[U-Boot] [PATCH v3] u-boot: remove driver lookup loop from env_save()
Simon Goldschmidt
sgoldschmidt at de.pepperl-fuchs.com
Fri Jul 13 09:15:26 UTC 2018
On 13.07.2018 11:03, Nicholas Faustini wrote:
> When called with ENVOP_SAVE, env_get_location() only returns the
> gd->env_load_location variable without actually checking for
> the environment location and priority.
>
> This behaviour causes env_save() to fall into an infinite loop when
> the low-level drv->save() call fails.
>
> The env_save() function should not loop through the environment
> location list but it should save the environment into the location
> stored in gd->env_load_location by the last env_load() call.
>
> Signed-off-by: Nicholas Faustini <nicholas.faustini at azcomtech.com>
> ---
>
> Changes in v3:
> - Add comment when env_load() fails and the env location is restored
> - Introduce env_load_prio into gd struct. It stores the current
> priority of the environment location. Refactor of env_get_location()
> which acts the same on all the 'env_operation'
>
> Changes in v2:
> - Restore gd->env_load_location to the highest priority location when
> env_load() fails
>
> env/env.c | 35 +++++++++++++++++------------------
> include/asm-generic/global_data.h | 1 +
> 2 files changed, 18 insertions(+), 18 deletions(-)
>
> diff --git a/env/env.c b/env/env.c
> index 5c0842a..ba13ba8 100644
> --- a/env/env.c
> +++ b/env/env.c
> @@ -119,21 +119,13 @@ static void env_set_inited(enum env_location location)
> */
> __weak enum env_location env_get_location(enum env_operation op, int prio)
> {
> - switch (op) {
> - case ENVOP_GET_CHAR:
> - case ENVOP_INIT:
> - case ENVOP_LOAD:
> - if (prio >= ARRAY_SIZE(env_locations))
> - return ENVL_UNKNOWN;
> -
> - gd->env_load_location = env_locations[prio];
> - return gd->env_load_location;
> -
> - case ENVOP_SAVE:
> - return gd->env_load_location;
> - }
> + if (prio >= ARRAY_SIZE(env_locations))
> + return ENVL_UNKNOWN;
> +
> + gd->env_load_location = env_locations[prio];
> + gd->env_load_prio = prio;
>
> - return ENVL_UNKNOWN;
> + return gd->env_load_location;
Ehrm, I just saw gd->env_load_location is now unused...
Other than that:
Reviewed-by: Simon Goldschmidt <goldsimon at gmx.de>
> }
>
>
> @@ -205,22 +197,29 @@ int env_load(void)
> return 0;
> }
>
> + /*
> + * In case of invalid environment, we set the 'default' env location
> + * to the highest priority. In this way, next calls to env_save()
> + * will restore the environment at the right place.
> + */
> + env_get_location(ENVOP_LOAD, 0);
> +
> return -ENODEV;
> }
>
> int env_save(void)
> {
> struct env_driver *drv;
> - int prio;
>
> - for (prio = 0; (drv = env_driver_lookup(ENVOP_SAVE, prio)); prio++) {
> + drv = env_driver_lookup(ENVOP_SAVE, gd->env_load_prio);
> + if (drv) {
> int ret;
>
> if (!drv->save)
> - continue;
> + return -ENODEV;
>
> if (!env_has_inited(drv->location))
> - continue;
> + return -ENODEV;
>
> printf("Saving Environment to %s... ", drv->name);
> ret = drv->save();
> diff --git a/include/asm-generic/global_data.h b/include/asm-generic/global_data.h
> index 2d451f8..319810a 100644
> --- a/include/asm-generic/global_data.h
> +++ b/include/asm-generic/global_data.h
> @@ -51,6 +51,7 @@ typedef struct global_data {
> unsigned long env_valid; /* Environment valid? enum env_valid */
> unsigned long env_has_init; /* Bitmask of boolean of struct env_location offsets */
> int env_load_location;
> + int env_load_prio;
>
> unsigned long ram_top; /* Top address of RAM used by U-Boot */
> unsigned long relocaddr; /* Start address of U-Boot in RAM */
>
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