[U-Boot] [PATCH v2] splash: Introduce default_splash_locations

Anatolij Gustschin agust at denx.de
Tue Jul 26 08:52:52 CEST 2016


From: Alexey Brodkin <Alexey.Brodkin at synopsys.com>

This change introduces default_splash_locations which
simplifies splash recovery from the first partition of
USB/MMC/SATA drive.

Given usual mapping of the first partition of external media for
basic boot stuff like uImage/zImage, .dtb etc it looks quite
obvious option to put there splash.bmp as well.

Signed-off-by: Alexey Brodkin <abrodkin at synopsys.com>
Cc: Nikita Kiryanov <nikita at compulab.co.il>
Cc: Simon Glass <sjg at chromium.org>
Cc: Jeroen Hofstee <jeroen at myspectrum.nl>
Signed-off-by: Anatolij Gustschin <agust at denx.de>
---

Changes in v2:
 - add empty splash_source_load() if CONFIG_SPLASH_SOURCE
   is not defined (fixes building sandbox configuration)

 common/splash.c  |   30 +++++++++++++++++++++++++++++-
 include/splash.h |    9 +++++++++
 2 files changed, 38 insertions(+), 1 deletion(-)

diff --git a/common/splash.c b/common/splash.c
index 561d35b..89af437 100644
--- a/common/splash.c
+++ b/common/splash.c
@@ -24,9 +24,37 @@
 #include <splash.h>
 #include <lcd.h>
 
+static struct splash_location default_splash_locations[] = {
+	{
+		.name = "sf",
+		.storage = SPLASH_STORAGE_SF,
+		.flags = SPLASH_STORAGE_RAW,
+		.offset = 0x0,
+	},
+	{
+		.name = "mmc_fs",
+		.storage = SPLASH_STORAGE_MMC,
+		.flags = SPLASH_STORAGE_FS,
+		.devpart = "0:1",
+	},
+	{
+		.name = "usb_fs",
+		.storage = SPLASH_STORAGE_USB,
+		.flags = SPLASH_STORAGE_FS,
+		.devpart = "0:1",
+	},
+	{
+		.name = "sata_fs",
+		.storage = SPLASH_STORAGE_SATA,
+		.flags = SPLASH_STORAGE_FS,
+		.devpart = "0:1",
+	},
+};
+
 __weak int splash_screen_prepare(void)
 {
-	return 0;
+	return splash_source_load(default_splash_locations,
+				  ARRAY_SIZE(default_splash_locations));
 }
 
 #ifdef CONFIG_SPLASH_SCREEN_ALIGN
diff --git a/include/splash.h b/include/splash.h
index 25df1cf..136eac7 100644
--- a/include/splash.h
+++ b/include/splash.h
@@ -47,7 +47,16 @@ struct splash_location {
 	char *ubivol;	/* UBI volume-name for ubifsmount */
 };
 
+#ifdef CONFIG_SPLASH_SOURCE
 int splash_source_load(struct splash_location *locations, uint size);
+#else
+static inline int splash_source_load(struct splash_location *locations,
+				     uint size)
+{
+	return 0;
+}
+#endif
+
 int splash_screen_prepare(void);
 
 #ifdef CONFIG_SPLASH_SCREEN_ALIGN
-- 
1.7.9.5



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