[U-Boot] [PATCH] video: mxc_ipuv3_fb: stash frame buffer pointer in global data.
Eric Nelson
eric.nelson at boundarydevices.com
Tue Apr 29 23:34:17 CEST 2014
Hi Otavio,
On 04/29/2014 02:26 PM, Otavio Salvador wrote:
> Hello Eric,
>
> On Tue, Apr 29, 2014 at 6:13 PM, Eric Nelson
> <eric.nelson at boundarydevices.com> wrote:
>> This patch updates the i.MX video driver to store the
>> frame-buffer address in the fb_base field of the global
>> data structure *gd.
>>
>> By doing this, you can find the frame buffer address
>> using the 'bdinfo' command:
>>
>> U-Boot > bdinfo
>> arch_number = 0x00000EB9
>> ...
>> FB base = 0x4F35F1C0
>>
>> This is very useful when debugging display connections.
>>
>> Signed-off-by: Eric Nelson <eric.nelson at boundarydevices.com>
>> ---
>> drivers/video/mxc_ipuv3_fb.c | 5 ++++-
>> 1 file changed, 4 insertions(+), 1 deletion(-)
>>
>> diff --git a/drivers/video/mxc_ipuv3_fb.c b/drivers/video/mxc_ipuv3_fb.c
>> index 3e21fb2..08a94c2 100644
>> --- a/drivers/video/mxc_ipuv3_fb.c
>> +++ b/drivers/video/mxc_ipuv3_fb.c
>> @@ -10,9 +10,9 @@
>> *
>> * SPDX-License-Identifier: GPL-2.0+
>> */
>> -
>
> Don't remove lines.
>
Oops. That's where my "#define DEBUG" lived...
>> #include <common.h>
>> #include <asm/errno.h>
>> +#include <asm/global_data.h>
>> #include <linux/string.h>
>> #include <linux/list.h>
>> #include <linux/fb.h>
>> @@ -24,6 +24,8 @@
>> #include "mxcfb.h"
>> #include "ipu_regs.h"
>>
>> +DECLARE_GLOBAL_DATA_PTR;
>> +
>> static int mxcfb_map_video_memory(struct fb_info *fbi);
>> static int mxcfb_unmap_video_memory(struct fb_info *fbi);
>>
>> @@ -415,6 +417,7 @@ static int mxcfb_map_video_memory(struct fb_info *fbi)
>>
>> fbi->screen_size = fbi->fix.smem_len;
>>
>> + gd->fb_base = fbi->fix.smem_start;
>
> I would add a new line after this. It looks ugly too close of the
> comment and memset.
>
This is the part that keeps me from thinking I can ever get
a patch V1 right...
>> /* Clear the screen */
>> memset((char *)fbi->screen_base, 0, fbi->fix.smem_len);
>
> Apart from that, please add my Acked-by.
>
Will do in V2.
Regards,
Eric
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