[U-Boot] [PATCH v2 1/4] core: Add functions to set properties in live-tree
Simon Glass
sjg at chromium.org
Mon Apr 30 23:13:30 UTC 2018
Hi Mario,
On 27 April 2018 at 06:51, Mario Six <mario.six at gdsys.cc> wrote:
>
> Implement a set of functions to manipulate properties in a live device
> tree:
>
> * ofnode_set_property() to set generic properties of a node
> * ofnode_write_string() to set string properties of a node
> * ofnode_set_enabled() to either enable or disable a node
>
> Signed-off-by: Mario Six <mario.six at gdsys.cc>
>
> ---
>
> v1 -> v2:
> * Fix potential NULL pointer dereference in ofnode_write_property
>
> ---
> drivers/core/ofnode.c | 58 +++++++++++++++++++++++++++++++++++++++++++++++++++
> include/dm/ofnode.h | 37 ++++++++++++++++++++++++++++++++
> 2 files changed, 95 insertions(+)
Reviewed-by: Simon Glass <sjg at chromium.org>
But please see below.
>
> diff --git a/drivers/core/ofnode.c b/drivers/core/ofnode.c
> index 5909a25f85..a55aa75e5b 100644
> --- a/drivers/core/ofnode.c
> +++ b/drivers/core/ofnode.c
> @@ -687,3 +687,61 @@ u64 ofnode_translate_address(ofnode node, const fdt32_t *in_addr)
> else
> return fdt_translate_address(gd->fdt_blob, ofnode_to_offset(node), in_addr);
> }
> +
> +#ifdef CONFIG_OF_LIVE
> +int ofnode_write_property(ofnode node, const char *propname, int len,
> + const void *value)
> +{
> + const struct device_node *np = ofnode_to_np(node);
> + struct property *pp;
> + struct property *pp_last = NULL;
> + struct property *new;
> +
> + if (!np)
> + return -EINVAL;
> +
> + for (pp = np->properties; pp; pp = pp->next) {
> + if (strcmp(pp->name, propname) == 0) {
> + /* Property exists -> change value */
> + pp->value = (void *)value;
> + pp->length = len;
> + return 0;
> + }
> + pp_last = pp;
> + }
> +
> + if (!pp_last)
> + return -ENOENT;
> +
> + /* Property does not exist -> append new property */
> + new = malloc(sizeof(struct property));
> +
> + new->name = strdup(propname);
> + new->value = malloc(len);
> + memcpy(new->value, value, len);
To me it seems odd that you allocate space for the value here, but
above (in the loop) you just assign it.
> + new->length = len;
> + new->next = NULL;
> +
> + pp_last->next = new;
> +
> + return 0;
> +}
> +
> +int ofnode_write_string(ofnode node, const char *propname, const char *value)
> +{
> + assert(ofnode_valid(node));
> + debug("%s: %s = %s", __func__, propname, value);
> +
> + return ofnode_write_property(node, propname, strlen(value) + 1, value);
> +}
> +
> +int ofnode_set_enabled(ofnode node, bool value)
> +{
> + assert(ofnode_valid(node));
> +
> + if (value)
> + return ofnode_write_string(node, "status", "okay");
> + else
> + return ofnode_write_string(node, "status", "disable");
> +}
> +#endif
> diff --git a/include/dm/ofnode.h b/include/dm/ofnode.h
> index 0d008404f9..9224d583fc 100644
> --- a/include/dm/ofnode.h
> +++ b/include/dm/ofnode.h
> @@ -681,4 +681,41 @@ int ofnode_read_resource_byname(ofnode node, const char *name,
> * @return the translated address; OF_BAD_ADDR on error
> */
> u64 ofnode_translate_address(ofnode node, const fdt32_t *in_addr);
> +
> +/**
> + * ofnode_write_property() - Set a property of a ofnode
> + *
> + * @node: The node for whose property should be set
> + * @propname: The name of the property to set
> + * @len: The length of the new value of the property
> + * @value: The new value of the property
Need to mention if this is copied or if the pointer needs to remain
valid forever.
> + * @return 0 if successful, -ve on error
> + */
> +int ofnode_write_property(ofnode node, const char *propname, int len,
> + const void *value);
> +
> +/**
> + * ofnode_write_string() - Set a string property of a ofnode
> + *
> + * @node: The node for whose string property should be set
> + * @propname: The name of the string property to set
> + * @value: The new value of the string property
Same here
> + * @return 0 if successful, -ve on error
> + */
> +int ofnode_write_string(ofnode node, const char *propname, const char *value);
> +
> +/**
> + * ofnode_set_enabled() - Enable or disable a device tree node given by its ofnode
> + *
> + * This function effectively sets the node's "status" property to either "okay"
> + * or "disable", hence making it available for driver model initialization or
> + * not.
> + *
> + * @node: The node to enable
> + * @value: Flag that tells the function to either disable or enable the
> + * node
> + * @return 0 if successful, -ve on error
> + */
> +int ofnode_set_enabled(ofnode node, bool value);
> +
> #endif
> --
> 2.16.1
>
Regards,
Simon
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