[PATCH 1/7] clk: Make rfree return void

Sean Anderson seanga2 at gmail.com
Wed Feb 2 05:24:39 CET 2022


On 2/1/22 10:59 PM, Simon Glass wrote:
> Hi Sean,
> 
> On Tue, 1 Feb 2022 at 07:49, Sean Anderson <seanga2 at gmail.com> wrote:
>>
>> On 1/27/22 4:35 PM, Simon Glass wrote:
>>> Hi Sean,
>>>
>>> On Thu, 27 Jan 2022 at 08:43, Sean Anderson <seanga2 at gmail.com> wrote:
>>>>
>>>> On 1/27/22 10:05 AM, Simon Glass wrote:
>>>>> Hi Sean,
>>>>>
>>>>> On Sat, 15 Jan 2022 at 15:25, Sean Anderson <seanga2 at gmail.com> wrote:
>>>>>>
>>>>>> When freeing a clock there is not much we can do if there is an error, and
>>>>>> most callers do not actually check the return value. Even e.g. checking to
>>>>>> make sure that clk->id is valid should have been done in request() in the
>>>>>> first place (unless someone is messing with the driver behind our back).
>>>>>> Just return void and don't bother returning an error.
>>>>>>
>>>>>> Signed-off-by: Sean Anderson <seanga2 at gmail.com>
>>>>>> ---
>>>>>>
>>>>>>     drivers/clk/clk-uclass.c  | 7 +++----
>>>>>>     drivers/clk/clk_sandbox.c | 6 +++---
>>>>>>     include/clk-uclass.h      | 8 +++-----
>>>>>>     3 files changed, 9 insertions(+), 12 deletions(-)
>>>>>>
>>>>>
>>>>> We have the same thing in other places too, but I am a little worried
>>>>> about removing error checking. We try to avoid checking arguments too
>>>>> much in U-Boot, due to code-size concerns, so I suppose I agree that
>>>>> an invalid clk should be caught by a debug assertion rather than a
>>>>> full check. But with driver model we have generally added an error
>>>>> return to every uclass method, for consistency and to permit returning
>>>>> error information if needed.
>>>>>
>>>>> Regards,
>>>>> Simon
>>>>>
>>>>
>>>> So there are a few reasons why I don't think a return value is useful
>>>> here. To illustrate this, consider a typical user of the clock API:
>>>>
>>>>           struct clk a, b;
>>>>
>>>>           ret = clk_get_by_name(dev, "a", &a);
>>>>           if (ret)
>>>>                   return ret;
>>>>
>>>>           ret = clk_get_by_name(dev, "b", &b);
>>>>           if (ret)
>>>>                   goto free_a;
>>>>
>>>>           ret = clk_set_rate(&a, 5000000);
>>>>           if (ret)
>>>>                   goto free_b;
>>>>
>>>>           ret = clk_enable(&b);
>>>>
>>>> free_b:
>>>>           clk_free(&b);
>>>> free_a:
>>>>           clk_free(&a);
>>>>           return ret;
>>>>
>>>> - Because a and b are "thick pointers" they do not need any cleanup to
>>>>      free their own resources. The only cleanup might be if the clock
>>>>      driver has allocated something in clk_request (more on this below)
>>>> - By the time we call clk_free, the mutable portions of the function
>>>>      have already completed. In effect, the function has succeeded,
>>>>      regardless of whether clk_free fails. Additionally, we cannot take any
>>>>      action if it fails, since we still have to free both clocks.
>>>> - clk_free occurs during the error path of the function. Even if it
>>>>      errored, we do not want to override the existing error from one of the
>>>>      functions doing "real" work.
>>>>
>>>> The last thing is that no clock driver actually does anything in rfree.
>>>> The only driver with this function is the sandbox driver. I would like
>>>> to remove the function altogether. As I understand it, the existing API
>>>> is inspired by the reset drivers, so I would like to review its usage in
>>>> the reset subsystem before removing it for the clock subsystem. I also
>>>> want to make some changes to how rates and enables/disables are
>>>> calculated which might provide a case for rfree. But once that is
>>>> complete I think there will be no users still.
>>>
>>> What does this all look like in Linux?
>>
>> Their equivalent (clk_put) returns void, and generally so do most other
>> cleanup functions, since .device_remove also returns void.
> 
> We really cannot ignore errors from device_remove().

Once you are at device_remove, all the users are gone and it's up to the
device to clean up after itself. And often there is nothing we can do
once remove is called. As you yourself say in device_remove,

	/* We can't put the children back */

Really the only sensible thing is to print an error and continue booting
if possible.

And of course no clock drivers actually use this function anyway, nor do
(all but 5) users check it.

> Anyway I think what you say about the 'thick pointer' makes sense. But
> my expectation was that removing a clock might turn off a clock above
> it in the tree, for example.

No, this just frees resources (as is documented). If you want to turn
off a clock, you have to call clk_disable. In fact, a very common use
case is just like the example above, where the consmer frees the clock
after enabling it.

(This is also why clk->enable_count/rate are basically useless for
anything other than CCF clocks)

--Sean


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