[U-Boot] Creating U-Boot env image
Alexey Smishlayev
alexey at xtech2.lv
Tue Dec 10 14:36:06 CET 2013
Hello Mats,
On 2013.12.10. 15:33, Mats Kärrman wrote:
> On: Tuesday, December 10, 2013 1:32 PM, Alexey Smishlayev wrote:
>> I'm not sure, if that's not something simple, that's why I wrote to this
>> list. I just don't know every little detail about using U-Boot.
> I was thinking something like: [flash-sector-size] <= [U-Boot-configured-env-size]
> and you must give the right number to the env image generation program.
>
>> That's what I've thought also - if I just dd the environment contents to
>> a file, can I then use it as a valid image for production? That could be
>> the most simple way to achieve what I want.
> Yes, should be possible. If you're using redundant environments, you
> probably want to use the env copy that has "0x01" in the 5:th byte.
> See common/env_flash.c and include/environment.h.
Thank you, I will check that. How can I see if I'm compiling U-Boot with
redundant environment, or not?
Best regards,
Alexey
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