[U-Boot] [PATCH v2 09/17] tegra: usb: fdt: Add additional device tree definitions for USB ports

Stephen Warren swarren at nvidia.com
Thu Dec 8 00:36:56 CET 2011


On 12/06/2011 02:09 PM, Simon Glass wrote:
> On Tue, Dec 6, 2011 at 12:28 PM, Stephen Warren <swarren at nvidia.com> wrote:
>> On 12/05/2011 05:55 PM, Simon Glass wrote:
>>> On Mon, Dec 5, 2011 at 3:25 PM, Stephen Warren <swarren at nvidia.com> wrote:
>>>> On 12/02/2011 07:11 PM, Simon Glass wrote:
>>>>> This adds peripheral IDs and timing information to the USB part of the
>>>>> device tree for U-Boot.
>>>>>
>>>>> The peripheral IDs provide easy access to clock registers. We will likely
>>>>> remove this in favor of a full clock tree when it is available in the
>>>>> kernel (but probably still retain the peripheral ID, just move it into
>>>>> a clock node).
>>>>>
>>>>> The USB timing information does apparently vary between boards sometimes,
>>>>> so is include in the fdt for convenience.

>>>>>       usb at c5000000 {
>>>>>               compatible = "nvidia,tegra20-ehci", "usb-ehci";
>>>>>               reg = <0xc5000000 0x4000>;
>>>>>               interrupts = < 52 >;
>>>>>               phy_type = "utmi";
>>>>> +             periph-id = <22>;       // PERIPH_ID_USBD
>>>>
>>>> Given this is a temporary U-Boot-specific solution, can the property be
>>>> named u-boot,periph-id so it's obvious that when writing a .dts for the
>>>> kernel only, you don't care about this value.
>>>
>>> ok. I suggest the kernel does something similar.
>>
>> The kernel will use the standardized clock bindings once they're ready
>> and we convert Tegra over to use them. The kernel is extremely unlikely
>> to ever use "periph-id" or "u-boot,periph-id".
> 
> What is the time frame on this working be completed and merged?

Sorry, I have no idea. I've been focusing on other subsystems (pinmux,
audio) and haven't been following the clock stuff at all. Hopefully
someone will start driving Tegra kernel towards common clock soon, but I
don't think exactly who and when has been nailed down yet.

>> Right now, the kernel's clock driver contains a mapping table from
>> device name (e.g. tegra-ehci.2) to clock name (e.g. usb3). This allows
>> the kernel USB driver to work without any explicit periph-id or similar
>> DT property.
> 
> Where does tegra-ehci.2 come from? I don't see that in the fdt.

Pre-DT, everything was instantiated from platform devices. Each one had
a name ("tegra-ehci") and an instance number ("2"), which concatenate to
"tegra-ehci.2". All the clocks (and I think other resources like
regulators) in the kernel were marked as being for use by a particular
device name. For example in arch/arm/mach-tegra/tegra2_clocks.c:

static struct clk tegra_list_clks[] = {
...
        PERIPH_CLK("usb3",      "tegra-ehci.2", ...),

With DT, the device names typically don't follow this format (in this
case, it'd be something more like "/usb at c5008000"). However, this
prevented the clock lookups by device name from working, so a temporary
scheme was put in place to keep the same device names. This is driven by
"AUXDATA", for example in arch/arm/mach-tegra/board-dt.c:


struct of_dev_auxdata tegra20_auxdata_lookup[] __initdata = {
...
//             compatible, unit address, device name
OF_DEV_AUXDATA("nvidia,tegra20-ehci", TEGRA_USB3_BASE, "tegra-ehci.2",

This means that any device with the given compatible property value, the
given unit address will be named accordingly.

This allows the existing clock/regulator lookups to work unmodified.

Once DT bindings are in place for clocks, regulators, etc., the clock
tables can be derived from DT, phandles will be used to match clocks and
devices rather than device names, and the AUXDATA table can go away.

The equivalent in U-Boot would be a table that maps from driver type
(e.g. COMPAT_NVIDIA_TEGRA20_USB or perhaps NVIDIA_TEGRA20_USB?) and
address to periph id. Again, once the clock bindings are complete and
the nodes present in the .dts file, that mapping table can be removed
and everything will work based on phandles.

I'd like to point out here that everything is in a pretty big state of
flux/development, since DT support for ARM is new. Temporary workarounds
like AUXDATA allow us to make as much work as possible using device
tree, but without having to put temporary nodes/properties into the .dts
files themselves. That way, the DT bindings will only ever get added to
in a compatible fashion, rather than going through multiple incompatible
sets of requirements.

-- 
nvpublic


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