[U-Boot] [PATCH v3] u-boot: remove driver lookup loop from env_save()
Nicholas Faustini
nicholas.faustini at azcomtech.com
Fri Jul 13 09:03:43 UTC 2018
When called with ENVOP_SAVE, env_get_location() only returns the
gd->env_load_location variable without actually checking for
the environment location and priority.
This behaviour causes env_save() to fall into an infinite loop when
the low-level drv->save() call fails.
The env_save() function should not loop through the environment
location list but it should save the environment into the location
stored in gd->env_load_location by the last env_load() call.
Signed-off-by: Nicholas Faustini <nicholas.faustini at azcomtech.com>
---
Changes in v3:
- Add comment when env_load() fails and the env location is restored
- Introduce env_load_prio into gd struct. It stores the current
priority of the environment location. Refactor of env_get_location()
which acts the same on all the 'env_operation'
Changes in v2:
- Restore gd->env_load_location to the highest priority location when
env_load() fails
env/env.c | 35 +++++++++++++++++------------------
include/asm-generic/global_data.h | 1 +
2 files changed, 18 insertions(+), 18 deletions(-)
diff --git a/env/env.c b/env/env.c
index 5c0842a..ba13ba8 100644
--- a/env/env.c
+++ b/env/env.c
@@ -119,21 +119,13 @@ static void env_set_inited(enum env_location location)
*/
__weak enum env_location env_get_location(enum env_operation op, int prio)
{
- switch (op) {
- case ENVOP_GET_CHAR:
- case ENVOP_INIT:
- case ENVOP_LOAD:
- if (prio >= ARRAY_SIZE(env_locations))
- return ENVL_UNKNOWN;
-
- gd->env_load_location = env_locations[prio];
- return gd->env_load_location;
-
- case ENVOP_SAVE:
- return gd->env_load_location;
- }
+ if (prio >= ARRAY_SIZE(env_locations))
+ return ENVL_UNKNOWN;
+
+ gd->env_load_location = env_locations[prio];
+ gd->env_load_prio = prio;
- return ENVL_UNKNOWN;
+ return gd->env_load_location;
}
@@ -205,22 +197,29 @@ int env_load(void)
return 0;
}
+ /*
+ * In case of invalid environment, we set the 'default' env location
+ * to the highest priority. In this way, next calls to env_save()
+ * will restore the environment at the right place.
+ */
+ env_get_location(ENVOP_LOAD, 0);
+
return -ENODEV;
}
int env_save(void)
{
struct env_driver *drv;
- int prio;
- for (prio = 0; (drv = env_driver_lookup(ENVOP_SAVE, prio)); prio++) {
+ drv = env_driver_lookup(ENVOP_SAVE, gd->env_load_prio);
+ if (drv) {
int ret;
if (!drv->save)
- continue;
+ return -ENODEV;
if (!env_has_inited(drv->location))
- continue;
+ return -ENODEV;
printf("Saving Environment to %s... ", drv->name);
ret = drv->save();
diff --git a/include/asm-generic/global_data.h b/include/asm-generic/global_data.h
index 2d451f8..319810a 100644
--- a/include/asm-generic/global_data.h
+++ b/include/asm-generic/global_data.h
@@ -51,6 +51,7 @@ typedef struct global_data {
unsigned long env_valid; /* Environment valid? enum env_valid */
unsigned long env_has_init; /* Bitmask of boolean of struct env_location offsets */
int env_load_location;
+ int env_load_prio;
unsigned long ram_top; /* Top address of RAM used by U-Boot */
unsigned long relocaddr; /* Start address of U-Boot in RAM */
--
2.7.4
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