[U-Boot] [PATCH 13/60] ARM: tegra: sort some board file include directives

Wolfgang Denk wd at denx.de
Mon Apr 25 23:59:39 CEST 2016


Dear Stephen,

In message <571E75E2.6020008 at wwwdotorg.org> you wrote:
>
> >>   /*
> >>    * (C) Copyright 2013
> >>    * Avionic Design GmbH <www.avionic-design.de>
> >> + * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved.
> >>    *
> >>    * SPDX-License-Identifier:	GPL-2.0+
> >>    */
> >>
> >>   #include <common.h>
> >>   #include <dm.h>
> >> +#include <i2c.h>
> >> +#include <asm/gpio.h>
> >>   #include <asm/arch/pinmux.h>
> >>   #include <asm/arch/gp_padctrl.h>
> >>   #include <asm/arch/gpio.h>
> >> -#include <asm/gpio.h>
> >>   #include "pinmux-config-tamonten-ng.h"
> >> -#include <i2c.h>
> >>
> >>   #define PMU_I2C_ADDRESS		0x2D
> >
> > Do you really think that moving around two lines of code is a big
> > enough creative achievement to justify adding a copyright note on it?
> 
> My understanding is yes; I edited the file in a non-trival way and so 
> NVIDIA's copyright applies to those portions. I'd consider whitespace or 
> spelling fixes to be trivial, but not much else. I believe there is 
> creative achievement in cleaning up the code-base this way.

Well, do you _really_ mean that moving two ines of code a few lines up
is a non-trivial change?  Sorry, but I strongly disagree here.

This is not any change where you can claim any copyright for.

> FWIW, the purpose is to create a cleaner separate between the core Tegra 
> SoC support code and board/driver code, to reduce their current rather 
> tight coupling. The copyright changes are just correct application of 
> the process of editing files; something I admit we/I've been a bit lax 
> about in the past.

s/correct/aggressive/

> > This seems not fair to me, and I would like to ask you to rework this
> > whole patch set and be a little less aggressive in copyright claims.
> 
> I don't see what's unfair either way. As far as I'm concerned, the 
> copyright notices are simply due to my following the process I must 
> follow. I don't believe the presence of NVIDIA's copyright notices takes 
> anything away from anyone else, and as I mentioned above, they seem 
> valid to me.

Well, if I read the code before and after your changes, I see a lot of
places where new copyright notes appear in prominent places, and some
old ones are gone, or are now just an also-ran.

I do not think that this is your intention, but it is how this appears
to me, and I really dislike it.  It expresses an attitude I dislike.

Best regards,

Wolfgang Denk

-- 
DENX Software Engineering GmbH,      Managing Director: Wolfgang Denk
HRB 165235 Munich, Office: Kirchenstr.5, D-82194 Groebenzell, Germany
Phone: (+49)-8142-66989-10 Fax: (+49)-8142-66989-80 Email: wd at denx.de
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