[PATCH v2 1/2] virtio: New virtio_gpu driver
Jiaxun Yang
jiaxun.yang at flygoat.com
Wed Jul 17 16:33:53 CEST 2024
在2024年5月24日五月 下午9:02,Jiaxun Yang写道:
> This driver is implemened based on latest VirtIO spec.
> It follows operation prodcure as defined in the spec.
>
> It implemented multihead (mirroring) support as well.
>
> Signed-off-by: Jiaxun Yang <jiaxun.yang at flygoat.com>
Ping
> ---
> v2:
> - Add big endian code path
> - Reword typical resolution for Kconfig symbol
> ---
> drivers/virtio/Kconfig | 29 +++
> drivers/virtio/Makefile | 1 +
> drivers/virtio/virtio-uclass.c | 1 +
> drivers/virtio/virtio_gpu.c | 302 +++++++++++++++++++++++++++++
> drivers/virtio/virtio_gpu.h | 428 +++++++++++++++++++++++++++++++++++++++++
> include/virtio.h | 4 +-
> 6 files changed, 764 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/virtio/Kconfig b/drivers/virtio/Kconfig
> index 1de68867d52e..a4838278fabc 100644
> --- a/drivers/virtio/Kconfig
> +++ b/drivers/virtio/Kconfig
> @@ -76,4 +76,33 @@ config VIRTIO_RNG
> help
> This is the virtual random number generator driver. It can be used
> with QEMU based targets.
> +
> + config VIRTIO_GPU
> + bool "virtio GPU driver"
> + depends on VIRTIO && VIDEO
> + default y
> + help
> + This is the virtual GPU display for virtio. It can be used with QEMU
> + based targets.
> +
> +if VIRTIO_GPU
> +config VIRTIO_GPU_SIZE_X
> + int "Width of display (X resolution)"
> + default 1280
> + help
> + Sets the width of the display.
> +
> + These two options control the size of the display set up by QEMU.
> + Typical size is 1280 x 1024 for compatibility.
> +
> +config VIRTIO_GPU_SIZE_Y
> + int "High of display (Y resolution)"
> + default 1024
> + help
> + Sets the height of the display.
> +
> + These two options control the size of the display set up by QEMU.
> + Typical size is 1280 x 1024 for compatibility.
> +
> +endif
> endmenu
> diff --git a/drivers/virtio/Makefile b/drivers/virtio/Makefile
> index 4c63a6c69043..c830fb6e6049 100644
> --- a/drivers/virtio/Makefile
> +++ b/drivers/virtio/Makefile
> @@ -11,3 +11,4 @@ obj-$(CONFIG_VIRTIO_SANDBOX) += virtio_sandbox.o
> obj-$(CONFIG_VIRTIO_NET) += virtio_net.o
> obj-$(CONFIG_VIRTIO_BLK) += virtio_blk.o
> obj-$(CONFIG_VIRTIO_RNG) += virtio_rng.o
> +obj-$(CONFIG_VIRTIO_GPU) += virtio_gpu.o
> diff --git a/drivers/virtio/virtio-uclass.c
> b/drivers/virtio/virtio-uclass.c
> index 1dbc1a56aa21..1f3cdbf689c4 100644
> --- a/drivers/virtio/virtio-uclass.c
> +++ b/drivers/virtio/virtio-uclass.c
> @@ -30,6 +30,7 @@ static const char *const
> virtio_drv_name[VIRTIO_ID_MAX_NUM] = {
> [VIRTIO_ID_NET] = VIRTIO_NET_DRV_NAME,
> [VIRTIO_ID_BLOCK] = VIRTIO_BLK_DRV_NAME,
> [VIRTIO_ID_RNG] = VIRTIO_RNG_DRV_NAME,
> + [VIRTIO_ID_GPU] = VIRTIO_GPU_DRV_NAME,
> };
>
> int virtio_get_config(struct udevice *vdev, unsigned int offset,
> diff --git a/drivers/virtio/virtio_gpu.c b/drivers/virtio/virtio_gpu.c
> new file mode 100644
> index 000000000000..0b306bb9d2fa
> --- /dev/null
> +++ b/drivers/virtio/virtio_gpu.c
> @@ -0,0 +1,302 @@
> +// SPDX-License-Identifier: GPL-2.0+
> +/*
> + * Copyright (C) 2024, Jiaxun Yang <jiaxun.yang at flygoat.com>
> + */
> +
> +#define pr_fmt(fmt) "virtio_gpu: " fmt
> +
> +#include <dm.h>
> +#include <log.h>
> +#include <malloc.h>
> +#include <video.h>
> +#include <virtio_types.h>
> +#include <virtio.h>
> +#include <virtio_ring.h>
> +#include "virtio_gpu.h"
> +#include <asm/io.h>
> +
> +struct virtio_gpu_priv {
> + struct virtqueue *vq;
> + u32 scanout_res_id;
> + u64 fence_id;
> + bool in_sync;
> +};
> +
> +static int virtio_gpu_do_req(struct udevice *dev,
> + enum virtio_gpu_ctrl_type type,
> + void *in, size_t in_size,
> + void *out, size_t out_size, bool flush)
> +{
> + int ret;
> + uint len;
> + struct virtio_gpu_priv *priv = dev_get_priv(dev);
> + struct virtio_sg in_sg;
> + struct virtio_sg out_sg;
> + struct virtio_sg *sgs[] = { &in_sg, &out_sg };
> + struct virtio_gpu_ctrl_hdr *ctrl_hdr_in = in;
> + struct virtio_gpu_ctrl_hdr *ctrl_hdr_out = out;
> +
> + ctrl_hdr_in->type = cpu_to_virtio32(dev, (u32)type);
> + if (flush) {
> + ctrl_hdr_in->flags = cpu_to_virtio32(dev, VIRTIO_GPU_FLAG_FENCE);
> + ctrl_hdr_in->fence_id = cpu_to_virtio64(dev, priv->fence_id++);
> + } else {
> + ctrl_hdr_in->flags = 0;
> + ctrl_hdr_in->fence_id = 0;
> + }
> + ctrl_hdr_in->ctx_id = 0;
> + ctrl_hdr_in->ring_idx = 0;
> + in_sg.addr = in;
> + in_sg.length = in_size;
> + out_sg.addr = out;
> + out_sg.length = out_size;
> +
> + ret = virtqueue_add(priv->vq, sgs, 1, 1);
> + if (ret) {
> + log_debug("virtqueue_add failed %d\n", ret);
> + return ret;
> + }
> + virtqueue_kick(priv->vq);
> +
> + debug("wait...");
> + while (!virtqueue_get_buf(priv->vq, &len))
> + ;
> + debug("done\n");
> +
> + if (out_size != len) {
> + log_debug("Invalid response size %d, expected %d\n",
> + len, (uint)out_size);
> + }
> +
> + return virtio32_to_cpu(dev, ctrl_hdr_out->type);
> +}
> +
> +static int virtio_gpu_probe(struct udevice *dev)
> +{
> + struct virtio_gpu_priv *priv = dev_get_priv(dev);
> + struct video_uc_plat *plat = dev_get_uclass_plat(dev);
> + struct video_priv *uc_priv = dev_get_uclass_priv(dev);
> + struct virtio_gpu_ctrl_hdr ctrl_hdr_in;
> + struct virtio_gpu_ctrl_hdr ctrl_hdr_out;
> + struct virtio_gpu_resp_display_info *disp_info_out;
> + struct virtio_gpu_display_one *disp;
> + struct virtio_gpu_resource_create_2d *res_create_2d_in;
> + void *res_buf_in;
> + struct virtio_gpu_resource_attach_backing *res_attach_backing_in;
> + struct virtio_gpu_mem_entry *mem_entry;
> + struct virtio_gpu_set_scanout *set_scanout_in;
> + unsigned int scanout_mask = 0;
> + int ret, i;
> +
> + if (!plat->base) {
> + log_warning("No framebuffer allocated\n");
> + return -EINVAL;
> + }
> +
> + ret = virtio_find_vqs(dev, 1, &priv->vq);
> + if (ret < 0) {
> + log_warning("virtio_find_vqs failed\n");
> + return ret;
> + }
> +
> + disp_info_out = malloc(sizeof(struct virtio_gpu_resp_display_info));
> + ret = virtio_gpu_do_req(dev, VIRTIO_GPU_CMD_GET_DISPLAY_INFO,
> &ctrl_hdr_in,
> + sizeof(struct virtio_gpu_ctrl_hdr), disp_info_out,
> + sizeof(struct virtio_gpu_resp_display_info), false);
> +
> + if (ret != VIRTIO_GPU_RESP_OK_DISPLAY_INFO) {
> + log_warning("CMD_GET_DISPLAY_INFO failed %d\n", ret);
> + ret = -EINVAL;
> + goto out_free_disp;
> + }
> +
> + for (i = 0; i < VIRTIO_GPU_MAX_SCANOUTS; i++) {
> + disp = &disp_info_out->pmodes[i];
> + if (!disp->enabled)
> + continue;
> + log_debug("Found available scanout: %d\n", i);
> + scanout_mask |= 1 << i;
> + }
> +
> + if (!scanout_mask) {
> + log_warning("No active scanout found\n");
> + ret = -EINVAL;
> + goto out_free_disp;
> + }
> +
> + free(disp_info_out);
> + disp_info_out = NULL;
> +
> + /* TODO: We can parse EDID for those info */
> + uc_priv->xsize = CONFIG_VAL(VIRTIO_GPU_SIZE_X);
> + uc_priv->ysize = CONFIG_VAL(VIRTIO_GPU_SIZE_Y);
> + uc_priv->bpix = VIDEO_BPP32;
> +
> + priv->scanout_res_id = 1;
> + res_create_2d_in = malloc(sizeof(struct
> virtio_gpu_resource_create_2d));
> + res_create_2d_in->resource_id = cpu_to_virtio32(dev,
> priv->scanout_res_id);
> +#ifdef __BIG_ENDIAN
> + res_create_2d_in->format = cpu_to_virtio32(dev,
> VIRTIO_GPU_FORMAT_X8B8G8R8_UNORM);
> +#else
> + res_create_2d_in->format = cpu_to_virtio32(dev,
> VIRTIO_GPU_FORMAT_B8G8R8X8_UNORM);
> +#endif
> + res_create_2d_in->width = cpu_to_virtio32(dev, uc_priv->xsize);
> + res_create_2d_in->height = cpu_to_virtio32(dev, uc_priv->ysize);
> +
> + ret = virtio_gpu_do_req(dev, VIRTIO_GPU_CMD_RESOURCE_CREATE_2D,
> res_create_2d_in,
> + sizeof(struct virtio_gpu_resource_create_2d), &ctrl_hdr_out,
> + sizeof(struct virtio_gpu_ctrl_hdr), false);
> + if (ret != VIRTIO_GPU_RESP_OK_NODATA) {
> + log_warning("CMD_RESOURCE_CREATE_2D failed %d\n", ret);
> + ret = -EINVAL;
> + goto out_free_res_create_2d;
> + }
> +
> + free(res_create_2d_in);
> + res_create_2d_in = NULL;
> +
> + res_buf_in = malloc(sizeof(struct virtio_gpu_resource_attach_backing)
> +
> + sizeof(struct virtio_gpu_mem_entry));
> + res_attach_backing_in = res_buf_in;
> + mem_entry = res_buf_in + sizeof(struct
> virtio_gpu_resource_attach_backing);
> + res_attach_backing_in->resource_id = cpu_to_virtio32(dev,
> priv->scanout_res_id);
> + res_attach_backing_in->nr_entries = cpu_to_virtio32(dev, 1);
> + mem_entry->addr = cpu_to_virtio64(dev, virt_to_phys((void
> *)plat->base));
> + mem_entry->length = cpu_to_virtio32(dev, plat->size);
> + mem_entry->padding = 0;
> +
> + ret = virtio_gpu_do_req(dev, VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING,
> res_buf_in,
> + sizeof(struct virtio_gpu_resource_attach_backing) +
> + sizeof(struct virtio_gpu_mem_entry), &ctrl_hdr_out,
> + sizeof(struct virtio_gpu_ctrl_hdr), false);
> +
> + if (ret != VIRTIO_GPU_RESP_OK_NODATA) {
> + log_warning("CMD_RESOURCE_ATTACH_BACKING failed %d\n", ret);
> + ret = -EINVAL;
> + goto out_free_res_buf;
> + }
> + free(res_buf_in);
> + res_buf_in = NULL;
> +
> + set_scanout_in = malloc(sizeof(struct virtio_gpu_set_scanout));
> + while (scanout_mask) {
> + u32 active_scanout = ffs(scanout_mask) - 1;
> +
> + set_scanout_in->r.x = 0;
> + set_scanout_in->r.y = 0;
> + set_scanout_in->r.width = cpu_to_virtio32(dev, uc_priv->xsize);
> + set_scanout_in->r.height = cpu_to_virtio32(dev, uc_priv->ysize);
> + set_scanout_in->scanout_id = cpu_to_virtio32(dev, active_scanout);
> + set_scanout_in->resource_id = cpu_to_virtio32(dev,
> priv->scanout_res_id);
> +
> + ret = virtio_gpu_do_req(dev, VIRTIO_GPU_CMD_SET_SCANOUT,
> set_scanout_in,
> + sizeof(struct virtio_gpu_set_scanout), &ctrl_hdr_out,
> + sizeof(struct virtio_gpu_ctrl_hdr), false);
> +
> + if (ret != VIRTIO_GPU_RESP_OK_NODATA) {
> + log_warning("CMD_SET_SCANOUT failed %d for scanout %d\n",
> + ret, active_scanout);
> + ret = -EINVAL;
> + goto out_free_set_scanout;
> + }
> + scanout_mask &= ~(1 << active_scanout);
> + }
> + free(set_scanout_in);
> + set_scanout_in = NULL;
> +
> + return 0;
> +out_free_set_scanout:
> + if (set_scanout_in)
> + free(set_scanout_in);
> +out_free_res_buf:
> + if (res_buf_in)
> + free(res_buf_in);
> +out_free_res_create_2d:
> + if (res_create_2d_in)
> + free(res_create_2d_in);
> +out_free_disp:
> + if (disp_info_out)
> + free(disp_info_out);
> + return ret;
> +}
> +
> +static int virtio_gpu_bind(struct udevice *dev)
> +{
> + struct virtio_dev_priv *virtio_uc_priv =
> dev_get_uclass_priv(dev->parent);
> + struct video_uc_plat *plat = dev_get_uclass_plat(dev);
> +
> + /* Indicate what driver features we support */
> + virtio_driver_features_init(virtio_uc_priv, NULL, 0, NULL, 0);
> + plat->base = 0; /* Framebuffer will be allocated by the video-uclass
> */
> + plat->size = CONFIG_VAL(VIRTIO_GPU_SIZE_X) *
> + CONFIG_VAL(VIRTIO_GPU_SIZE_X) * VNBYTES(VIDEO_BPP32);
> +
> + return 0;
> +}
> +
> +static int virtio_gpu_video_sync(struct udevice *dev)
> +{
> + struct virtio_gpu_priv *priv = dev_get_priv(dev);
> + struct video_priv *uc_priv = dev_get_uclass_priv(dev);
> + struct virtio_gpu_transfer_to_host_2d to_host_2d_in;
> + struct virtio_gpu_resource_flush res_flush_in;
> + struct virtio_gpu_ctrl_hdr ctrl_hdr_out;
> + int ret;
> +
> + /* We need to protect sync function reentrance to prevent exausting
> VQ */
> + if (priv->in_sync)
> + return 0;
> +
> + priv->in_sync = true;
> +
> + to_host_2d_in.r.x = 0;
> + to_host_2d_in.r.y = 0;
> + to_host_2d_in.r.width = cpu_to_virtio32(dev, uc_priv->xsize);
> + to_host_2d_in.r.height = cpu_to_virtio32(dev, uc_priv->ysize);
> + to_host_2d_in.offset = 0;
> + to_host_2d_in.resource_id = cpu_to_virtio32(dev,
> priv->scanout_res_id);
> + to_host_2d_in.padding = 0;
> +
> + ret = virtio_gpu_do_req(dev, VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D,
> &to_host_2d_in,
> + sizeof(struct virtio_gpu_transfer_to_host_2d), &ctrl_hdr_out,
> + sizeof(struct virtio_gpu_ctrl_hdr), true);
> + if (ret != VIRTIO_GPU_RESP_OK_NODATA) {
> + log_debug("CMD_TRANSFER_TO_HOST_2D failed %d\n", ret);
> + priv->in_sync = false;
> + return -EINVAL;
> + }
> +
> + res_flush_in.r.x = 0;
> + res_flush_in.r.y = 0;
> + res_flush_in.r.width = cpu_to_virtio32(dev, uc_priv->xsize);
> + res_flush_in.r.height = cpu_to_virtio32(dev, uc_priv->ysize);
> + res_flush_in.resource_id = cpu_to_virtio32(dev, priv->scanout_res_id);
> + res_flush_in.padding = 0;
> +
> + ret = virtio_gpu_do_req(dev, VIRTIO_GPU_CMD_RESOURCE_FLUSH,
> &res_flush_in,
> + sizeof(struct virtio_gpu_resource_flush), &ctrl_hdr_out,
> + sizeof(struct virtio_gpu_ctrl_hdr), true);
> + if (ret != VIRTIO_GPU_RESP_OK_NODATA) {
> + log_debug("CMD_RESOURCE_FLUSH failed %d\n", ret);
> + priv->in_sync = false;
> + return -EINVAL;
> + }
> +
> + priv->in_sync = false;
> + return 0;
> +}
> +
> +static struct video_ops virtio_gpu_ops = {
> + .video_sync = virtio_gpu_video_sync,
> +};
> +
> +U_BOOT_DRIVER(virtio_gpu) = {
> + .name = VIRTIO_GPU_DRV_NAME,
> + .id = UCLASS_VIDEO,
> + .bind = virtio_gpu_bind,
> + .probe = virtio_gpu_probe,
> + .remove = virtio_reset,
> + .ops = &virtio_gpu_ops,
> + .priv_auto = sizeof(struct virtio_gpu_priv),
> + .flags = DM_FLAG_ACTIVE_DMA,
> +};
> diff --git a/drivers/virtio/virtio_gpu.h b/drivers/virtio/virtio_gpu.h
> new file mode 100644
> index 000000000000..d2e5c0e02f13
> --- /dev/null
> +++ b/drivers/virtio/virtio_gpu.h
> @@ -0,0 +1,428 @@
> +/* SPDX-License-Identifier: BSD-3-Clause */
> +/*
> + * Copyright (C) 2024, Jiaxun Yang <jiaxun.yang at flygoat.com>
> + *
> + * From Linux kernel include/uapi/linux/virtio_gpu.h
> + */
> +
> +#ifndef VIRTIO_GPU_HW_H
> +#define VIRTIO_GPU_HW_H
> +
> +#include <linux/types.h>
> +
> +/*
> + * VIRTIO_GPU_CMD_CTX_*
> + * VIRTIO_GPU_CMD_*_3D
> + */
> +#define VIRTIO_GPU_F_VIRGL 0
> +
> +/*
> + * VIRTIO_GPU_CMD_GET_EDID
> + */
> +#define VIRTIO_GPU_F_EDID 1
> +/*
> + * VIRTIO_GPU_CMD_RESOURCE_ASSIGN_UUID
> + */
> +#define VIRTIO_GPU_F_RESOURCE_UUID 2
> +
> +/*
> + * VIRTIO_GPU_CMD_RESOURCE_CREATE_BLOB
> + */
> +#define VIRTIO_GPU_F_RESOURCE_BLOB 3
> +/*
> + * VIRTIO_GPU_CMD_CREATE_CONTEXT with
> + * context_init and multiple timelines
> + */
> +#define VIRTIO_GPU_F_CONTEXT_INIT 4
> +
> +enum virtio_gpu_ctrl_type {
> + VIRTIO_GPU_UNDEFINED = 0,
> +
> + /* 2d commands */
> + VIRTIO_GPU_CMD_GET_DISPLAY_INFO = 0x0100,
> + VIRTIO_GPU_CMD_RESOURCE_CREATE_2D,
> + VIRTIO_GPU_CMD_RESOURCE_UNREF,
> + VIRTIO_GPU_CMD_SET_SCANOUT,
> + VIRTIO_GPU_CMD_RESOURCE_FLUSH,
> + VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D,
> + VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING,
> + VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING,
> + VIRTIO_GPU_CMD_GET_CAPSET_INFO,
> + VIRTIO_GPU_CMD_GET_CAPSET,
> + VIRTIO_GPU_CMD_GET_EDID,
> + VIRTIO_GPU_CMD_RESOURCE_ASSIGN_UUID,
> + VIRTIO_GPU_CMD_RESOURCE_CREATE_BLOB,
> + VIRTIO_GPU_CMD_SET_SCANOUT_BLOB,
> +
> + /* 3d commands */
> + VIRTIO_GPU_CMD_CTX_CREATE = 0x0200,
> + VIRTIO_GPU_CMD_CTX_DESTROY,
> + VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE,
> + VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE,
> + VIRTIO_GPU_CMD_RESOURCE_CREATE_3D,
> + VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D,
> + VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D,
> + VIRTIO_GPU_CMD_SUBMIT_3D,
> + VIRTIO_GPU_CMD_RESOURCE_MAP_BLOB,
> + VIRTIO_GPU_CMD_RESOURCE_UNMAP_BLOB,
> +
> + /* cursor commands */
> + VIRTIO_GPU_CMD_UPDATE_CURSOR = 0x0300,
> + VIRTIO_GPU_CMD_MOVE_CURSOR,
> +
> + /* success responses */
> + VIRTIO_GPU_RESP_OK_NODATA = 0x1100,
> + VIRTIO_GPU_RESP_OK_DISPLAY_INFO,
> + VIRTIO_GPU_RESP_OK_CAPSET_INFO,
> + VIRTIO_GPU_RESP_OK_CAPSET,
> + VIRTIO_GPU_RESP_OK_EDID,
> + VIRTIO_GPU_RESP_OK_RESOURCE_UUID,
> + VIRTIO_GPU_RESP_OK_MAP_INFO,
> +
> + /* error responses */
> + VIRTIO_GPU_RESP_ERR_UNSPEC = 0x1200,
> + VIRTIO_GPU_RESP_ERR_OUT_OF_MEMORY,
> + VIRTIO_GPU_RESP_ERR_INVALID_SCANOUT_ID,
> + VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID,
> + VIRTIO_GPU_RESP_ERR_INVALID_CONTEXT_ID,
> + VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER,
> +};
> +
> +enum virtio_gpu_shm_id {
> + VIRTIO_GPU_SHM_ID_UNDEFINED = 0,
> + /*
> + * VIRTIO_GPU_CMD_RESOURCE_MAP_BLOB
> + * VIRTIO_GPU_CMD_RESOURCE_UNMAP_BLOB
> + */
> + VIRTIO_GPU_SHM_ID_HOST_VISIBLE = 1
> +};
> +
> +#define VIRTIO_GPU_FLAG_FENCE (1 << 0)
> +/*
> + * If the following flag is set, then ring_idx contains the index
> + * of the command ring that needs to used when creating the fence
> + */
> +#define VIRTIO_GPU_FLAG_INFO_RING_IDX (1 << 1)
> +
> +struct virtio_gpu_ctrl_hdr {
> + __le32 type;
> + __le32 flags;
> + __le64 fence_id;
> + __le32 ctx_id;
> + __u8 ring_idx;
> + __u8 padding[3];
> +};
> +
> +/* data passed in the cursor vq */
> +
> +struct virtio_gpu_cursor_pos {
> + __le32 scanout_id;
> + __le32 x;
> + __le32 y;
> + __le32 padding;
> +};
> +
> +/* VIRTIO_GPU_CMD_UPDATE_CURSOR, VIRTIO_GPU_CMD_MOVE_CURSOR */
> +struct virtio_gpu_update_cursor {
> + struct virtio_gpu_ctrl_hdr hdr;
> + struct virtio_gpu_cursor_pos pos; /* update & move */
> + __le32 resource_id; /* update only */
> + __le32 hot_x; /* update only */
> + __le32 hot_y; /* update only */
> + __le32 padding;
> +};
> +
> +/* data passed in the control vq, 2d related */
> +
> +struct virtio_gpu_rect {
> + __le32 x;
> + __le32 y;
> + __le32 width;
> + __le32 height;
> +};
> +
> +/* VIRTIO_GPU_CMD_RESOURCE_UNREF */
> +struct virtio_gpu_resource_unref {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 resource_id;
> + __le32 padding;
> +};
> +
> +/* VIRTIO_GPU_CMD_RESOURCE_CREATE_2D: create a 2d resource with a
> format */
> +struct virtio_gpu_resource_create_2d {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 resource_id;
> + __le32 format;
> + __le32 width;
> + __le32 height;
> +};
> +
> +/* VIRTIO_GPU_CMD_SET_SCANOUT */
> +struct virtio_gpu_set_scanout {
> + struct virtio_gpu_ctrl_hdr hdr;
> + struct virtio_gpu_rect r;
> + __le32 scanout_id;
> + __le32 resource_id;
> +};
> +
> +/* VIRTIO_GPU_CMD_RESOURCE_FLUSH */
> +struct virtio_gpu_resource_flush {
> + struct virtio_gpu_ctrl_hdr hdr;
> + struct virtio_gpu_rect r;
> + __le32 resource_id;
> + __le32 padding;
> +};
> +
> +/* VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D: simple transfer to_host */
> +struct virtio_gpu_transfer_to_host_2d {
> + struct virtio_gpu_ctrl_hdr hdr;
> + struct virtio_gpu_rect r;
> + __le64 offset;
> + __le32 resource_id;
> + __le32 padding;
> +};
> +
> +struct virtio_gpu_mem_entry {
> + __le64 addr;
> + __le32 length;
> + __le32 padding;
> +};
> +
> +/* VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING */
> +struct virtio_gpu_resource_attach_backing {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 resource_id;
> + __le32 nr_entries;
> +};
> +
> +/* VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING */
> +struct virtio_gpu_resource_detach_backing {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 resource_id;
> + __le32 padding;
> +};
> +
> +/* VIRTIO_GPU_RESP_OK_DISPLAY_INFO */
> +#define VIRTIO_GPU_MAX_SCANOUTS 16
> +struct virtio_gpu_resp_display_info {
> + struct virtio_gpu_ctrl_hdr hdr;
> + struct virtio_gpu_display_one {
> + struct virtio_gpu_rect r;
> + __le32 enabled;
> + __le32 flags;
> + } pmodes[VIRTIO_GPU_MAX_SCANOUTS];
> +};
> +
> +/* data passed in the control vq, 3d related */
> +
> +struct virtio_gpu_box {
> + __le32 x, y, z;
> + __le32 w, h, d;
> +};
> +
> +/* VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D,
> VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D */
> +struct virtio_gpu_transfer_host_3d {
> + struct virtio_gpu_ctrl_hdr hdr;
> + struct virtio_gpu_box box;
> + __le64 offset;
> + __le32 resource_id;
> + __le32 level;
> + __le32 stride;
> + __le32 layer_stride;
> +};
> +
> +/* VIRTIO_GPU_CMD_RESOURCE_CREATE_3D */
> +#define VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP (1 << 0)
> +struct virtio_gpu_resource_create_3d {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 resource_id;
> + __le32 target;
> + __le32 format;
> + __le32 bind;
> + __le32 width;
> + __le32 height;
> + __le32 depth;
> + __le32 array_size;
> + __le32 last_level;
> + __le32 nr_samples;
> + __le32 flags;
> + __le32 padding;
> +};
> +
> +/* VIRTIO_GPU_CMD_CTX_CREATE */
> +#define VIRTIO_GPU_CONTEXT_INIT_CAPSET_ID_MASK 0x000000ff
> +struct virtio_gpu_ctx_create {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 nlen;
> + __le32 context_init;
> + char debug_name[64];
> +};
> +
> +/* VIRTIO_GPU_CMD_CTX_DESTROY */
> +struct virtio_gpu_ctx_destroy {
> + struct virtio_gpu_ctrl_hdr hdr;
> +};
> +
> +/* VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE,
> VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE */
> +struct virtio_gpu_ctx_resource {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 resource_id;
> + __le32 padding;
> +};
> +
> +/* VIRTIO_GPU_CMD_SUBMIT_3D */
> +struct virtio_gpu_cmd_submit {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 size;
> + __le32 padding;
> +};
> +
> +#define VIRTIO_GPU_CAPSET_VIRGL 1
> +#define VIRTIO_GPU_CAPSET_VIRGL2 2
> +/* 3 is reserved for gfxstream */
> +#define VIRTIO_GPU_CAPSET_VENUS 4
> +
> +/* VIRTIO_GPU_CMD_GET_CAPSET_INFO */
> +struct virtio_gpu_get_capset_info {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 capset_index;
> + __le32 padding;
> +};
> +
> +/* VIRTIO_GPU_RESP_OK_CAPSET_INFO */
> +struct virtio_gpu_resp_capset_info {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 capset_id;
> + __le32 capset_max_version;
> + __le32 capset_max_size;
> + __le32 padding;
> +};
> +
> +/* VIRTIO_GPU_CMD_GET_CAPSET */
> +struct virtio_gpu_get_capset {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 capset_id;
> + __le32 capset_version;
> +};
> +
> +/* VIRTIO_GPU_RESP_OK_CAPSET */
> +struct virtio_gpu_resp_capset {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __u8 capset_data[];
> +};
> +
> +/* VIRTIO_GPU_CMD_GET_EDID */
> +struct virtio_gpu_cmd_get_edid {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 scanout;
> + __le32 padding;
> +};
> +
> +/* VIRTIO_GPU_RESP_OK_EDID */
> +struct virtio_gpu_resp_edid {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 size;
> + __le32 padding;
> + __u8 edid[1024];
> +};
> +
> +#define VIRTIO_GPU_EVENT_DISPLAY (1 << 0)
> +
> +struct virtio_gpu_config {
> + __le32 events_read;
> + __le32 events_clear;
> + __le32 num_scanouts;
> + __le32 num_capsets;
> +};
> +
> +/* simple formats for fbcon/X use */
> +enum virtio_gpu_formats {
> + VIRTIO_GPU_FORMAT_B8G8R8A8_UNORM = 1,
> + VIRTIO_GPU_FORMAT_B8G8R8X8_UNORM = 2,
> + VIRTIO_GPU_FORMAT_A8R8G8B8_UNORM = 3,
> + VIRTIO_GPU_FORMAT_X8R8G8B8_UNORM = 4,
> +
> + VIRTIO_GPU_FORMAT_R8G8B8A8_UNORM = 67,
> + VIRTIO_GPU_FORMAT_X8B8G8R8_UNORM = 68,
> +
> + VIRTIO_GPU_FORMAT_A8B8G8R8_UNORM = 121,
> + VIRTIO_GPU_FORMAT_R8G8B8X8_UNORM = 134,
> +};
> +
> +/* VIRTIO_GPU_CMD_RESOURCE_ASSIGN_UUID */
> +struct virtio_gpu_resource_assign_uuid {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 resource_id;
> + __le32 padding;
> +};
> +
> +/* VIRTIO_GPU_RESP_OK_RESOURCE_UUID */
> +struct virtio_gpu_resp_resource_uuid {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __u8 uuid[16];
> +};
> +
> +/* VIRTIO_GPU_CMD_RESOURCE_CREATE_BLOB */
> +struct virtio_gpu_resource_create_blob {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 resource_id;
> +#define VIRTIO_GPU_BLOB_MEM_GUEST 0x0001
> +#define VIRTIO_GPU_BLOB_MEM_HOST3D 0x0002
> +#define VIRTIO_GPU_BLOB_MEM_HOST3D_GUEST 0x0003
> +
> +#define VIRTIO_GPU_BLOB_FLAG_USE_MAPPABLE 0x0001
> +#define VIRTIO_GPU_BLOB_FLAG_USE_SHAREABLE 0x0002
> +#define VIRTIO_GPU_BLOB_FLAG_USE_CROSS_DEVICE 0x0004
> + /* zero is invalid blob mem */
> + __le32 blob_mem;
> + __le32 blob_flags;
> + __le32 nr_entries;
> + __le64 blob_id;
> + __le64 size;
> + /*
> + * sizeof(nr_entries * virtio_gpu_mem_entry) bytes follow
> + */
> +};
> +
> +/* VIRTIO_GPU_CMD_SET_SCANOUT_BLOB */
> +struct virtio_gpu_set_scanout_blob {
> + struct virtio_gpu_ctrl_hdr hdr;
> + struct virtio_gpu_rect r;
> + __le32 scanout_id;
> + __le32 resource_id;
> + __le32 width;
> + __le32 height;
> + __le32 format;
> + __le32 padding;
> + __le32 strides[4];
> + __le32 offsets[4];
> +};
> +
> +/* VIRTIO_GPU_CMD_RESOURCE_MAP_BLOB */
> +struct virtio_gpu_resource_map_blob {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 resource_id;
> + __le32 padding;
> + __le64 offset;
> +};
> +
> +/* VIRTIO_GPU_RESP_OK_MAP_INFO */
> +#define VIRTIO_GPU_MAP_CACHE_MASK 0x0f
> +#define VIRTIO_GPU_MAP_CACHE_NONE 0x00
> +#define VIRTIO_GPU_MAP_CACHE_CACHED 0x01
> +#define VIRTIO_GPU_MAP_CACHE_UNCACHED 0x02
> +#define VIRTIO_GPU_MAP_CACHE_WC 0x03
> +struct virtio_gpu_resp_map_info {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __u32 map_info;
> + __u32 padding;
> +};
> +
> +/* VIRTIO_GPU_CMD_RESOURCE_UNMAP_BLOB */
> +struct virtio_gpu_resource_unmap_blob {
> + struct virtio_gpu_ctrl_hdr hdr;
> + __le32 resource_id;
> + __le32 padding;
> +};
> +
> +#endif
> diff --git a/include/virtio.h b/include/virtio.h
> index 1ab0ec5f39f5..93a6f5e92a48 100644
> --- a/include/virtio.h
> +++ b/include/virtio.h
> @@ -27,11 +27,13 @@
> #define VIRTIO_ID_NET 1 /* virtio net */
> #define VIRTIO_ID_BLOCK 2 /* virtio block */
> #define VIRTIO_ID_RNG 4 /* virtio rng */
> -#define VIRTIO_ID_MAX_NUM 5
> +#define VIRTIO_ID_GPU 16 /* virtio GPU */
> +#define VIRTIO_ID_MAX_NUM 17
>
> #define VIRTIO_NET_DRV_NAME "virtio-net"
> #define VIRTIO_BLK_DRV_NAME "virtio-blk"
> #define VIRTIO_RNG_DRV_NAME "virtio-rng"
> +#define VIRTIO_GPU_DRV_NAME "virtio-gpu"
>
> /* Status byte for guest to report progress, and synchronize features */
>
>
> --
> 2.43.0
--
- Jiaxun
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