[U-Boot] [PATCH 07/14] arm: mx6: cm-fx6: display compulab logo
Stefano Babic
sbabic at denx.de
Fri Jan 23 10:47:57 CET 2015
Hi Nikita,
On 22/01/2015 18:33, Nikita Kiryanov wrote:
>>
>> This is a general question, not strictly related to the patch. You add
>> with the series a way to get splash screen from multiple sources. I have
>> often (I know we are talking about different things..) used splash
>> screen as a way to add a logo, without the necessity to link the image
>> to the code. I think also that the way with logo does not scale well,
>
> Why not?
Well, it happens if for each maintained board there is a corresponding
logo and all logos should be maintain in U-Boot repository - that is
quite a mess.
Logos has nothing to do with U-Boot development - they are blob data.
The fact that they are linked together with U-Boot looks easy, but I do
not think it is elegant.
Splash images are loaded on demand by u-boot code from a storage - this
is IMHO a better solution.
>
>> and we cannot merge in mainline tons of images - they have nothing to do
>> with u-boot sources.
>
> Storing graphics that are part of a program in the program's repository
> is a
> common practice, why should U-Boot be different?
Maybe due to the number of boards, and if each board wants to have its
own logo. If all boards share the same logo I would not see any problem
at all.
>> Why is not enough for you to use the splash screen functionality ? IMHO
>> it is much more flexible as using the logo, and there is no need to link
>> it against the code.
>
> We are interested in the behavior that VIDEO_LOGO provides: that the logo
> remains visible on screen and coexists with the frame buffer console,
> and that
> no manual installation is required.
ok, you like really the logo feature, I see ;-).
Added Anatolji to CC - we could let the question in background for the
future. Maybe could we have a logo_load_image() near splash_load_from_*() ?
Besst regards,
Stefano Babic
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