[U-Boot] [PATCH 07/14] arm: mx6: cm-fx6: display compulab logo
Nikita Kiryanov
nikita at compulab.co.il
Thu Jan 22 18:33:44 CET 2015
Hi Stefano,
On 01/22/2015 11:58 AM, Stefano Babic wrote:
>
> Hi Nikita,
>
> On 14/01/2015 09:42, Nikita Kiryanov wrote:
>> Add compulab logo and display it on boot.
>>
>> Signed-off-by: Nikita Kiryanov <nikita at compulab.co.il>
>> Cc: Stefano Babic <sbabic at denx.de>
>> Cc: Igor Grinberg <grinberg at compulab.co.il>
>> ---
>> include/configs/cm_fx6.h | 3 +++
>> tools/logos/compulab.bmp | Bin 0 -> 31810 bytes
>> 2 files changed, 3 insertions(+)
>> create mode 100644 tools/logos/compulab.bmp
>>
>> diff --git a/include/configs/cm_fx6.h b/include/configs/cm_fx6.h
>> index a9f33a9..5d0d303 100644
>> --- a/include/configs/cm_fx6.h
>> +++ b/include/configs/cm_fx6.h
>> @@ -306,4 +306,7 @@
>> #define CONFIG_CONSOLE_MUX
>> #define CONFIG_VIDEO_SW_CURSOR
>>
>> +#define CONFIG_VIDEO_LOGO
>> +#define CONFIG_VIDEO_BMP_LOGO
>> +
>
> This is a general question, not strictly related to the patch. You add
> with the series a way to get splash screen from multiple sources. I have
> often (I know we are talking about different things..) used splash
> screen as a way to add a logo, without the necessity to link the image
> to the code. I think also that the way with logo does not scale well,
Why not?
> and we cannot merge in mainline tons of images - they have nothing to do
> with u-boot sources.
Storing graphics that are part of a program in the program's repository is a
common practice, why should U-Boot be different?
>
> Why is not enough for you to use the splash screen functionality ? IMHO
> it is much more flexible as using the logo, and there is no need to link
> it against the code.
We are interested in the behavior that VIDEO_LOGO provides: that the logo
remains visible on screen and coexists with the frame buffer console, and that
no manual installation is required.
>
> Best regards,
> Stefano Babic
>
--
Regards,
Nikita Kiryanov
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