[U-Boot] [PATCH 2/5] lcd: add option for board specific splash screen preparation

Jeroen Hofstee jeroen at myspectrum.nl
Sun Jan 20 21:34:04 CET 2013


On 12/23/2012 08:03 AM, Nikita Kiryanov wrote:
> Currently there is no logical place to put the code that prepares the
> splash image data. The splash image data should be ready in memory
> before bmp_display() is called, and after the environment is ready
> (since lcd.c looks for the splash image in an address specified by
> the environment variable "splashimage").
>
> Our window of opportunity in board_init_r() is therefore: between
> env_relocate() and bmp_display(), and from the available options
> only the lcd related functions in drv_lcd_init() seem appropriate
> for such lcd oriented code.
>
> Add the option to prepare the splash image data in lcd_logo() right
> before it is sent to be displayed.
>
> Signed-off-by: Nikita Kiryanov <nikita at compulab.co.il>
> Signed-off-by: Igor Grinberg <grinberg at compulab.co.il>
> ---
>   README        |    8 ++++++++
>   common/lcd.c  |   15 +++++++++++++++
>   include/lcd.h |    1 +
>   3 files changed, 24 insertions(+)
>
> diff --git a/README b/README
> index 78f40df..cffc016 100644
> --- a/README
> +++ b/README
> @@ -1541,6 +1541,14 @@ CBFS (Coreboot Filesystem) support
>   			=> vertically centered image
>   			   at x = dspWidth - bmpWidth - 9
>   
> +		CONFIG_SPLASH_SCREEN_PREPARE
> +
> +		If this option is set then the board_splash_screen_prepare()
> +		function, which must be defined in your code, is called as part
> +		of the splash screen display sequence. It gives the board an
> +		opportunity to prepare the splash image data before it is
> +		processed and sent to the frame buffer by U-Boot.
> +
>   - Gzip compressed BMP image support: CONFIG_VIDEO_BMP_GZIP
>   
>   		If this option is set, additionally to standard BMP
> diff --git a/common/lcd.c b/common/lcd.c
> index 66d4f94..129cf7e 100644
> --- a/common/lcd.c
> +++ b/common/lcd.c
> @@ -1034,6 +1034,18 @@ int lcd_display_bitmap(ulong bmp_image, int x, int y)
>   }
>   #endif
>   
> +#ifdef CONFIG_SPLASH_SCREEN_PREPARE
> +static inline int splash_screen_prepare(void)
> +{
> +	return board_splash_screen_prepare();
> +}
> +#else
> +static inline int splash_screen_prepare(void)
> +{
> +	return 0;
> +}
> +#endif
> +
>   static void *lcd_logo(void)
>   {
>   #ifdef CONFIG_SPLASH_SCREEN
> @@ -1045,6 +1057,9 @@ static void *lcd_logo(void)
>   		int x = 0, y = 0;
>   		do_splash = 0;
>   
> +		if (splash_screen_prepare())
> +			return (void *)lcd_base;
> +
>   		addr = simple_strtoul (s, NULL, 16);
>   #ifdef CONFIG_SPLASH_SCREEN_ALIGN
>   		s = getenv("splashpos");
> diff --git a/include/lcd.h b/include/lcd.h
> index c24164a..4ac4ddd 100644
> --- a/include/lcd.h
> +++ b/include/lcd.h
> @@ -47,6 +47,7 @@ extern struct vidinfo panel_info;
>   
>   extern void lcd_ctrl_init (void *lcdbase);
>   extern void lcd_enable (void);
> +extern int board_splash_screen_prepare(void);
>   
>   /* setcolreg used in 8bpp/16bpp; initcolregs used in monochrome */
>   extern void lcd_setcolreg (ushort regno,
Other boards seem to do this in lcd_enable. Perhaps that is also an option.

Regards,
Jeroen


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