[PATCH v2 1/2] net: clear IP defragmentation state after returning a complete packet
Mateusz Furdyna
mateusz.furdyna at nokia.com
Wed Jun 10 16:25:33 CEST 2026
During the IP defragmentation process, after the reassembly is finished
with the last packet arriving with MF=0, the reassembly state wrt.
static counters is not cleared. In case this last arriving packet with
MF=0 gets duplicated, payload bytes are mistakenly treated as hole data.
A malicious actor who can deliver fragmented IP traffic to a U-Boot
instance with CONFIG_IP_DEFRAG=y can corrupt memory via out-of-bound
writes and redirect control flow into attacker-supplied payload bytes
that already sit in `pkt_buff[]`.
Publicly available AI models are able to generate a reproducer based
on the provided information.
Fix: once the assembled packet has been handed back to the caller, mark
the reassembly state empty so that any further fragment (duplicate,
replay, or a brand-new datagram that happens to reuse the `ip_id`) goes
through the normal re-init path and rebuilds a clean hole list instead
of dereferencing payload bytes as struct hole.
Fixes: 5cfaa4e54d0e ("net: defragment IP packets")
Reported-by: Mariusz Madej <mariusz.madej at nokia.com>
Reviewed-by: Simon Glass <sjg at chromium.org>
Acked-by: Alessandro Rubini <rubini at gnudd.com>
Signed-off-by: Mateusz Furdyna <mateusz.furdyna at nokia.com>
---
net/net.c | 9 +++++++++
1 file changed, 9 insertions(+)
diff --git a/net/net.c b/net/net.c
index ae3b977781f..61c5a6ef6c4 100644
--- a/net/net.c
+++ b/net/net.c
@@ -1103,6 +1103,15 @@ static struct ip_udp_hdr *__net_defragment(struct ip_udp_hdr *ip, int *lenp)
*lenp = total_len + IP_HDR_SIZE;
localip->ip_len = htons(*lenp);
+
+ /*
+ * Mark the reassembly state empty so that any further
+ * fragment goes through the normal re-init path and
+ * rebuilds a clean hole list
+ */
+ total_len = 0;
+ first_hole = 0;
+
return localip;
}
--
2.53.0
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