[PATCH 20/26] x86: fsp: video: Allocate a frame buffer when needed

Simon Glass sjg at chromium.org
Wed May 20 01:10:52 CEST 2020


When the copy framebuffer is in use, we must also have the standard U-Boot
framebuffer available. Update the FSP driver to support this.

Signed-off-by: Simon Glass <sjg at chromium.org>
---

 arch/x86/lib/fsp/fsp_graphics.c | 12 ++++++++++++
 1 file changed, 12 insertions(+)

diff --git a/arch/x86/lib/fsp/fsp_graphics.c b/arch/x86/lib/fsp/fsp_graphics.c
index 70224c1a48..4eaa4fa6d4 100644
--- a/arch/x86/lib/fsp/fsp_graphics.c
+++ b/arch/x86/lib/fsp/fsp_graphics.c
@@ -116,6 +116,16 @@ err:
 	return ret;
 }
 
+static int fsp_video_bind(struct udevice *dev)
+{
+	struct video_uc_platdata *plat = dev_get_uclass_platdata(dev);
+
+	/* Set the maximum supported resolution */
+	plat->size = 2560 * 1600 * 4;
+
+	return 0;
+}
+
 static const struct udevice_id fsp_video_ids[] = {
 	{ .compatible = "fsp-fb" },
 	{ }
@@ -125,7 +135,9 @@ U_BOOT_DRIVER(fsp_video) = {
 	.name	= "fsp_video",
 	.id	= UCLASS_VIDEO,
 	.of_match = fsp_video_ids,
+	.bind	= fsp_video_bind,
 	.probe	= fsp_video_probe,
+	.flags	= DM_FLAG_PRE_RELOC,
 };
 
 static struct pci_device_id fsp_video_supported[] = {
-- 
2.26.2.761.g0e0b3e54be-goog



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