[U-Boot] [PATCH v2] fdt: Fixup only valid memory banks
Thierry Reding
thierry.reding at gmail.com
Thu Feb 15 18:05:59 UTC 2018
From: Thierry Reding <treding at nvidia.com>
Memory banks with address 0 and size 0 are empty and should not be
passed to the OS via device tree.
Acked-by: Stephen Warren <swarren at nvidia.com>
Signed-off-by: Thierry Reding <treding at nvidia.com>
---
Changes in v2:
- check whether or not any banks need to be fixed up after filtering out
invalid ones (Stephen Warren)
- use braces around multiple-line body of for loop, even if not strictly
necessary (Stephen Warren)
---
common/fdt_support.c | 9 ++++++++-
1 file changed, 8 insertions(+), 1 deletion(-)
diff --git a/common/fdt_support.c b/common/fdt_support.c
index 17623a1728f6..da0c12e9c1bc 100644
--- a/common/fdt_support.c
+++ b/common/fdt_support.c
@@ -418,7 +418,7 @@ static int fdt_pack_reg(const void *fdt, void *buf, u64 *address, u64 *size,
int fdt_fixup_memory_banks(void *blob, u64 start[], u64 size[], int banks)
{
int err, nodeoffset;
- int len;
+ int len, i;
u8 tmp[MEMORY_BANKS_MAX * 16]; /* Up to 64-bit address + 64-bit size */
if (banks > MEMORY_BANKS_MAX) {
@@ -447,6 +447,13 @@ int fdt_fixup_memory_banks(void *blob, u64 start[], u64 size[], int banks)
return err;
}
+ for (i = 0; i < banks; i++) {
+ if (start[i] == 0 && size[i] == 0)
+ break;
+ }
+
+ banks = i;
+
if (!banks)
return 0;
--
2.15.1
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