[PATCH v2] board: stm32mp1: add splash screen on dk2

Dario Binacchi dario.binacchi at amarulasolutions.com
Sat Jul 8 19:19:03 CEST 2023


Hi Patrick,

On Wed, Jul 5, 2023 at 2:09 PM Patrick DELAUNAY
<patrick.delaunay at foss.st.com> wrote:
>
> Hi Dario,
>
> On 7/4/23 19:31, Dario Binacchi wrote:
> > Display the STMicroelectronics logo.
> >
> > Signed-off-by: Dario Binacchi <dario.binacchi at amarulasolutions.com>
> >
> >
> > ---
> >
> > Changes in v2:
> > - move "splash.h" and "st_logo_data.h" headers before "syscon.h" in order
> >    to keep includes sorted alphabetically.
> > - remove "logo" variable and pass "(ulong)stmicroelectronics_uboot_logo_8bit_rle"
> >    directly to the bmp_display() function.
> >
> >   board/st/stm32mp1/stm32mp1.c | 11 +++++++++++
> >   1 file changed, 11 insertions(+)
> >
> > diff --git a/board/st/stm32mp1/stm32mp1.c b/board/st/stm32mp1/stm32mp1.c
> > index 1a1b1844c8c0..ebd3948d519c 100644
> > --- a/board/st/stm32mp1/stm32mp1.c
> > +++ b/board/st/stm32mp1/stm32mp1.c
> > @@ -31,8 +31,11 @@
> >   #include <phy.h>
> >   #include <remoteproc.h>
> >   #include <reset.h>
> > +#include <splash.h>
> > +#include <st_logo_data.h>
> >   #include <syscon.h>
> >   #include <usb.h>
> > +#include <video.h>
> >   #include <watchdog.h>
> >   #include <asm/global_data.h>
> >   #include <asm/io.h>
> > @@ -684,6 +687,14 @@ int board_init(void)
> >       fw_images[0].fw_name = u"STM32MP-FIP";
> >       fw_images[0].image_index = 1;
> >   #endif
> > +
> > +     if (IS_ENABLED(CONFIG_CMD_BMP)) {
> > +             if (board_is_stm32mp15x_dk2()) {
> > +                     bmp_display((ulong)stmicroelectronics_uboot_logo_8bit_rle,
> > +                                 BMP_ALIGN_CENTER, BMP_ALIGN_CENTER);
> > +             }
> > +     }
> > +
> >       return 0;
> >   }
> >
>
>
> I think "include/st_logo_data.h" should be not directly used for STM32 MPU
>
> it is a obsolete way to have splash screen, used by STM32 MCU as STM32F7.
>
>
> And direct management for splash it is not really needed in board code,
>
> as it is already managed in VIDEO framework with CONFIG_VIDEO_LOGO
>
> enabled by default since commit 845d71ce999936ab5ae2cef4542b221851cde199
> ("video: Show the U-Boot logo by default")
>
> and with CONFIG_SPLASH_SCREEN
>
>
> see stdio_init_tables()
>
>    => splash_display();
>
>
> position is managed with:
>
> - CONFIG_SPLASH_SCREEN_ALIGN
>
> - variable: "splashpos=m,m"
>
>
> But by default the U-Boot logo (yellow submarine) is used for VIDEO LOGO
> (SPLASH_DECL(u_boot_logo) in video uclass
>
> or denx for SPLASH is used in tools/Makefile
>
>
> # Generic logo
> ifeq ($(LOGO_BMP),)
> LOGO_BMP= $(srctree)/$(src)/logos/denx.bmp
>
> # Use board logo and fallback to vendor
> ifneq ($(wildcard $(srctree)/$(src)/logos/$(BOARD).bmp),)
> LOGO_BMP= $(srctree)/$(src)/logos/$(BOARD).bmp
> else
> ifneq ($(wildcard $(srctree)/$(src)/logos/$(VENDOR).bmp),)
> LOGO_BMP= $(srctree)/$(src)/logos/$(VENDOR).bmp
> endif
> endif
>
>
> The STMicroelectronics logo image can be integrated in this directory with
>
>           VENDOR="st"
>
>           BOARD="stm32mp1"
>
>
> We need to add it ./tools/logos/st.bmp
>
>
> I can propose something, for all ST board STM32MP1x, not only DK2
>
>

Thanks for the explanations.

Regards,
Dario

> Patrick
>


-- 

Dario Binacchi

Senior Embedded Linux Developer

dario.binacchi at amarulasolutions.com

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