tally_dist(s, distance, length, flush) \
+              flush = _tr_tally(s, distance, length)
+#endif
+
+#endif /* DEFLATE_H */
-- 
1.7.5.4



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