[U-Boot] [PATCH v2] splash: Introduce default_splash_locations
Anatolij Gustschin
agust at denx.de
Tue Jul 26 08:52:52 CEST 2016
From: Alexey Brodkin <Alexey.Brodkin at synopsys.com>
This change introduces default_splash_locations which
simplifies splash recovery from the first partition of
USB/MMC/SATA drive.
Given usual mapping of the first partition of external media for
basic boot stuff like uImage/zImage, .dtb etc it looks quite
obvious option to put there splash.bmp as well.
Signed-off-by: Alexey Brodkin <abrodkin at synopsys.com>
Cc: Nikita Kiryanov <nikita at compulab.co.il>
Cc: Simon Glass <sjg at chromium.org>
Cc: Jeroen Hofstee <jeroen at myspectrum.nl>
Signed-off-by: Anatolij Gustschin <agust at denx.de>
---
Changes in v2:
- add empty splash_source_load() if CONFIG_SPLASH_SOURCE
is not defined (fixes building sandbox configuration)
common/splash.c | 30 +++++++++++++++++++++++++++++-
include/splash.h | 9 +++++++++
2 files changed, 38 insertions(+), 1 deletion(-)
diff --git a/common/splash.c b/common/splash.c
index 561d35b..89af437 100644
--- a/common/splash.c
+++ b/common/splash.c
@@ -24,9 +24,37 @@
#include <splash.h>
#include <lcd.h>
+static struct splash_location default_splash_locations[] = {
+ {
+ .name = "sf",
+ .storage = SPLASH_STORAGE_SF,
+ .flags = SPLASH_STORAGE_RAW,
+ .offset = 0x0,
+ },
+ {
+ .name = "mmc_fs",
+ .storage = SPLASH_STORAGE_MMC,
+ .flags = SPLASH_STORAGE_FS,
+ .devpart = "0:1",
+ },
+ {
+ .name = "usb_fs",
+ .storage = SPLASH_STORAGE_USB,
+ .flags = SPLASH_STORAGE_FS,
+ .devpart = "0:1",
+ },
+ {
+ .name = "sata_fs",
+ .storage = SPLASH_STORAGE_SATA,
+ .flags = SPLASH_STORAGE_FS,
+ .devpart = "0:1",
+ },
+};
+
__weak int splash_screen_prepare(void)
{
- return 0;
+ return splash_source_load(default_splash_locations,
+ ARRAY_SIZE(default_splash_locations));
}
#ifdef CONFIG_SPLASH_SCREEN_ALIGN
diff --git a/include/splash.h b/include/splash.h
index 25df1cf..136eac7 100644
--- a/include/splash.h
+++ b/include/splash.h
@@ -47,7 +47,16 @@ struct splash_location {
char *ubivol; /* UBI volume-name for ubifsmount */
};
+#ifdef CONFIG_SPLASH_SOURCE
int splash_source_load(struct splash_location *locations, uint size);
+#else
+static inline int splash_source_load(struct splash_location *locations,
+ uint size)
+{
+ return 0;
+}
+#endif
+
int splash_screen_prepare(void);
#ifdef CONFIG_SPLASH_SCREEN_ALIGN
--
1.7.9.5
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